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Requesting Help from Blender Animator/Rigger


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Hello from the Fallout 4 universe! I hope this request isn't a nuisance here.

 

andrelo1 kindly put together an FBX to HKX converter for Fallout 4: https://www.nexusmods.com/fallout4/mods/59849

 

This is a big deal because it allows for an animation work-flow that doesn't require an old, barely-available version of 3DSMax. That requirement was an obstacle for new animators in Fallout 4 and has really slowed animation creation.

 

Now, the only thing left to do is to make proper animation rigs in Blender for Fallout 4. From tutorials, I think I could cobble something together. But it wouldn't be done "right" as I'm pretty green with animation and Blender.

 

Would anyone be up to making the animation rigs in Blender? I thought I would ask here since there are so many great Sims 4 Blender animators.

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