TRX_Trixter Posted March 16, 2022 Posted March 16, 2022 (edited) I have one theory about sets with _i index. May be we have two type of armor sets: 1 - for player and 2 - for NPC with index _i. If that so then we are good. In other case there can be a problem when (for example) i changing some "popular" set like LEYNDELL KNIGHT we can have in result naked npc's. I will try to check it with LEYNDELL KNIGHT set. Interesting detail for modmakers For example we have armor file name bd_m_1730.partsbnd.dcx If you see in unpacked folder file names with bd_m_1731 or bd_m_1732 or bd_m_1733 .... prefixes - there are the same armor set but variants that you can make with niddle. Options of the one armor set. Next set will have prefix with +10 in index number like bd_m_1740 or bd_m_1750 ... Edited March 16, 2022 by TRX_Trixter 1
megnamon Posted March 16, 2022 Posted March 16, 2022 (edited) TRX, armor/outfit that essentially fully covered cut the body model right ? Like Malenia dress you did. I assume there is no upper body for that dress and you add the body back. How you did it ? Edited March 16, 2022 by megnamon
uther1688 Posted March 16, 2022 Posted March 16, 2022 2 hours ago, TRX_Trixter said: Hm... i need id of this set.. Ok i will try to finde it. Thanks! The model ID is 2410 I believe, found it on Yapped rune bear version!
Fiuzo Posted March 16, 2022 Posted March 16, 2022 15 hours ago, megnamon said: lg_f_2230.partsbnd.7z 2.52 MB · 84 downloads Thanks for share this! But emm.. sorry.. what outfit is? ^^' 1
megnamon Posted March 16, 2022 Posted March 16, 2022 1 minute ago, Fiuzo said: Thanks for share this! But emm.. sorry.. what outfit is? ^^' Goldmask Set except the head. 1
TRX_Trixter Posted March 16, 2022 Posted March 16, 2022 22 minutes ago, megnamon said: TRX, armor/outfit that essentially fully covered cut the body model right ? Like Malenia dress you did. I assume there is no upper body for that dress and you add the body back. How you did it ? No, Malenia dress have body, but in case of LEYNDELL KNIGHT we have this problem. Thinking how to solve this issue. I dont think that it is cutted body. Looks like something as dummy mesh part or slots settings... About files with index _I - looks like i was right these files are for NPC's armor variants and files without _I - for player. Simple check: i made edits only for bd_m_2410.partsbnd.dcx but not for bd_m_2410_l.partsbnd.dcx and as result 1
TRX_Trixter Posted March 16, 2022 Posted March 16, 2022 (edited) Ok. Looks like i know how to reenable body in closed armors Edited March 16, 2022 by TRX_Trixter 7
urielmanx7 Posted March 16, 2022 Posted March 16, 2022 You know what would be super cool? That the garments that can be altered, instead of becoming a capeless version, they become the skimpy one. Think about it. 1
TRX_Trixter Posted March 16, 2022 Posted March 16, 2022 So.... yes, i wad right. It works as i thought. Quick testing results 7
Albertros Posted March 16, 2022 Posted March 16, 2022 (edited) Has an animation ever been replaced for any souls game? The idle is not to well suited for females, I think. Just wondering if this could ever be changed Edited March 16, 2022 by Albertros
The Doll Factory Posted March 16, 2022 Posted March 16, 2022 35 minutes ago, Albertros said: Has an animation ever been replaced for any souls game? The idle is not to well suited for females, I think. Just wondering if this could ever be changed People were able to put Bloodborne animations into DS3, not anything like full idle animation replacers on a level that you'd see in Skyrim though.
howlerleech Posted March 16, 2022 Posted March 16, 2022 1 hour ago, TRX_Trixter said: So.... yes, i wad right. It works as i thought. Quick testing results Looks awesome, lewd god. 1
DorkDiva Posted March 16, 2022 Posted March 16, 2022 (edited) Kind of a wierd question, but...Is it possible to put an anus on these ladies? appears there is a decent sized area of unused space on the body texture down there. Never noticed it until today. I mean we have the dung eater guy, so I guess we can't say no one shits ... beyond the fog...in the lands between. Edited March 17, 2022 by DorkDiva
Galc Posted March 16, 2022 Posted March 16, 2022 Speaking of anus, does torrent have one? That sounds weird to ask, but I swear I can barely see one and I kinda wish someone would just make it more visible if it is a thing on torrent's model... 2
megnamon Posted March 17, 2022 Posted March 17, 2022 3 hours ago, TRX_Trixter said: Ok. Looks like i know how to reenable body in closed armors Whats the trick ? 1
TRX_Trixter Posted March 17, 2022 Posted March 17, 2022 (edited) Leyndell knight set (skimpy version) Spoiler DOWNLOAD INSTALL Firs of all some explanations: Problem of invisible body. This game engine uses system of masking body parts to hide them from rendering. For this used Masking slots in armor part parameters in file regulations.bin. If body mask slot set to 0 - this part of the body will be visible in game. So to make this armor shown properly i must edit body mask slots in regulations.bin. There are no way to do this throught model editing. Example As you can see there are 97 body masking slots. For now i dont know values of these slots but i find working combination for this mod. Mod installing process 1. Download armorset archives and put dcx files into parts folder 2. Now you will need to setup armor body slots to make body visible. There is two ways to do this: A) You can use my regulation.bin B) Or you can do edits in regulation.bin handly. For that you will need 1. Open regulation.bin in Yapped - Rune Bear. Find EquipParamProtector tab. 2. Find in this tab 1790300 - boots 3. Set up Mask slots with next values: 00-14 = 0 ; 15, 16 = 1 ; 17 = 0; 18, 19 = 1; 20-70 = 0; 71 = 1 and all others = 0 4. Find in EquipParamProtector tab 1790100 - body armor part 5. Set up Mask slots with next values: 00-17 = 0; 18, 19 = 1; 20-40 = 0; 41-43 = 1; 44 = 0; 45 = 1; 46 = 0; 47-51 = 1; 52 = 0; 53 = 1; 54 = 0; 55-57 = 1; 58 =0; 59 = 1; 60-66 = 0; 67-69 = 1; 70-72 = 0; 73=1; all others set to 0. 6. Save changes. That all Edited March 22, 2022 by TRX_Trixter 8
DorkDiva Posted March 17, 2022 Posted March 17, 2022 1 hour ago, Galc said: Speaking of anus, does torrent have one? That sounds weird to ask, but I swear I can barely see one and I kinda wish someone would just make it more visible if it is a thing on torrent's model... And a huge floppin horse cock , give those horse double jumps some meaning. 3
JuliusXIII Posted March 17, 2022 Posted March 17, 2022 I love how much more moddable this game seems to be. Why though? Isn't it the same engine?
DorkDiva Posted March 17, 2022 Posted March 17, 2022 (edited) Thanks TRX, works great. I used my regulation.bin though, I have so many edits on mine currenty, I didnt want to do them all over again. Edited March 17, 2022 by DorkDiva 1
TRX_Trixter Posted March 17, 2022 Posted March 17, 2022 3 minutes ago, DorkDiva said: Thanks TRX, works great. I used my regulation.bin though, I have so many edits on mine currenty, I didnt want to do them all over again. Ofcource. For that reason i posted whole instructions for edits you will need to do manually. Regulations.bin - will be a problem without some usefull mechanic of merging changes. But will see. 2
uther1688 Posted March 17, 2022 Posted March 17, 2022 (edited) 2 hours ago, TRX_Trixter said: Leyndell knight set (skimpy version) Reveal hidden contents Option 1 (with breast plates) LEYNDELL KNIGHT SET_V1.7z 10.87 MB · 6 downloads Option 2 (no breast plates) LEYNDELL KNIGHT SET_V2.7z 10.86 MB · 8 downloads INSTALL Firs of all some explanations: Problem of invisible body. This game engine uses system of masking body parts to hide them from rendering. For this used Masking slots in armor part parameters in file regulations.bin. If body mask slot set to 0 - this part of the body will be visible in game. So to make this armor shown properly i must edit body mask slots in regulations.bin. There are no way to do this throught model editing. Example As you can see there are 97 body masking slots. For now i dont know values of these slots but i find working combination for this mod. Mod installing process 1. Download armorset archives and put dcx files into parts folder 2. Now you will need to setup armor body slots to make body visible. There is two ways to do this: A) You can use my regulation.bin B) Or you can do edits in regulation.bin handly. For that you will need 1. Open regulation.bin in Yapped - Rune Bear. Find EquipParamProtector tab. 2. Find in this tab 1790300 - boots 3. Set up Mask slots with next values: 00-14 = 0 ; 15, 16 = 1 ; 17 = 0; 18, 19 = 1; 20-70 = 0; 71 = 1 and all others = 0 4. Find in EquipParamProtector tab 1790100 - body armor part 5. Set up Mask slots with next values: 00-17 = 0; 18, 19 = 1; 20-40 = 0; 41-43 = 1; 44 = 0; 45 = 1; 46 = 0; 47-51 = 1; 52 = 0; 53 = 1; 54 = 0; 55-57 = 1; 58 =0; 59 = 1; 60-66 = 0; 67-69 = 1; 70-72 = 0; 73=1; all others set to 0. 6. Save changes. That all Thank you! The armor looks super good! Love it so much! I also have a question, I can see there are some tip notes already on Yapped ruin bear edition, for example: "Mask 61 - Hide hair low" So I kinda know that mask is for lower hair, and I see your example has covered some specific numbers, like 0-14, 20-70, 72-94 should be 0, others should be 1, do you already know which is which usually? Like some number normally means the belt on the armor, some means the paultron on the armor? Been thinking about how to use the mask system to do a nude skimpy version for the prophet set, leaving only pillory and collar left XD Thank you in advance! > < Edited March 17, 2022 by uther1688 1
megnamon Posted March 17, 2022 Posted March 17, 2022 (edited) I played with Deathbed Dress. Seems it use different body model instead hide though but most noticeable changes is chest area ; boobs flatten and have push-like effect and shoulders are smaller . Maybe I can check Goldmask Rags as appear to use normal body shape. Edited March 17, 2022 by megnamon 3
TRX_Trixter Posted March 17, 2022 Posted March 17, 2022 7 minutes ago, uther1688 said: Thank you! The armor looks super good! Love it so much! I also have a question, I can see there are some tip notes already on Yapped ruin bear edition, for example: "Mask 61 - Hide hair low" So I kinda know that mask is for lower hair, and I see your example has covered some specific numbers, like 0-14, 20-70, 72-94 should be 0, others should be 1, do you already know which is which usually? Like some number normally means the belt on the armor, some means the paultron on the armor? Thank you in advance! > < Just this for now: 11-16 slots covers plevris and legs. To identify other slots i need more experiments and time. 2
TRX_Trixter Posted March 17, 2022 Posted March 17, 2022 8 minutes ago, megnamon said: I played with Deathbed Dress. Seems it use different body model instead hide though but most noticeable changes is chest area ; boobs flatten and have push-like effect and shoulders are smaller . Maybe I can check Goldmask Rags as appear to use normal body shape. Give me id or filename of this armor and where i can get it in game. I think its not a special body but some settings on armor or body skinning. May be im wrong but there are no sence to make special body for one armor. 1
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