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area change and fast travel crash


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Posted

I keep crashing on area change and fast travel any help would be appreciated.

 

Heres my load order:

 

FalloutNV.esm

DeadMoney.esm

HonestHearts.esm

OldWorldBlues.esm

GunRunnersArsenal.esm

ClassicPack.esm

MercenaryPack.esm

TribalPack.esm

CaravanPack.esm

Ambient Temperature.esm

FNVToolkit.esm

Sexout.esm

SexoutCommonResources.esm

SexoutSharedResources.esm

MikotoBeuty.esm

UHNV-Core.esm

DarNifiedUINV.es[

CASM.esp

HUD Extended.esp

HUD Extended Ambient Temperature.esp

DFB -Dynamic Crosshair.esp

The Mod Configeration Menu.esp

A Better Veronica.esp

NewCass.esp

Better Burned Man.esp

FNV Vanilla hat fix with all storyline DLCs.esp

UWHNV-ADDON-DLC.esp

UWHNV-ADDON-GRA.esp

UWHNV-ADDON-FollowerHome.esp

Special_Fixes.esp

Sprint Mod.esp

ImplantGRX-ActivatorHotkey.esp

Better that gun 44mag.esp

christinecos.esp

old vaquero includes that gun.esp

that gun holdout.esp

EMR-StealthSuitMkII.esp

Holster.esp

Neckchains.esp

sexysleepwear.esp

sexysleepwearnr.esp

Light Step ED-E.esp

VeronicaFixEssential.esp

GrenadeHotkey.esp

GrenadeHotkey - DeadMoney.esp

tkEyelashesFNV.esp

MikotoBeuty.esp

SexoutSexAssault.esp

merge.esp

 

and here`s the event log event:

Faulting application name FalloutNV.exe, version: 1.4.0.525, time stamp 0x4e0d50ed

Faulting module name: FalloutNV.exe, version: 1.4.0.525, time stamp 0x4e0d50ed

Exception code: 0x0000005

Faulting process id: 0x1210

Faulting application start time: 0x01 ce66140339d580

Faulting application path: C:\Program Files (x86)\Steam\SteamApps\common\Fallout New Vegas\FalloutNV.exe

Faulting module path: C:\Program Files (x86)\Steam\SteamApps\common\Fallout New Vegas\FalloutNV.exe

Report Id: ea1e3df0-d208-11e2-a7b2-00038a000015

 

Thanks in advance

Posted

I had the same problem and that was caused by having too many mods that modifies npcs and leveled lists. I removed a few of those and it got much better. I can see you have a merge file but is that the same as a bashed patch? If not I recommend to use WryeBash. You should also disable auto-save on travel since that can cause ctds. If you have installed any high quality textures you might need to run the game with the 4gb exe. Instead of all those hotkey and sprint mods I can recommend Project Nevada - http://newvegas.nexusmods.com/mods/40040/?. It has a lot of features and you can choose which ones you want in your game. You will be able to replace some of your mods with it.

Posted

Thanks nightwolf your suggestions seem to be working. Not sure if a merge file and a bashed patch are the same thing. The merge file is supposed to solve mod conflicts and can be created via nvedit.

Posted

They're not the same but they do similar stuff when it comes to merging levelled lists, npc data, cell data and the like. Wrye's bashed patch has the option to throw in some tweaks in addition to what it bashes, but doesn't automatically resolve some conflicts that fnvedit's merged patch does. ('Resolve' not being the same as 'solve', btw.) You can usually combine the two, with merged incorporating bashed. Neither of them are completely perfect, but a vast improvement over having none.

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