N.Gamma Posted January 29, 2022 Posted January 29, 2022 Some armor creators sometimes integrate so-called realistic bodyslids! This means female armor with cleavage, where the armor is static but the breasts in the cleavage still move a little. Since I am BHUNP user and would like to abdaten these vibrations on BHUNP V3, I have tried this of course, unfortunately in vain! When I replace the body in Bodislide the chest wobbles through the armor in the game, and if I remove the weight of the chest then it is no longer realistic. So the question to you, is there a step by step tutorial on how to create such realistic bodyslides? Or would someone please be so kind to explain to me step by step?
chaimhewast Posted January 29, 2022 Posted January 29, 2022 I don't know if there's a tutorial on it, but it's generally done by partially removing the weight painting used by HDT. This thread has some discussion on the matter.
N.Gamma Posted January 29, 2022 Author Posted January 29, 2022 Thank you, the thread does talk about the theory, but I am interested in the practical implementation.
bnub345 Posted January 29, 2022 Posted January 29, 2022 2 hours ago, N.Gamma said: Thank you, the thread does talk about the theory, but I am interested in the practical implementation. What you can do is delete the parts of the breasts that are covered by the armor. This way the visible parts will still have physics without the other parts clipping through the armor. Outfit studio also has something called zap sliders that you can use to hide parts of the body you don't want to see. I don't know exactly how those work but there should be a tutorial on the bodyslide/outfit studio wiki.
Recommended Posts
Archived
This topic is now archived and is closed to further replies.