kakashisex Posted March 30, 2022 Posted March 30, 2022 (edited) Hi guys, First off, I'm sorry if this issue has been addressed a million times on this forum and/or elsewhere but I googled like crazy and could't find anything remotely close to my problem. It really is a hassle (and eventually a turn-off) to switch between animations : Click on the current object/character Select "Whicked..." option Select "Sex..." option Select either of "Teasing", "Vaginal", "Oraljob", etc. options The (relevant) animation list pops up (which causes the current animation to be paused) Select the animation of your choice (with a lof of scrolling) This whole freaking procedure has to be done EVERY SINGLE time I want to change animations (unless the animation is part of a series of animations preconfigured by the author then there's a shortcut for that). Is there a way to have the list of animations on a side panel (with the current animation still running) for a better gameplay ? The pie-menu procedure is killing me... Thanks in advance! Edited March 30, 2022 by kakashisex 2
TheRealReverend Posted April 1, 2022 Posted April 1, 2022 I'm so with you. I would kill for e.g. a shortcut key that takes me directly to the animation menu. Same for the "Instant undress..."/"Change outfit..." menus, because I switch between outfits and different stages of undress all the time. The best option at the moment seems to be to prepare an animation playlist in advance, but that's a little like having IRL sex and making a list with your partner beforehand which positions you plan to go through in which order. Kind of takes the fun out of it 1
TURBODRIVER Posted April 1, 2022 Posted April 1, 2022 Modding UI in the game is still very limited and problematic, especially with it very often being badly affected by game patches and having drastic effects on the game stability. I wish I could introduce better menus, and I am planning on looking into it (lots to learn, very few people know how to even begin with it), but I'm not expecting success with that. Still, menuing can be improved, somehow, probably. Adding more shortcuts would be cool, but that's another thing that is not really doable due to no actual support for key detection. What already exists in WW is an unstable hack that doesn't work for all, only works on Windows, and is limited by available unused keys (and the game uses almost the entire keyboard). The most I can attempt to do right now is reduce the number of clicks and bring more quick access solutions by clicking on other things (which is limited as well). Perhaps someone else figured out a way that I'm not aware of. 4
TheRealReverend Posted April 1, 2022 Posted April 1, 2022 @TURBODRIVER Thank you for the answer and explanation!
kakashisex Posted April 4, 2022 Author Posted April 4, 2022 @TURBODRIVER Thanks for the explanation! I kinda suspected that as well but I somehow thought I was the only one bothered (sorry about this word, it sounds very ungrateful) by this aspect of the gameplay.
Khlas Posted April 5, 2022 Posted April 5, 2022 (edited) On 4/1/2022 at 2:43 PM, TURBODRIVER said: Modding UI in the game is still very limited and problematic, especially with it very often being badly affected by game patches and having drastic effects on the game stability. I wish I could introduce better menus, and I am planning on looking into it (lots to learn, very few people know how to even begin with it), but I'm not expecting success with that. Still, menuing can be improved, somehow, probably. Adding more shortcuts would be cool, but that's another thing that is not really doable due to no actual support for key detection. What already exists in WW is an unstable hack that doesn't work for all, only works on Windows, and is limited by available unused keys (and the game uses almost the entire keyboard). The most I can attempt to do right now is reduce the number of clicks and bring more quick access solutions by clicking on other things (which is limited as well). Perhaps someone else figured out a way that I'm not aware of. what about the ability to add previews like screenshot to the animations list? A bit like how it works when selecting body part. Downside is that animators will need to add it to all their existing animations but I think it could be a great addition to quality of life when looking for an animation. Edited April 5, 2022 by Khlas 3
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