Nymra Posted December 7, 2021 Posted December 7, 2021 Sadly I never got around understanding nifscope at a higher level and hence I just wanted to ask for a quick tutorial or maybe a quick conversion of this nif file into something that is VISIBLE in the world. It is an Xmarker that I am placing via my mod and for debugging I need it to be visible so I can understand how it is placed and moved around when scripting. I wondered if could just add a vertial wooden pole to it, but yeah, had no good experiences with using Outfit Studio for that... sooo, if anybody can help, thx so much. TLDR: please anybody convert this nif into a visible object (it is invisible right now) markerx.nif
DocClox Posted December 7, 2021 Posted December 7, 2021 Not sure offhand how to turn visibility on, but there is a config file setting that makes all markers visible, or at least there is in Fallout 4. Can be quite a revelation when it's turned on. [edit] Had a quick look to see if I could It's bShowMarkers in Display.
Nymra Posted December 7, 2021 Author Posted December 7, 2021 7 hours ago, DocClox said: Not sure offhand how to turn visibility on, but there is a config file setting that makes all markers visible, or at least there is in Fallout 4. Can be quite a revelation when it's turned on. [edit] Had a quick look to see if I could It's bShowMarkers in Display. aaaaah! I CAN SEE THE WORLD WORK! Great, this resolves the issue and is even better than I thought, haha. Thx whole damn lot.
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