Bluegunk Posted April 14, 2022 Posted April 14, 2022 My adventurer got struck by an arrow. So she carried on her idle animation and lost 2% health. See the picture below. My question: this injury should have had her down, blood everywhere, and dying pretty much instantly. I know there is a 'head shot' mod whose name escapes me, but it has a major conflict with another mod's DLL. I've heard of Locational Damage but I also heard it's buggy. I have Maximum Carnage which is an awesome mod, but doesn't deal with this. Does anyone know of a mod that deals with this ridiculous Bugthesda injury system? That would make an injury like this lethal? Thanks!
Tiress Posted April 14, 2022 Posted April 14, 2022 2 hours ago, Bluegunk said: My adventurer got struck by an arrow. So she carried on her idle animation and lost 2% health. See the picture below. My question: this injury should have had her down, blood everywhere, and dying pretty much instantly. I know there is a 'head shot' mod whose name escapes me, but it has a major conflict with another mod's DLL. I've heard of Locational Damage but I also heard it's buggy. I have Maximum Carnage which is an awesome mod, but doesn't deal with this. Does anyone know of a mod that deals with this ridiculous Bugthesda injury system? That would make an injury like this lethal? Thanks! So you want your character to die after an injury of this severity or just some debuff that would be debiliating enough to let you feel how bad the injury is?
Bluegunk Posted April 14, 2022 Author Posted April 14, 2022 6 minutes ago, Tiress said: So you want your character to die after an injury of this severity or just some debuff that would be debiliating enough to let you feel how bad the injury is? I'd expect the player character to die from this injury! I am not in the school of "die and you're dead - restart whole game". But if an archer head-shots the PC, then that ought to be dead. I've been looking on the Nexus and found "Archery Locational Damage". That might be useful. I also use Wildcat and I ought to take a sharper look at its settings. Up for any other ideas! Thanks for your support!
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