spicyspaghetti Posted May 16, 2022 Posted May 16, 2022 Hey So as the title implies, i'm getting consistent CTD at Bleak Falls Barrow, it happens between the Staircase (with the skeevers) or Just before the first draugr, mostly just before the Spider boss in front of the web. I tried pretty much anything, changing the mod load or plugins order, reinstalling or unchecking a bunch of things, modifying the Creature framework models (from SOS + ABC, SOS P or disabled) and i have no ideas why it crashes and how ito fix it thanks for any help modlist.txt loadorder.txt
BDNelson Posted May 16, 2022 Posted May 16, 2022 Very impressive, beware of any Ragdoll modes in-game or mods. There is, I guess, a bug in the game that has to do with the ragdoll feature. Might want to ask around about that some more. My ragdoll feature in-game is turned off. SSE 1.5.97, skse 2.0.20, Vortex and FNIS are the primaries in my game build. 527+ mods.
Grey Cloud Posted May 16, 2022 Posted May 16, 2022 CTD At Bleak Falls Barrow I'm old enough to remember Bad Day at Black Rock CTDs hadn't been invented at that time. ?
spicyspaghetti Posted May 16, 2022 Author Posted May 16, 2022 4 hours ago, BDNelson said: beware of any Ragdoll modes in-game or mods. There is, I guess, a bug in the game that has to do with the ragdoll feature. Might want to ask around about that some more. My ragdoll feature in-game is turned off. If you're talking about "enhanced ragdoll accuracy", it's not that. My game is super stable with a consistent 60 fps except that one problem, it's nuts
spicyspaghetti Posted May 17, 2022 Author Posted May 17, 2022 Found the issue, was phyiscs related, 'CBPC anus support', the dll was conflicting with 'CBPC Physic with Collisions'
StaticFriend Posted May 17, 2022 Posted May 17, 2022 I had an ctd consistently occur there due to the type of "schlong" the spider had. Try changing this in your Creature Framework in the MCM.
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