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Bodyslide won't recognize game - halp?


Cornoholio

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Posted

So...decided to re-setup my FO4... done that a few times before, so I guess I kinda know what to do.,..or not. I installed the basics, until Bodyslide.

Problem is propably filepath-related, I installed BS through Vortex as I have done a few times before. Install, deploy, run...

 

shit.png

 

ok, no games recognized...fine, propably because my Vortex and its virtual are on a different drive than my actual FO4-installer and it can't find it...fine, selected manually my FO4 directory, ran the tool... it runs, recognizes my presets and all, but apparently cannot identify/find the textures, since every single one in the preview comes up like this:

 

wellshit.png

 

Apparently it cannot find the textures. The models are fine, they morph as they should, but every single one has - no textures. How do I fix that? I re-installed my BS through the manager and reset erverything - no avail. It's running FusionGirl, all the mesh-related stuff and the models work just fine, but no textures anywhere. Help, what did I do wrong? Even the nude texture with the vanilla-skin comes up blank, Only other relevant things I installed are the FG body itself and its dependancies. My guess is the BS-install itself is somehow fucked-up, but I dunno where, and cannot unfuck it. I guess it has to do with the actual install locations, I'm running it from the Manager itself and it directs to the correct instance, the Bodyslide-exe in the Fallout4/data/tools path.

Posted
34 minutes ago, Cornoholio said:

So...decided to re-setup my FO4... done that a few times before, so I guess I kinda know what to do.,..or not. I installed the basics, until Bodyslide.

Problem is propably filepath-related, I installed BS through Vortex as I have done a few times before. Install, deploy, run...

 

ok, no games recognized...fine, propably because my Vortex and its virtual are on a different drive than my actual FO4-installer and it can't find it...fine, selected manually my FO4 directory, Ran the tool... it runs, recognizes my presets and all, but apparently cannot identify/find the textures, since every single one in the preview comes up like this:

wellshit.png

 

Apparently it cannot find the textures. The models are fine, they morph as they should, but every single one has - no textures. How do I fix that? I re-installed my BS through the manager and reset erverything - no avail. It's running FusionGirl, all the mesh-related stuff and the models work just fine, but no textures anywhere. Help, what did I do wrong? Even the nude texture with the vanilla-skin comes up blank, Only other relevant things I installed are the FG body itself and its dependancies. My guess is the BS-install itself is somehow fucked-up, but I dunno where, and cannot unfuck it. I guess it has to do with the actual install locations, I'm running it from the Manager itself and it directs to the correct instance, the Bodyslide-exe in the Fallout4/data/tools path.

in not familiar at all with fallout 4 but does the moprhs and textures work in game?

 

btw i hear somewhee that put skyrim in a no program files(86) folder can cause issues soo maybe fallout have the same stuff?

i believe is not a good idea split everthing like that but is just how i think take not for guaranted

Posted
5 minutes ago, sad rabbit said:

in not familiar at all with fallout 4 but does the moprhs and textures work in game?

 

I have found my solution by accident: Run the Vanilla game started by steam once, start a new game, quit, then run Bodyslide - Tadaaa! My game is selectable, the textures are visible. I don't have the foggiest why it works, but it does. I didn't run the game before I started modding, maybe that creates some new path adjustments or folders are firstly generated when you start it for the first time.

Posted
12 minutes ago, Cornoholio said:

 

I have found my solution by accident: Run the Vanilla game started by steam once, start a new game, quit, then run Bodyslide - Tadaaa! My game is selectable, the textures are visible. I don't have the foggiest why it works, but it does. I didn't run the game before I started modding, maybe that creates some new path adjustments or folders are firstly generated when you start it for the first time.

congratz ^^

Posted
20 minutes ago, Cornoholio said:

 

I have found my solution by accident: Run the Vanilla game started by steam once, start a new game, quit, then run Bodyslide - Tadaaa! My game is selectable, the textures are visible. I don't have the foggiest why it works, but it does. I didn't run the game before I started modding, maybe that creates some new path adjustments or folders are firstly generated when you start it for the first time.

 

There is either an xml or an ini file that gets created which Vortex (and other mod utilities) look for for path names.   If you open up your vanilla game files created, you will find the "proper path".      I made that basic mistake many times after rebuilding FO4.   Always gotta run it once as Vanilla and I even start a game to make sure I get a "clean" save point as well.

Posted
16 hours ago, steelpanther24 said:

 

There is either an xml or an ini file that gets created which Vortex (and other mod utilities) look for for path names.   If you open up your vanilla game files created, you will find the "proper path".      I made that basic mistake many times after rebuilding FO4.   Always gotta run it once as Vanilla and I even start a game to make sure I get a "clean" save point as well.

Indeed, though imho FO4 really is much more consistent in modding than many other games (especially TESV) - things are logical, if convoluted at times. Mistakes are usually pretty straight-forward and fixable with enough analysis. Maybe we should add this step to the AAF manual: run the game once directly after installing it, then install F4SE and run that once, save, exit, right after the "enable modding in the .ini" step. Sure prevents a lot of trouble.

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