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Sim in blender is all grey, please help <3


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Posted

Hi Guys, I'm animating in blender and I want to give the sim an expression. Problem is, she's all grey, so it's a little harder to see the expression well. 

 

Capture.PNG.fee9e4c36e85c646ebe78217ddd9f893.PNG

 

The rig I'm using is Female_Dagger's_Rig(boobphys) and I'm using blender 3.0. In an older version of blender this didn't happen, she would load with the skin. Is there an option to switch it at all? 

 

Thank you! ❤️

Posted
42 minutes ago, CPU said:

Click here: image.png

Bottom right in your screen.

Thanks for responding, unfortunately that hasn't fixed the issue. This is what happens when I click these options.

 

Capture 2.PNG

Capture 3.PNG

Posted
58 minutes ago, YammiJammi said:

Thanks for responding, unfortunately that hasn't fixed the issue. This is what happens when I click these options.

 

Capture 2.PNG

Capture 3.PNG

 

import material texture to your sim.

 

Material tab --> use nodes --> base color --> image texture  --> import fle --> your diffuse texture

38175337_Sanstitre.jpg.85ac6a66f367a18f2dddecf67fcb84ba.jpg

 

you can also do that using the shader editor.

 

You will have some issues with importing and exporting using 3.0. I hope you know how to make your work compatible because 3.0 works are not compatible with lesser versions, even if there's a way to transfer work to them, but it's more difficult than 2.9X to 2.7X.

Posted

also you can use this template as diffuse texture, not nude but it seems that you are working on something that don't really need nude texture anyway
cFokq0I.thumb.png.040373aed0ebef9ab897e4a6385f4460.png

 

you import this texture for every part of your mesh.

Posted
4 hours ago, Khlas said:

 

import material texture to your sim.

 

Material tab --> use nodes --> base color --> image texture  --> import fle --> your diffuse texture

38175337_Sanstitre.jpg.85ac6a66f367a18f2dddecf67fcb84ba.jpg

 

you can also do that using the shader editor.

 

You will have some issues with importing and exporting using 3.0. I hope you know how to make your work compatible because 3.0 works are not compatible with lesser versions, even if there's a way to transfer work to them, but it's more difficult than 2.9X to 2.7X.

Thank you so much for helping me out! I am an absolute beginner so thanks for your patience. I tried finding the materials tab but I don't see one there. I tried looking at your screen to see what tab you had opened and it looks like world properties. I followed your instructions up to image texture but I can't see import file anywhere

Capture.PNG.9bfbf1df19c8a1c82495a709557c3f21.PNG

 

 

Posted
3 hours ago, YammiJammi said:

Thank you so much for helping me out! I am an absolute beginner so thanks for your patience. I tried finding the materials tab but I don't see one there. I tried looking at your screen to see what tab you had opened and it looks like world properties. I followed your instructions up to image texture but I can't see import file anywhere

Capture.PNG.9bfbf1df19c8a1c82495a709557c3f21.PNG

 

 


you need to select the meshes first.

 

i did not open world properties. World properties is for importing a custom scene. A background.

Posted
15 hours ago, Khlas said:


you need to select the meshes first.

 

i did not open world properties. World properties is for importing a custom scene. A background.

 

That's what was confusing me, but yeah I don't seem to have a materials tab or at the very least I'm having a hard time seeing it. As for selecting, do you mean using the select box tool and dragging it over the sim?

Posted
2 hours ago, YammiJammi said:

 

That's what was confusing me, but yeah I don't seem to have a materials tab or at the very least I'm having a hard time seeing it. As for selecting, do you mean using the select box tool and dragging it over the sim?

 

help.gif?width=521&height=733

 

you select mesh like this. They are called Objects on blender. You have to do this for every part of your meshes.

 

Material only appears when selecting Objects as u can see in the gif above.

Posted

Also, I recommend you to change the view from orthographic to perspective. Because the sims 4 use perspective view.

 

I made a quick gif to show the difference :

 

GIF_04-01-2022_20-02-25.gif?width=848&he

 

Don't make the animating process worse, make it more comfortable it will change your life.

Posted
1 hour ago, Khlas said:

Also, I recommend you to change the view from orthographic to perspective. Because the sims 4 use perspective view.

 

I made a quick gif to show the difference :

 

GIF_04-01-2022_20-02-25.gif?width=848&he

 

Don't make the animating process worse, make it more comfortable it will change your life.

You are so helpful! Thank you so much! and thanks for the perspective tip! I did click on it but it zoomed me out so far, when I try to scroll in, It won't let me zoom back in that much :/

Posted
32 minutes ago, YammiJammi said:

You are so helpful! Thank you so much! and thanks for the perspective tip! I did click on it but it zoomed me out so far, when I try to scroll in, It won't let me zoom back in that much :/

 

use the cursor

 

GIF_04-01-2022_22-16-05.gif?width=869&he

 

you can also hold caps + left mouse click anywhere on 3D view

Posted
20 hours ago, Khlas said:

 

use the cursor

 

 

 

you can also hold caps + left mouse click anywhere on 3D view

 

You've been amazing, thank you so much!

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