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Cum is displaced when the position tool of WW was used


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Posted

First I thought it's a funny bug which happens just from time to time but know I realized that every time my male sims have an orgasm the  cum of the animation is totally displaced. See the attached screenshot - the cum is placed far away from the cock and it's not the place where the cum squirted to ?

 

First I thought it might be a mistake in the animation but I think it happens with every animation which uses this cum mesh... do I need to do something? Do I miss a mod or something?

 

screenshot.jpg.5d89135c47974ccc7bce4c0e67c4c736.jpg

Posted
2 hours ago, Kyle Woohoo said:

First I thought it's a funny bug which happens just from time to time but know I realized that every time my male sims have an orgasm the  cum of the animation is totally displaced. See the attached screenshot - the cum is placed far away from the cock and it's not the place where the cum squirted to ?

 

First I thought it might be a mistake in the animation but I think it happens with every animation which uses this cum mesh... do I need to do something? Do I miss a mod or something?

 

screenshot.jpg.5d89135c47974ccc7bce4c0e67c4c736.jpg

 

Did you used the positions WW feature and forget to reinitialize it? because you have to select it too when moving the actors. The cum mesh is considered as an actor for the repositioning feature.

Posted

@Khlas I checked this I thought but maybe I didn't. How do I reinitialise the positioning for sure? I moved the sex into a new location on the floor and I thought this would do the trick but maybe I need to restart the whole sex?

Posted

Ok...  whenever the positioning tool is used (and I make heavy use of it) the cum is not re-positioned. But it's even then not positioned when it already appeared during the animation. I think it's a bug I'll let @TURBODRIVER know on their discord.

Posted

I use T.O.O.L for positioning in these cases when cum mesh is involved. It's basically the same as what WW does (it actually predates WW), only with a clunkier interface.

Now, this is a very wonky workaround, and all this hassle only make sense if you are filming a scene (which, Kyle, I suspect you might do ;)) but this is what I do:

  • first of all, you'll need an extra sim who is not involved in the action. hide him somewhere out of sight (i usually lock them in a small basement, lol)
  • start playing the climax animation, then when the cum is visible, pause,
  • switch to the extra (non fucking) sim
  • then toggle select via TOOL the sims who do the fucking and the cum mesh (Shift-click on first actor, then Alt-click to add the rest - they'll all be green)
    Clipboard01.jpg.39531dc49177c4335f4f3a4170b6324d.jpg
  • now move/rotate them into the desired position
  • deselect them, resume game. now everything should be properly aligned (it does not work in some fringe cases when the animation is not properly coded, in that case once it reaches the end of the animation loop, the position resets to the original place, but it's rare)

 

Posted
20 minutes ago, peco328 said:

I use T.O.O.L for positioning in these cases when cum mesh is involved. It's basically the same as what WW does (it actually predates WW), only with a clunkier interface.

Now, this is a very wonky workaround, and all this hassle only make sense if you are filming a scene (which, Kyle, I suspect you might do ;)) but this is what I do:

  • first of all, you'll need an extra sim who is not involved in the action. hide him somewhere out of sight (i usually lock them in a small basement, lol)
  • start playing the climax animation, then when the cum is visible, pause,
  • switch to the extra (non fucking) sim
  • then toggle select via TOOL the sims who do the fucking and the cum mesh (Shift-click on first actor, then Alt-click to add the rest - they'll all be green)
    Clipboard01.jpg.39531dc49177c4335f4f3a4170b6324d.jpg
  • now move/rotate them into the desired position
  • deselect them, resume game. now everything should be properly aligned (it does not work in some fringe cases when the animation is not properly coded, in that case once it reaches the end of the animation loop, the position resets to the original place, but it's rare)

 

 

You caught me ? thank you for sharing your workaround

Posted

 @peco328 On the discord server a very simple solution was mentioned. First of all I've never clicked on the purple ball when positioning is active - I should try to click everything more often I think to find those tools ? here are two handy functions:

 

  • you can choose which participants you want to change the position for. For an climax animation with cum mesh the cum mesh is visible as one of the participant. In this way you can choose the cum only to place it correctly
  • As it is not clear at the beginning of the climax animation where this cum "participant" should originally be placed relatively to the other participant (a problem you might have when you changed the position of the sims participants in one of the previous animations) you can choose "Reset position". This resets the position for all participants and then you can re-position all current participants including cum.

 

Posted

Thanks, this is good to know.

TBH i started using TOOL before WW even had the move around option, so I guess it just became second nature to use that whenever I got into a pickle. :)

WW's move controls are certainly much more intuitive, but on the other hand TOOL is more versatile to move/resize all kind of objects and stuff as well.

Posted
1 hour ago, Kyle Woohoo said:

 @peco328 On the discord server a very simple solution was mentioned. First of all I've never clicked on the purple ball when positioning is active - I should try to click everything more often I think to find those tools ? here are two handy functions:

 

  • you can choose which participants you want to change the position for. For an climax animation with cum mesh the cum mesh is visible as one of the participant. In this way you can choose the cum only to place it correctly
  • As it is not clear at the beginning of the climax animation where this cum "participant" should originally be placed relatively to the other participant (a problem you might have when you changed the position of the sims participants in one of the previous animations) you can choose "Reset position". This resets the position for all participants and then you can re-position all current participants including cum.

 


its what I said but without entering into details, yet. 

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