DanZippy Posted December 27, 2021 Posted December 27, 2021 Hello, (I do nto speak English), I need some help (on Sims4) I tried to make a top with Marvelous Designer and Blender following a tutorial https://uonosims.blogspot.com/2019/10/tutorial-for-sims-4- cc-creating-top.html The top part is perfect in Sims4Studio but in game is like the picture. Can anyone tell me what did I do wrong?
Guest Posted December 27, 2021 Posted December 27, 2021 English: Hello, (I do nto speak English), I need some help (on Sims) I tried to make a top with Marvelous Designer and Blender following a tutorial (link in OP.) The top part is perfect in Sims4Studio but in game is like the picture. Can anyone tell me what did I do wrong? P.S. Cambiato anche il titolo, altrimenti nessuno ti capisce.
DanZippy Posted December 27, 2021 Author Posted December 27, 2021 50 minutes ago, CPU said: Inglese: Ciao, (non parlo inglese), ho bisogno di aiuto (su Sims) Ho provato a fare un top con Marvelous Designer e Blender seguendo un tutorial (link in OP.) La parte superiore è perfetta in Sims4Studio ma nel gioco è come l'immagine. Qualcuno sa dirmi cosa ho sbagliato? PS Cambiato anche il titolo, altrimenti nessuno ti capisce. THX ^^
Vthena Posted December 28, 2021 Posted December 28, 2021 You can't create transparent meshes this way. You need to look for a dedicated tutorial.
DanZippy Posted December 28, 2021 Author Posted December 28, 2021 9 minutes ago, LittleDoxy said: You can't create transparent meshes this way. You need to look for a dedicated tutorial. I didn't want to create transparent meshes, but a normal top. It is my first CC that I create, and I have followed the tutorial.
Vthena Posted December 28, 2021 Posted December 28, 2021 21 minutes ago, DanZippy said: I didn't want to create transparent meshes, but a normal top. It is my first CC that I create, and I have followed the tutorial. Oh sorry, I guess I'm not fully awake yet ? Can you send your file? It look like there is an issue with either the Weights, or the UV_1
DanZippy Posted December 28, 2021 Author Posted December 28, 2021 36 minutes ago, LittleDoxy said: Oh scusa, immagino di non essere ancora completamente sveglio ? Puoi inviare il tuo file? Sembra che ci sia un problema con i pesi o con l'UV_1 The top as it is sending?
Vthena Posted January 4, 2022 Posted January 4, 2022 Hey, sorry for the delay. I re-applied the uv_1 using a nude mesh as reference. And reapplied the weights, using the same nude mesh. Also the vertex paint wasn't correct, it needs to be pure green. topphoebe.package
DanZippy Posted January 14, 2022 Author Posted January 14, 2022 On 4/1/2022 at 02:47, LittleDoxy said: Ehi, scusa per il ritardo. Ho riapplicato uv_1 usando una mesh nuda come riferimento. E riapplicato i pesi, usando la stessa maglia nuda. Anche la vernice del vertice non era corretta, deve essere verde puro. pacchetto.tophoebe 611,56 kB · 0 download Hello! Thanks .. So the tutorial I saw was not good .. Do you have a tutorial to suggest me !?
Khlas Posted January 14, 2022 Posted January 14, 2022 It's a vertex paint issue. Vertex paint read the UV_01 map so in game it tells how the meshes should be depending of the weight/sliders of your sims. As said @LittleDoxy, it should be green. #00FF00 (but HEX can be otherwise, you have to check them). you can follow this tutorial https://sims4studio.com/thread/2479/vertex-paint-sims-4-mesh
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