Inte Posted May 19, 2022 Posted May 19, 2022 This one took 2 rusty cans and a ceramic bowl. Aerial Spoiler Outside Spoiler Inside Spoiler
Inte Posted May 27, 2022 Author Posted May 27, 2022 On 5/19/2022 at 4:20 AM, worik said: Which mods are you using for those buildings ? No mods. I've used all vanilla building blocks and the buildings are of my own design. The only mods I have are for some crafting stations.
worik Posted May 27, 2022 Posted May 27, 2022 12 minutes ago, Inte said: No mods. I've used all vanilla building blocks and the buildings are of my own design. I like your gate construction . That's the left and right part of the big warehouse entrance ... ? But I can't recognize the red parts? Is that a piece from the "doors" section ?
Inte Posted May 27, 2022 Author Posted May 27, 2022 9 minutes ago, worik said: That's the left and right part of the big warehouse entrance ... ? But I can't recognize the red parts? Is that a piece from the "doors" section ? I think you are referring to a door wall framing available in the warehouse walls section. This is an actual powered door. You can find it in the warehouse/doors section. It's a roll up type of door. The red part on top is where the door spools, the sides are the channels the door slides in. The door is wired to a siren (using a NAND digital gate), so when the settlement gets attacked and the settlers turn on the siren, the door closes and the ground lights go out.
worik Posted May 27, 2022 Posted May 27, 2022 21 minutes ago, Inte said: The door is wired to a siren (using a NAND digital gate), so when the settlement gets attacked and the settlers turn on the siren, the door closes and the ground lights go out.
Inte Posted May 27, 2022 Author Posted May 27, 2022 I'm not sure if you know about this mod, https://www.nexusmods.com/fallout4/mods/22442 but you can use that mod and my blueprint to take the settlement for a ride. One thing tho, that mod wires the digital gates wrong. You need to correct it by scraping the wires going to the digital gate and re-wire it like this; power and siren to the gate's red terminal and the gate's black terminal wired into the light leading to the door. The mods you'll need, Spoiler The blueprint, Oberland Station.7z
worik Posted May 28, 2022 Posted May 28, 2022 On 5/27/2022 at 7:20 AM, Inte said: I think you are referring to a door wall framing available in the warehouse walls section. I've found it. Somehow, it escape me and I never noticed it. On 5/27/2022 at 7:45 AM, Inte said: but you can use that mod and my blueprint to take the settlement for a ride. I have restarted my game and try it with the https://simsettlements2.com/ mods. So far, I have done the introduction quests and am bound to secure Starlightdrive-In next The questline makes your settlement look like a slum at the beginning . But that's quite fitting to the lore, I guess
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