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How to make realistic bodyslides?


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Posted

Some armor creators sometimes integrate so-called realistic bodyslids! This means female armor with cleavage, where the armor is static but the breasts in the cleavage still move a little.

Since I am BHUNP user and would like to abdaten these vibrations on BHUNP V3, I have tried this of course, unfortunately in vain! When I replace the body in Bodislide the chest wobbles through the armor in the game, and if I remove the weight of the chest then it is no longer realistic.

So the question to you, is there a step by step tutorial on how to create such realistic bodyslides?
Or would someone please be so kind to explain to me step by step?

Posted
2 hours ago, N.Gamma said:

Thank you, the thread does talk about the theory, but I am interested in the practical implementation.

 

What you can do is delete the parts of the breasts that are covered by the armor. This way the visible parts will still have physics without the other parts clipping through the armor. Outfit studio also has something called zap sliders that you can use to hide parts of the body you don't want to see. I don't know exactly how those work but there should be a tutorial on the bodyslide/outfit studio wiki.

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