Rosefan64 Posted May 16 Posted May 16 6 hours ago, Toadette64 said: No one else. I'm no good with human bodies You overestimate the number of polygons these models have.
Toadette64 Posted May 16 Posted May 16 24 minutes ago, Rosefan64 said: You overestimate the number of polygons these models have. Maybe so. But how can I figure out which bones are pulling which vertexes?
daisy_lovers Posted May 16 Posted May 16 15 hours ago, Toadette64 said: No one else. I'm no good with human bodies Oh it's not always necessary let me check one thing
Toadette64 Posted May 16 Posted May 16 13 hours ago, Rosefan64 said: You overestimate the number of polygons these models have. I've cracked it! I think... To make the vagina go back to its original spot, I need to get all the vagina vertexes and remove it from the Spine1 group. 1
Rosefan64 Posted May 16 Posted May 16 16 hours ago, Toadette64 said: Maybe so. But how can I figure out which bones are pulling which vertexes? You know those tabs on the right? Under Item while in Edit mode, select a vertex and you'll be told what group has how much of a pull on the vertex.
Toadette64 Posted June 19 Posted June 19 13 hours ago, Rosefan64 said: @Toadette64 Naked Toad and Toadette with Shoes.zip 2.45 MB · 1 download Oh! Thanks Rose! That means a whole lot!
jddre Posted Wednesday at 04:45 PM Posted Wednesday at 04:45 PM (edited) hey so i saw this https://gamebanana.com/mods/457712 but seems unfinished, hoping anyone here can finish it? apparently is for the wii u version but still! and maybe add a switch version too Edited Wednesday at 04:46 PM by jddre
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