TheNicePizza Posted December 19, 2021 Posted December 19, 2021 So i was trying to fix MNC to work with Enderal. And on the enderal sexlab setup guide someone had found a solution, but it says i have to download an dlc placeholder from the enderal download website, though i dont know what a dlc placer holder is. Was hoping someone could explain.
anjenthedog Posted December 20, 2021 Posted December 20, 2021 I know nothing about this. But... I just did quick widenet search for you. look for the first post on sept 13. it includes a link to the supposed file best wishes
TheNicePizza Posted December 20, 2021 Author Posted December 20, 2021 1 hour ago, anjenthedog said: I know nothing about this. But... I just did quick widenet search for you. look for the first post on sept 13. it includes a link to the supposed file best wishes thanks but sadly not what i was searching for though i got an idea from another comment of that page. so practially i need the dawnguard, dragonborn esm files empty but still there? im still having trouble on how
xavi84 Posted December 20, 2021 Posted December 20, 2021 Yes you need empty ESM Files because MNC needs these as Masters. You can create them with Wyre Bash. I could not get MNC to work without these.
TheNicePizza Posted December 20, 2021 Author Posted December 20, 2021 6 hours ago, Xerrasx said: Yes you need empty ESM Files because MNC needs these as Masters. You can create them with Wyre Bash. I could not get MNC to work without these. yo thanks a bunch but uhhh how do one exactly make an dummy esm and deactivate the old one in wyre bash. i could make an esm file though idk if it qualifies to simply call it the same name as the main esm.
xavi84 Posted December 20, 2021 Posted December 20, 2021 10 hours ago, TheNicePizza said: yo thanks a bunch but uhhh how do one exactly make an dummy esm and deactivate the old one in wyre bash. i could make an esm file though idk if it qualifies to simply call it the same name as the main esm. You just need empty esm files and name them exactly like the original esm. So one Dawnguard.esm and the other Dragonborn.esm
ttts1 Posted December 21, 2021 Posted December 21, 2021 15 hours ago, TheNicePizza said: yo thanks a bunch but uhhh how do one exactly make an dummy esm and deactivate the old one in wyre bash. i could make an esm file though idk if it qualifies to simply call it the same name as the main esm. I have never played Enderal, but if you are using a MO2 as your mod manger there is a "create empty mod" option that will do it. No knowledge required. I haven't used other mod managers, maybe they have this option, too? In MO2, near the top center of your screen (if you have it "fullscreen"), in between your "Profile" selection and "Active: (number of mods)" are 4 tools. The first is "Open list options..." if you hover your mouse over it. This will bring up a drop down menu, the 2nd option should be "Create empty mod". This will create a slot in your mod list that you can name (it will be tied to a blank file in your mod directory, so you're creating a real, actual file that is blank). You can then name this empty mod whatever you like, so give it the name of the DLCs you need and MNC should "see" them in the mod list. This only works if it is only checking if the files exist. If it actually needs something from the files an empty mod obviously won't work. As I said, I haven't played Enderal and don't know if this will work....I'm only answering your question on creating a dummy mod.
TheNicePizza Posted December 21, 2021 Author Posted December 21, 2021 6 hours ago, ttts1 said: I have never played Enderal, but if you are using a MO2 as your mod manger there is a "create empty mod" option that will do it. No knowledge required. I haven't used other mod managers, maybe they have this option, too? In MO2, near the top center of your screen (if you have it "fullscreen"), in between your "Profile" selection and "Active: (number of mods)" are 4 tools. The first is "Open list options..." if you hover your mouse over it. This will bring up a drop down menu, the 2nd option should be "Create empty mod". This will create a slot in your mod list that you can name (it will be tied to a blank file in your mod directory, so you're creating a real, actual file that is blank). You can then name this empty mod whatever you like, so give it the name of the DLCs you need and MNC should "see" them in the mod list. This only works if it is only checking if the files exist. If it actually needs something from the files an empty mod obviously won't work. As I said, I haven't played Enderal and don't know if this will work....I'm only answering your question on creating a dummy mod. yo thanks but sadly im using vortex
TheNicePizza Posted December 21, 2021 Author Posted December 21, 2021 12 hours ago, Xerrasx said: You just need empty esm files and name them exactly like the original esm. So one Dawnguard.esm and the other Dragonborn.esm uhm so i did that and also made one for Update.esm but it still ctd when starting the game up. i also cant install animal sos because the esm files are active i did remember to enable them under plugins as well. what am i doing wrong? xD i dont know if they dont work because of the fact they are called Dawnguard(1).esm since they are called the same as the main esm they ofcourse get a number
ttts1 Posted December 22, 2021 Posted December 22, 2021 21 hours ago, TheNicePizza said: yo thanks but sadly im using vortex I have never used Vortex so I searched around and it appears it does not have the "create empty file" feature, so you are correct that you can't use vortex to do it. I've seen it mentioned in several places that WyreBash is the easiest way to do it (I've never done it, can't vouch for it, but passing along what I saw in mentioned in research). One option may be to use this dummy file and rename it to what you want: https://www.nexusmods.com/skyrimspecialedition/mods/23658 Again, I don't know if a dummy file is actually what you need or not, just mentioning options on creating a dummy file.
TheNicePizza Posted December 22, 2021 Author Posted December 22, 2021 4 hours ago, ttts1 said: I have never used Vortex so I searched around and it appears it does not have the "create empty file" feature, so you are correct that you can't use vortex to do it. I've seen it mentioned in several places that WyreBash is the easiest way to do it (I've never done it, can't vouch for it, but passing along what I saw in mentioned in research). One option may be to use this dummy file and rename it to what you want: https://www.nexusmods.com/skyrimspecialedition/mods/23658 Again, I don't know if a dummy file is actually what you need or not, just mentioning options on creating a dummy file. thanks again but i already got dummy files i think with wyre bash. Maybe ill use your method if everything else goes haywire
Ordas Turul Posted December 29, 2021 Posted December 29, 2021 Try this, but I have to warn you, the author has archived this file, so I am not sure if it will help. I got the same message in vortex, but my game didn't crash even without it. https://www.nexusmods.com/enderalspecialedition/mods/1?tab=files&file_id=11
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