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CTD on loading saves


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Posted

Edit: Posted wrong pastebin, correct link is now used.

My game crashes on loading any save, be it a quick save, auto save, or manual save. This started to happen seemingly randomly, and disabling newer mods i've downloaded doesn't fix the issue either, so I'm assuming some files are corrupt or some other issue. 

 

my netscriptframework crash logs can be found here: https://pastebin.com/SU7cMS42

 

I can see the exception and possible relevant objects but I'm not too sure what to make of them or how to read them. any help would be appreciated.

 

Edit: It turns out older saves can be loaded just fine, but any new save that i make will ctd when i try to load it.

Posted
3 hours ago, throwaway51500 said:

Edit: It turns out older saves can be loaded just fine, but any new save that i make will ctd when i try to load it.

When I encounter this, I find that whichever save I'm opening has a problem too, which is why saves made from it either result in an immediate CTD on save or the savefile can't be opened. 

 

Solution? For me, in my game, it's stepping back in saves until you find one that will successfully save (and its save will load). 

 

Scenario: you play on savefile "this_particular_save_file"

something glitches during play

you (naively) make a new save, thinking everything's just fine.

it *seems to save ok

later, you load the save

It *seems to play just fine

you save

A) you crash

OR

B) you save, then later on you load the save and the game crashes.

 

this is what I mean. So you have to hunt even father back to find a save made prior to introduction of the original glitch that's causing everything to go to hell in a handbasket

 

(btw, fallrim tools is no measure here. these glitches generally don't get caught. I often see zero errors in fallrim and the savefile is still problematic)

Posted

Figured out my issue. Turns out Jewelry Limiter broke any new save I created and even when uninstalled the saves can no longer be loaded. The author recently released a hotfix but it still doesn't work (in my games at least). Had to create a new game as I don't believe there is a way to scrub it from save files due to how many npcs and other files it interacts with. 

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