tolerance Posted January 12, 2022 Posted January 12, 2022 is it possible to see a difference between lava and water in the construction set? I'm using cs extender and have installed obliv reload or one of its predecessors that gives all water types this basic texture, if i remember correctly, wasn't all water types purple, or could you see lava in the cs?
fejeena Posted January 13, 2022 Posted January 13, 2022 In the CS no different waters are used/shown, only water00.dds There is no water00.dds in the Textures bsa so it is purple in CS. In the textures bsa are only 3 textures: DungeonWater01.dds , oblivionlava06.dds , oblivionlava077.dds And in the landscape/oblivion/ folder the terrainhdoblivionlava01.dds and OblivionGate\Lava01.dds Dungeons\Misc\BloodPool02.dds And some ShiveringIsle waters use object texures ??? Dungeons\Rootcaves\Rooms\RootRoomCeiling02.dds And they are used in game. The default water and many other waters have no textures path. So dungeons use DungeonWater01.dds, most others use no-textures-path and lava use the OblivionLava06.dds You can add a water00.dds in your game folder textures\water\ Then all waters in the CS will use your water00.dds Also the lava ! You can add your lava texture in the water folder and name it water00.dds But I don't think the CS can display different waters. Water in CS when you have a water00.dds in your textures/water/ folder The same water texture is used in Oblivion worlds with lava or in SE dungeons.
tolerance Posted January 13, 2022 Author Posted January 13, 2022 dang, that stinks, can i at least have a way to see the borders of world-space cells? i'm trying to make an islannd in a sea of lava and the island has a water lake
fejeena Posted January 13, 2022 Posted January 13, 2022 ? The world cell borders, cell grid? The B key shows the cell grid borders as yellow Dashed lines. also see https://tesalliance.org/forums/index.php?/topic/3897-cs-basics-lesson-3/
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