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Mods to make skyrim more grim and dark?


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Posted

The Monsters of TAG Tomboy

 

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perhaps you can merge them together

Posted

 For general atmo - Bleak ENB + Yggdrasil music would make a good start.

For gameplay id go for Sands of Time. It is a heavy, build-defining one, but its kinda unique. You could go with a something like  SL survival

and build up from there. SL adventures actually works quite well as well with something like POP. Tax mechanic turns cities from safe heavens to somthing you actually try to avoid if you can do so. Slaverun is up the same alley, but that one might be too extreme, depends on ones taste.

 Mortal weapons and armor is another mod that really add tension to the game - acquiring endgame gear is no longer end all be all. You might not be able to afford its maintenance.

Lighter option for the same would be something like Echidna armor break. Much simpler in execution, but also less scripts and allows field repairs, given you have materials.

 As for general visuals - idk, this thread might give you some ideas: https://www.reddit.com/r/skyrimmods/comments/619bkm/dark_fantasy_mods/

 

Posted
On 11/29/2021 at 9:34 AM, nilead said:

Yggdrasil music

 

There's an Oldrim mod called PSYRIM Music Overhaul, and its add-on, it works on SSE with no issues. Changes all music to ambient dark trance and is my preferred choice whenever I want an ethereal, sinister atmosphere. I recommend giving it a try, though I can see this may not be everyone's cup of tea.

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