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My Oberland Station


Inte

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Posted

This one took 2 rusty cans and a ceramic bowl.

 

Aerial

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Outside

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Inside

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Posted
On 5/19/2022 at 4:20 AM, worik said:

Which mods are you using for those buildings ?

No mods. I've used all vanilla building blocks and the buildings are of my own design. 

The only mods I have are for some crafting stations. 

Posted
12 minutes ago, Inte said:

No mods. I've used all vanilla building blocks and the buildings are of my own design. 

I like your gate construction :classic_smile:.

That's the left and right part of the big warehouse entrance ... ? But I can't recognize the red parts? Is that a piece from the  "doors" section ?

Posted
9 minutes ago, worik said:

That's the left and right part of the big warehouse entrance ... ? But I can't recognize the red parts? Is that a piece from the  "doors" section ?

I think you are referring to a door wall framing available in the warehouse walls section. This is an actual powered door. You can find it in the warehouse/doors section. It's a roll up type of door. The red part on top is where the door spools, the sides are the channels the door slides in. 

 

The door is wired to a siren (using a NAND digital gate), so when the settlement gets attacked and the settlers turn on the siren, the door closes and the ground lights go out. :classic_tongue:

Posted
21 minutes ago, Inte said:

The door is wired to a siren (using a NAND digital gate), so when the settlement gets attacked and the settlers turn on the siren, the door closes and the ground lights go out. :classic_tongue:

:classic_cool:

Posted

I'm not sure if you know about this mod,

https://www.nexusmods.com/fallout4/mods/22442

but you can use that mod and my blueprint to take the settlement for a ride. 

 

One thing tho, that mod wires the digital gates wrong. You need to correct it by scraping the wires going to the digital gate and re-wire it like this;

power and siren to the gate's red terminal and the gate's black terminal wired into the light leading to the door.  

 

The mods you'll need,

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The blueprint,

Oberland Station.7z

Posted
On 5/27/2022 at 7:20 AM, Inte said:

I think you are referring to a door wall framing available in the warehouse walls section.

I've found it. :classic_cool:

Somehow, it escape me and I never noticed it.

 

On 5/27/2022 at 7:45 AM, Inte said:

but you can use that mod and my blueprint to take the settlement for a ride. 

I have restarted my game and try it with the  https://simsettlements2.com/ mods.

So far, I have done the introduction quests and am bound to secure Starlightdrive-In next

The questline makes your settlement look like a slum at the beginning :classic_wacko:. But that's quite fitting to the lore, I guess :classic_laugh:

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