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How to add new devious items?


Jahn_Doe

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Posted

I am currently trying to turn one of the newmiller's piercings into a devious device (piercing). I have tried following this post but the issue I am currently facing is that the mesh does not appear in game, akin to when you forget to build the meshes in Bodyslide except that I know that the mesh exists in the location I have specified. Originally I thought that maybe having the meshes in another folder was the cause of my issues but even after I moved the .esp into another folder and copied the meshes over it still does not show up. What am I doing wrong?

 

Images of what I have in TES5Edit in spoiler:

Spoiler

image.png.0a88cb7198c91831220cb0bcaadb4acd.pngimage.png.220e3791199326f2730a9f1ca54f9102.pngimage.png.6df70399aff6fbf96b41868ff640911e.png

 

Posted
4 hours ago, VersuchDrei said:

Does the partition in the nif match the biped slot in the form?

Seems like I had used the wrong slot in the .esp itself. Thanks!

Posted

Right so new problem, only the part in green shows up in game, I have no idea what I'm doing at this point.image.png.efeb544bb3ce7562619488e75a8f5943.png

 

Never mind, figured I had to change the partitions in the BSDismemberSkinInstance to the correct slots too.

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