Jump to content

Wicked Island - Open world 3D adult game, Free Demo available


Recommended Posts

Posted (edited)

Im working on an open world adult game in Unreal Engine. Monster vs heroine with defeat system.

Many of the gameplay features are inspired by Skyrim mods built by this very excellent community.

 

Free Demo download link

https://rawdarkness.itch.io/wicked-island

 

Now available to wishlist on steam!

https://store.steampowered.com/app/1943730/Wicked_Island/

 

Subescribestar for earlier access to builds and in the future, access to the full island and all content

https://subscribestar.adult/rawdarkness

 

Join the community on discord, lots of information, question answered etc.

 

https://discord.gg/v5uJxVJYvy

 

Some in-game previews:

Wicked_Island_Alpha_footage-high.gif?t=1649969843

Werewolf_doggystyle_Wicked_Island-high__1_.gif?t=1649969843

Pregnancy_system_Wicked_Island-high.gif?t=1649969843

Wicked_Island_Defeat_mechanic-high.gif?t=1649969843

 

First ever demo build is live!

Don't expect too much, scope is severely limited (single small demo dungeon) and only a few mechanics and enemies are being shown off.
This is mainly to get something out there for you to try out and give feedback on.


Feel free to share the link with whoever you like.

 

Instructions on how to unpack/play
1. download from above linke
2. right click and extract zip file (extract all should work)
3. open extracted folder Wicked-Island, open subfolder WindowsNoEditor
4. run Wicked-Island.exe
5. play game 

 

Edited by RawDarkness
add subescribestar link
Posted

Maybe this is not even the type of game you want but: would it be possible to have a reverse rape system? Too many games have the "get defeated to have sex" mechanic, of course, is just a suggestion, good luck in your game Darkness, and yeah, this is the place to post adult games at least usually I see people posting them here.

Posted

How do you mean reverse? As in being the aggressor? I guess a "play as a monster" mode could be a bonus feature. Adding it to my "potential features" list :)

Posted (edited)
52 minutes ago, RawDarkness said:

How do you mean reverse? As in being the aggressor? I guess a "play as a monster" mode could be a bonus feature. Adding it to my "potential features" list :)

Honestly, both, being the monster is almost not touched in the h-game world, I can count those with my fingers, wasn't even mentioning that since I think it would be a little too hard.

 

I was suggesting the female protagonist, defeating monsters and then being frisky with them, being "power-bottom" but of course, if the MC is supposed to be a virgin knight or something of the sort it doesn't make sense, the only change I would do with this is just facial expressions during sex, but as I say, is your game, just throwing suggestions.

 

Finally, I don't even know where your game is heading and sorry for this, but I genuinely don't like discord, so I won't be joining, I will surely play once is available though, so, again, good luck!.

Edited by Algene
Posted

Ah i see. Thanks for the constructive suggestion, I will keep it in mind and see what i can do :)
Like you say, it's all about how difficult it is to implement but a mini-game mode being a monster could work. Just need to make it align with the "immersion" side and consider what is involved system wise.

 

Will try to update here as well for major things.

Posted (edited)

No demo available as of yet. You can wishlist on steam and i post regular updates on discord mainly. My plan is to release a demo build at some point, hopefully before summer but development always takes longer than expected so not set ETA.

 

There are some more previews available on vimeo showing off some systems (not in detail). I will post all recorded videos on vimeo so a good place to look.

https://vimeo.com/user169848231

 

 

Steam wishlist: https://store.steampowered.com/app/1943730/Wicked_Island/

Edited by RawDarkness
Posted

Uploaded a bit of gameplay to get a better feel for how the game works and feels like. Lots of bugs (like exploding deers :D) and had to cut a few times to limit size. Forgot to demonstrate a bunch of features but I will make more gameplay videos in the future.

 

https://vimeo.com/699579649

Posted

This looks like the survival game I've always wanted (ie, lotsa monster rape), but on Steam? Aren't you afraid of being yeeted off the platform? I'll be praying for you, anyways. Looks like you got a nice start there.

Posted

It is something I really hope won't become a problem but definitely could.

I'm trying to be mindful to make most things optional and turned off by default.

Not sure if it will help but there are games on steam with similar themes that thrive, although not with as high graphical fidelity. 

Thank you for the support :)

Posted

This looks like the fucking dream game for me, I've always wanted a survival/crafting open world H game and the closest I've gotten is a modded Fallout 4.

 

A couple of questions:

How much animation variety can we expect per monster?

Mod support?

Do you plan to support it after release?

Can cum inflation be disabled? Heavy inflation has never been my thing.

Will there be an option to purchase it outside of Steam? This one would be hard to explain to friends ?

Posted

Looks really promising!

I can see it already have some clothes physics, it'll be great if clothes can also be torn, ripped or taken off by the enemy in a fight.

Another cool thing would be, like, when you're low on hp or stamina, the enemy could pin you down and try to rape you so you'll have to struggle (by spamming the space bar or something) to break free.

Posted (edited)
On 4/16/2022 at 9:52 PM, FilthyWeaboo said:

This looks like the fucking dream game for me, I've always wanted a survival/crafting open world H game and the closest I've gotten is a modded Fallout 4.

 

A couple of questions:

How much animation variety can we expect per monster?

Mod support?

Do you plan to support it after release?

Can cum inflation be disabled? Heavy inflation has never been my thing.

Will there be an option to purchase it outside of Steam? This one would be hard to explain to friends ?

 

The amount of animations is a balancing act. Since monsters have very unique shapes/proportions i need to create unique animations/recreate them for each. So adding more monsters almost exponentially increases the animations.

But my goal is to have at least 5-7 animations per monster, hopefully more. Currently I think there are around 3 for each but not all are in a polished state.

It's unreal engine so i think mod support should be possible. Im a huge Skyrim modding fan so definitely like the idea. However i don't even know what's involved in creating mod support for Unreal. Something i need to look in to.

There will be toggles for most features in settings. Sort of like in sexlab.

 

Honestly my only focus for now has been steam since it's the easiest (provided they let me publish). But if there are other alternatives that are low effort to set up than sure.

Some day steam might allow you to hide individual titles. As of now you can hide what your are playing but it hides all games you are playing :/

 

 

On 4/17/2022 at 7:11 AM, Anyoone said:

Looks really promising!

I can see it already have some clothes physics, it'll be great if clothes can also be torn, ripped or taken off by the enemy in a fight.

Another cool thing would be, like, when you're low on hp or stamina, the enemy could pin you down and try to rape you so you'll have to struggle (by spamming the space bar or something) to break free.

 

Torn clothes is something i would like to add but im not sure how technically possible it is to get good. I guess you could have stages of damaged clothing/armor, maybe correlated to the durability of the items. Will have to think about how to implement it.

Thank you for the suggestion! :)


Right now the mechanic is to replace death with defeat but a user controlled struggle could be an enhancement or additional feature. Again as a solo dev it's all about how technically feasible it is. Can it be done? Sure! Would it take months? Maybe, maybe not :)

Edited by RawDarkness
Posted
On 4/18/2022 at 2:02 PM, RawDarkness said:

 

The amount of animations is a balancing act. Since monsters have very unique shapes/proportions i need to create unique animations/recreate them for each. So adding more monsters almost exponentially increases the animations.

But my goal is to have at least 5-7 animations per monster, hopefully more. Currently I think there are around 3 for each but not all are in a polished state.

It's unreal engine so i think mod support should be possible. Im a huge Skyrim modding fan so definitely like the idea. However i don't even know what's involved in creating mod support for Unreal. Something i need to look in to.

There will be toggles for most features in settings. Sort of like in sexlab.

 

Honestly my only focus for now has been steam since it's the easiest (provided they let me publish). But if there are other alternatives that are low effort to set up than sure.

Some day steam might allow you to hide individual titles. As of now you can hide what your are playing but it hides all games you are playing :/

 

 

 

Torn clothes is something i would like to add but im not sure how technically possible it is to get good. I guess you could have stages of damaged clothing/armor, maybe correlated to the durability of the items. Will have to think about how to implement it.

Thank you for the suggestion! :)


Right now the mechanic is to replace death with defeat but a user controlled struggle could be an enhancement or additional feature. Again as a solo dev it's all about how technically feasible it is. Can it be done? Sure! Would it take months? Maybe, maybe not :)

Thanks for answering the questions, even more excited to see how it goes now! Also if you're open to looking for other storefronts, Itch.io allows adult games, not sure how low effort it is to set up there though. If nothing else I can always buy it on an alt Steam account.

Posted
10 hours ago, FilthyWeaboo said:

Thanks for answering the questions, even more excited to see how it goes now! Also if you're open to looking for other storefronts, Itch.io allows adult games, not sure how low effort it is to set up there though. If nothing else I can always buy it on an alt Steam account.

Itch.io is a good suggestion! Have looked at it briefly before. Will definitely consider using that as well as steam.

 

Also looked into adding mod support. I will see if I can at least add the abilities to add custom animations and monsters. But it looks tricky to add to extensive capabilities.
However there also seems to exist tooling to reverse engineer Unreal games to allow modding.


This would allow for more complete control for the modder and also would not run into problems with licensing for assets (some require assets to be in non-exportable formats to be granted use, preventing me from completely opening up everything for modding).

 

But i will try to add as much mod support as i can without hindering development too much.

Posted

Didn't see that this has impregnation,amazing.Looking forward to a playable version in the future.A steam early access would  do you good I think.

Posted
3 hours ago, SirDoge said:

Didn't see that this has impregnation,amazing.Looking forward to a playable version in the future.A steam early access would  do you good I think.

I believe you are right, early access will be a good way forward being a solo dev. I'm not a great fan of everything being early access all the time but for small studios and solo devs it does make sense.

Posted

Well I don't speak for others,but I bought other games like this in early access to support the dev,plus if the first or second playable versions are pretty good more people will support,I guess work on making a good first version,with some content and quality then put it up on Patron and Steam.This is just a suggestion,I don't wan't to seem rude,sorry.

Posted
1 hour ago, SirDoge said:

Well I don't speak for others,but I bought other games like this in early access to support the dev,plus if the first or second playable versions are pretty good more people will support,I guess work on making a good first version,with some content and quality then put it up on Patron and Steam.This is just a suggestion,I don't wan't to seem rude,sorry.

Not at all, appreciate the input! :)

Posted

This looks pretty cool as a survival/crafting game. 

Here's a free idea: how about 2 different types of interaction with the monsters. One for when they defeat you with possible negative effects/debuffs. Another for when you defeat the monster. have the defeated monster go into a "stunned" state and you can choose to kill it or "play" with it.  Have "playing" with the monster give you special crafting materials.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...