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Shield and weapon clipping through objects in first person


SonarX

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Posted

post-86882-0-43731000-1371439375_thumb.jpg

As you can see my weapon is clipping through the wall and I want to find a fix for it. I've tried disabling all my mods. Removing some .kf files, .nif files. Still nothing. I was wondering if anyone here knows how to deal with this. This gets very annoying during combat.

Posted

You have not given us enough information to really help you. 

It could be that the wall has had something done to it to remove its collision information OR it could be that your sword doesn't have the correct (or any) collision enabled. 

It could be other things as well but it is impossible to say without more info:

 

1. Is the sword a vanilla one or one added by a mod?

2. If one added by a mod then which mod?

3. Does the sword clip through everything?

 

Posted

Just found out that it was OBGEv2 that was casuing the first person clipping. Removing it stopped the clipping of any weapon and shield. I will now have to resort to ENB for graphical modifications.

Posted

I use ENB myself, but I have never heard of OBGE doing that......you sure? 

A graphics mod should not turning on\off collision boxes.  Sounds fishy.  Not saying it isn't true, I just never heard of such a thing.

Posted

The OBGEv2.dll is the culprit for the collison modifiers. I remove it and the collisons go back to normal, but I lose the cool gracphical features as well.

Posted

You might want to look in the dll file and see if there is an option to toggle on the collision modifiers.  I can't for the life of me believe that there wouldn't be.  It is worth checking out if you really want to keep OBGE.

Posted

I'm not sure how to look inside a dll. Oh well, my ENB does pretty much the same thing as OBSE. I'm gonna miss some mods that require it though. :-/

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