CardinalBirb Posted November 17, 2023 Posted November 17, 2023 What is the difference between Deities Enabled and just normal file?
LewdMora Posted November 21, 2023 Author Posted November 21, 2023 In an Ideoligion, you can create gods which your colonists will worship. If you choose the lewd origin, the file will decide wether the Ideoligion will have gods or not.
ziggyr2750 Posted August 9, 2024 Posted August 9, 2024 Unless Tynann (spellcheck) radically changed how Ideologies work, which I do not believe is the case, it very well should work in 1.5 Â I shall test it momentarily and report my findings should it no longer work in any way, shape, or form. Otherwise, It should be assumed safe. 2
Guest Posted August 16, 2024 Posted August 16, 2024 On 8/9/2024 at 2:28 AM, ziggyr2750 said: Unless Tynann (spellcheck) radically changed how Ideologies work, which I do not believe is the case, it very well should work in 1.5 Â I shall test it momentarily and report my findings should it no longer work in any way, shape, or form. Otherwise, It should be assumed safe. Did it work?
DubiousBiasNil Posted August 16, 2024 Posted August 16, 2024 6 minutes ago, dovahnurse said: Did it work? Â On 8/9/2024 at 8:28 AM, ziggyr2750 said: Unless Tynann (spellcheck) radically changed how Ideologies work, which I do not believe is the case, it very well should work in 1.5 Â I shall test it momentarily and report my findings should it no longer work in any way, shape, or form. Otherwise, It should be assumed safe. Yeah he is right and still work.
Deviljho-san Posted February 24, 2025 Posted February 24, 2025 I don't know if I got the wrong file but the folder for this mod. It only show 1.4 is only in it and not both 1.4 and 1.5.
LewdMora Posted February 25, 2025 Author Posted February 25, 2025 (edited) @Deviljho-san That shouldn't matter at all. But just for you, I've changed it. Edited February 25, 2025 by LewdMora 1
Deviljho-san Posted February 26, 2025 Posted February 26, 2025 17 hours ago, LewdMora said: @Deviljho-san That shouldn't matter at all. But just for you, I've changed it. I do apologies if it took some time out. I'm just iffy on mod versions. Since rimworld like to break mod every updates and I only know texture mods tends to work with most version vs mods that add new content.
bobrancher Posted August 14, 2025 Posted August 14, 2025 (edited) On 7/27/2025 at 5:14 PM, QuackShot said: Working on 1.6?  It doesn't seem to work for me with 1.6 and the new expansion Never mind, my issues were unrelated to this mod. It does look like it still works. Edited August 14, 2025 by bobrancher 1
vigilance4me Posted September 14, 2025 Posted September 14, 2025 I'm interested in using this mod but Brunkfest mentioning this mod possible breaking his game, has anyone else had this issues or am I safe to add this to my game?
dragoduval Posted November 22, 2025 Posted November 22, 2025 Havent played since AUgust, but it did work back then.
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