rhino_4 Posted January 18, 2022 Posted January 18, 2022 I'm looking for something that will play different voice packs depending on whether the animation chosen is consensual or aggressive. Is there a mod for that? Like, I have voice1 chosen as default in sexlab but if the animation chosen is aggressive then it would switch the voice temporarily to voice2?
nilead Posted January 18, 2022 Posted January 18, 2022 SLSO custom voice has something of the sort, but not exactly. Come to think of it, such a mod should not be too hard to implement. But i dont believe there is one.
rhino_4 Posted January 18, 2022 Author Posted January 18, 2022 1 hour ago, nilead said: But i dont believe there is one. Dang. Well, unless someone already knows how and wants to jump on it I guess I'm about to go learn how to script for the first time. Youtube tutorials here I come. (And if someone does know how but doesn't feel like doing it themselves I would really appreciate a dm with a little help because like I've said I've literally never scripted anything in my life. I just know how to mess around in the creation kit a bit and blender.)
bnub345 Posted January 18, 2022 Posted January 18, 2022 @rhino_4 From this mod: https://www.loverslab.com/topic/133588-sexlab-extra-voices-expanded-voice-packs/ Quote How does it work? Sexlab uses 3 different types of Sound files. Hot, Medium and Mild. To my knowledge (and some testing), the "Mild" sounds play at the beginning of a consensual Sex Animation. With each Stage more Hot sounds will be played. In the final stage mostly hot sounds will play. This is true for both actors. "Medium" Sounds will only play for victims in aggressive animations. Aggressors will only play "Mild" Sounds in aggressive animations. If this is correct, the medium voice is only for noncon victims. But the voice used by the aggressor in noncon is the same as the voice used by the consensual anims. So creating separate voices may be technically impossible.
ShenGo Posted January 18, 2022 Posted January 18, 2022 I've seen many threads requesting this, including my own, but as far as I know, it still hasn't been implemented. Oblivion had this feature, and I'd definitely love to see this for Skyrim, as I prefer the voice my PC uses to be DRASTICALLY different in the two situations...
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