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Adding Collision Physics to SOS - high poly BHUNP


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Posted

So I have an issue that I would like to fix but am at a loss where to start.

 

I was able to get basic HDT physics to work on the balls and penis for this model using the following mods:

 

BAKA SOS SMP Patch

CBBE 3BBB (and all of it's dependencies)

SOS - high poly BHUNP

 

The penis is able to collide with the NPC model's vagina and breast meshes, but the balls basically clip through everything. I have read up on how to change collision interactions between defined physics objects through the  .XML files and changing the hdtSkinnedMeshConfigs, but when I open the penis model in NifSkope I only see a collision mesh in the shape of the penis. 
image.png.bcc7797e1faae1a0ef80fa9f698364e1.png

 

So I don't believe with the way the model is currently setup that the HDT-SMP physics are capable of handling the collision without any sort of collision object associated with the balls. 

 

I am not aware of an existing mod that has this functionality and after several hours of googling around and not really finding anything that I could figure out how to use I am at a loss.

 

Does anyone know of a mod or a method for me to follow that can accomplish adding collisions physics to the PC's balls?

Posted
2 hours ago, pop45 said:

any sort of collision object associated with the balls. 

 

SMP does not nor ever has needed ANY collision object. Anyone injecting a proxy into SMP is doing so because their system is a potato, and they're trying (unsuccessfully) to save frames.

Posted
17 hours ago, 27X said:

 

SMP does not nor ever has needed ANY collision object. Anyone injecting a proxy into SMP is doing so because their system is a potato, and they're trying (unsuccessfully) to save frames.

 

Ok, do you think that the original author for the - Baka's SOS Addon Patch for SE(SMP Collision) - was using it as a way to work with bodies or physics that were using CBPC instead?
Because when I have SMP enabled and configured, penetration works like it should (same thing when testing out other schlongs) but regardless of the package chosen, the balls of the PC still clip through the NPCs. 

 

If SMP doesn't require collision objects, then I don't think any of the object files I have need to change, but something in the .XML configuration files for SMP mods.

With the way I have my mods loaded it looks like the [full_inu] Schlongs of Skyrim HDT-SMP Configs SSE has in SKSE\Plugins\hdtSkinnedMeshConfigs 2 .XMLs that are MaleBody and MaleGenitals which CBBE 3BBB also has, but the [full_inu] version has way less <no-collide-with-tag> options. 

 

Do you think there is something basic that I missed? My understanding is most of the mods are plug and play and don't really require you to change the configuration files for what I think is supposed to be a core functionality? Changing magnitudes, weights, rebound, and other tweaks sure, but this seems off.

 

I posted my mod list below and have highlighted the ones that contain any SMP.XML files (the SOS - Futanari CBBE SSE V1.1b doesn't have any, but is one of the different schlong mods I used, so I figured it should be highlighted)

#Mod_Priority,#Mod_Status,#Mod_Name
"0000","+","DLC: HearthFires"
"0001","+","DLC: Dragonborn"
"0002","+","DLC: Dawnguard"
"0003","+",".NET Script Framework"
"0004","+","Address Library for SKSE Plugins"
"0005","+","Fores New Idles in Skyrim SE - FNIS SE"
"0006","+","Immersive First Person View"
"0007","+","RaceMenu"
"0008","+","SkyUI"
"0009","+","SSE Engine Fixes (skse64 plugin)"
"0010","+","Unofficial Skyrim Special Edition Patch"
"0011","+","GIST - Genuinely Intelligent Soul Trap SE"
"0012","+","Actor Limit Fix"
"0013","+","XP32 Maximum Skeleton Special Extended"
"0014","+","Authentic Mountains and Rocks"
"0015","+","Cathedral - Armory"
"0016","+","Cathedral Weathers and Seasons"
"0017","+","CC's HQ Caves - 2K - 1.1"
"0018","+","ENB Helper SE"
"0019","+","Noble Skyrim Mod HD-2K"
"0020","+","Noble Skyrim Mod HD-2K - patch"
"0021","+","Northern Grass SE"
"0022","+","Realistic Water Two SE"
"0023","+","Skyrim 3D Trees and Plants"
"0024","+","Static Mesh Improvement Mod"
"0025","+","Total Character Makeover"
"0026","+","UIExtensions"
"0027","-","CIVIL WAR OVERHAUL - Redux"
"0028","+","Follower Commentary Overhaul SE - FCO SE"
"0029","+","Immersive Patrols SE"
"0030","+","Helgen Reborn"
"0031","+","Immersive Weapons"
"0032","+","Immersive Armors"
"0033","+","Immersive Armours - SSE CBBE BodySlide"
"0034","+","PapyrusUtil SE - Modders Scripting Utility Functions"
"0035","+","Immersive Horses"
"0036","+","Craftable Horse Barding"
"0037","-","MorrowLoot Ultimate"
"0038","-","MorrowLoot Ultimate Immersive Armor Patch"
"0039","+","(SJG) Dual Wield Parrying Reimplementation for SSE (Works for Spell Blades as well)"
"0040","+","Falskaar"
"0041","+","True Directional Movement - Modernized Third Person Gameplay"
"0042","+","MCM Helper"
"0043","+","Alternate Start - Live Another Life - SSE"
"0044","+","Weapons Armor Clothing and Clutter Fixes"
"0045","+","Enchanting Freedom"
"0046","+","Full Magic Scaling - DOES NOT WORK WITH PERMA"
"0047","+","AddItemMenu - Ultimate Mod Explorer"
"0048","+","BodySlide and Outfit Studio"
"0049","+","HDT-SMP (Skinned Mesh Physics)"
"0050","+","Way of the Monk -Unarmed Combat - Extended"
"0051","+","Unarmed Warfare - New Animations For Hand To Hand Combat - SSE Port"
"0052","+","Elemental Fist - Brawler weapons"
"0053","+","Fair Skin Complexion"
"0054","+","Pretty Face Renaissance"
"0055","+","Pretty Combat Animations"
"0056","+","Legacy of the Dragonborn"
"0057","+","Legacy of the Dragonborn Patches (Official)"
"0058","+","Baka SOS SMP Patch"
"0059","+","Caliente's Beautiful Bodies Enhancer -CBBE-"
"0060","+","CBPC - CBP Physics with Collisions"
"0061","+","CBBE 3BBB"
"0062","-","3BA Vanilla Clothes and Armor"
"0063","+","Black Sacrament Armor - SSE CBBE BodySlide (with Physics)"
"0064","+","Cumshot"
"0065","+","GenderBender_SE"
"0066","+","KS Hairdos - HDT SMP (Physics)"
"0067","+","KS Hairdos SSE"
"0068","+","NoOverpenetration_SE_"
"0069","-","PSVAC - Pregnancy Scalable Vanilla Armor and Clothing with TBBP support"
"0070","+","RaceMenu High Heels"
"0071","-","RaceMenu Source"
"0072","+","Schlongs of Skyrim SE"
"0073","+","[full_inu] Schlongs of Skyrim HDT-SMP Configs SSE"
"0074","+","Fill Her Up Baka Edition English SE"
"0075","+","ZaZ Animation Pack"
"0076","+","SexLabFrameworkSE_v"
"0077","+","SexLabArousedSSELoose"
"0078","+","SexLab massive cum sound replacer"
"0079","+","SexLab Romance SE V"
"0080","+","SL_Advanced_Cum_Stages_v"
"0081","+","Patched SE SL TOOLS Updated"
"0082","+","SL Defeat SSE"
"0083","+","SexLab Inflation Framework"
"0084","+","Fertility Mode"
"0085","+","JContainers - required for SLAL"
"0086","+","SLAL_SE"
"0087","+","SGO"
"0088","-","SKYUI Source"
"0089","-","SexLab Separate Orgasm"
"0090","+","SOS - Futanari CBBE SSE V1.1b"
"0091","+","SOS - Grower - Extended_2.3_SE"
"0092","+","SOS - high poly BHUNP"

  • 1 year later...
Posted

@27X Other than the fact that I misunderstood SMP - are you aware of/can point me in the right direction to making ball collisions work? Even just a basic setup so I can work from there?

  • 3 years later...
Posted
On 2/26/2022 at 1:23 PM, pop45 said:

 

Ok, do you think that the original author for the - Baka's SOS Addon Patch for SE(SMP Collision) - was using it as a way to work with bodies or physics that were using CBPC instead?
Because when I have SMP enabled and configured, penetration works like it should (same thing when testing out other schlongs) but regardless of the package chosen, the balls of the PC still clip through the NPCs. 

 

If SMP doesn't require collision objects, then I don't think any of the object files I have need to change, but something in the .XML configuration files for SMP mods.

With the way I have my mods loaded it looks like the [full_inu] Schlongs of Skyrim HDT-SMP Configs SSE has in SKSE\Plugins\hdtSkinnedMeshConfigs 2 .XMLs that are MaleBody and MaleGenitals which CBBE 3BBB also has, but the [full_inu] version has way less <no-collide-with-tag> options. 

 

Do you think there is something basic that I missed? My understanding is most of the mods are plug and play and don't really require you to change the configuration files for what I think is supposed to be a core functionality? Changing magnitudes, weights, rebound, and other tweaks sure, but this seems off.

 

I posted my mod list below and have highlighted the ones that contain any SMP.XML files (the SOS - Futanari CBBE SSE V1.1b doesn't have any, but is one of the different schlong mods I used, so I figured it should be highlighted)

#Mod_Priority,#Mod_Status,#Mod_Name
"0000","+","DLC: HearthFires"
"0001","+","DLC: Dragonborn"
"0002","+","DLC: Dawnguard"
"0003","+",".NET Script Framework"
"0004","+","Address Library for SKSE Plugins"
"0005","+","Fores New Idles in Skyrim SE - FNIS SE"
"0006","+","Immersive First Person View"
"0007","+","RaceMenu"
"0008","+","SkyUI"
"0009","+","SSE Engine Fixes (skse64 plugin)"
"0010","+","Unofficial Skyrim Special Edition Patch"
"0011","+","GIST - Genuinely Intelligent Soul Trap SE"
"0012","+","Actor Limit Fix"
"0013","+","XP32 Maximum Skeleton Special Extended"
"0014","+","Authentic Mountains and Rocks"
"0015","+","Cathedral - Armory"
"0016","+","Cathedral Weathers and Seasons"
"0017","+","CC's HQ Caves - 2K - 1.1"
"0018","+","ENB Helper SE"
"0019","+","Noble Skyrim Mod HD-2K"
"0020","+","Noble Skyrim Mod HD-2K - patch"
"0021","+","Northern Grass SE"
"0022","+","Realistic Water Two SE"
"0023","+","Skyrim 3D Trees and Plants"
"0024","+","Static Mesh Improvement Mod"
"0025","+","Total Character Makeover"
"0026","+","UIExtensions"
"0027","-","CIVIL WAR OVERHAUL - Redux"
"0028","+","Follower Commentary Overhaul SE - FCO SE"
"0029","+","Immersive Patrols SE"
"0030","+","Helgen Reborn"
"0031","+","Immersive Weapons"
"0032","+","Immersive Armors"
"0033","+","Immersive Armours - SSE CBBE BodySlide"
"0034","+","PapyrusUtil SE - Modders Scripting Utility Functions"
"0035","+","Immersive Horses"
"0036","+","Craftable Horse Barding"
"0037","-","MorrowLoot Ultimate"
"0038","-","MorrowLoot Ultimate Immersive Armor Patch"
"0039","+","(SJG) Dual Wield Parrying Reimplementation for SSE (Works for Spell Blades as well)"
"0040","+","Falskaar"
"0041","+","True Directional Movement - Modernized Third Person Gameplay"
"0042","+","MCM Helper"
"0043","+","Alternate Start - Live Another Life - SSE"
"0044","+","Weapons Armor Clothing and Clutter Fixes"
"0045","+","Enchanting Freedom"
"0046","+","Full Magic Scaling - DOES NOT WORK WITH PERMA"
"0047","+","AddItemMenu - Ultimate Mod Explorer"
"0048","+","BodySlide and Outfit Studio"
"0049","+","HDT-SMP (Skinned Mesh Physics)"
"0050","+","Way of the Monk -Unarmed Combat - Extended"
"0051","+","Unarmed Warfare - New Animations For Hand To Hand Combat - SSE Port"
"0052","+","Elemental Fist - Brawler weapons"
"0053","+","Fair Skin Complexion"
"0054","+","Pretty Face Renaissance"
"0055","+","Pretty Combat Animations"
"0056","+","Legacy of the Dragonborn"
"0057","+","Legacy of the Dragonborn Patches (Official)"
"0058","+","Baka SOS SMP Patch"
"0059","+","Caliente's Beautiful Bodies Enhancer -CBBE-"
"0060","+","CBPC - CBP Physics with Collisions"
"0061","+","CBBE 3BBB"
"0062","-","3BA Vanilla Clothes and Armor"
"0063","+","Black Sacrament Armor - SSE CBBE BodySlide (with Physics)"
"0064","+","Cumshot"
"0065","+","GenderBender_SE"
"0066","+","KS Hairdos - HDT SMP (Physics)"
"0067","+","KS Hairdos SSE"
"0068","+","NoOverpenetration_SE_"
"0069","-","PSVAC - Pregnancy Scalable Vanilla Armor and Clothing with TBBP support"
"0070","+","RaceMenu High Heels"
"0071","-","RaceMenu Source"
"0072","+","Schlongs of Skyrim SE"
"0073","+","[full_inu] Schlongs of Skyrim HDT-SMP Configs SSE"
"0074","+","Fill Her Up Baka Edition English SE"
"0075","+","ZaZ Animation Pack"
"0076","+","SexLabFrameworkSE_v"
"0077","+","SexLabArousedSSELoose"
"0078","+","SexLab massive cum sound replacer"
"0079","+","SexLab Romance SE V"
"0080","+","SL_Advanced_Cum_Stages_v"
"0081","+","Patched SE SL TOOLS Updated"
"0082","+","SL Defeat SSE"
"0083","+","SexLab Inflation Framework"
"0084","+","Fertility Mode"
"0085","+","JContainers - required for SLAL"
"0086","+","SLAL_SE"
"0087","+","SGO"
"0088","-","SKYUI Source"
"0089","-","SexLab Separate Orgasm"
"0090","+","SOS - Futanari CBBE SSE V1.1b"
"0091","+","SOS - Grower - Extended_2.3_SE"
"0092","+","SOS - high poly BHUNP"

hey can u give a link or a download of Baka SOS SMP Patch

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