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Bodygen : can I check what I have done wrong or not done?


NotKinkyEnough

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Posted

I wanted to use bodygen so to check it was working I made a dummy body with boobs-to-the-max, so that way it would be obvious if the system had kicked in. 

 

First I made \Data\Meshes\actors\character\BodyGenData folder in an empty mod in MO2,

then I added a folder named TUS.esp in that, (this is the last mod in my load order)

I put the morphs.ini and templates.ini in there,

checked skee64.ini has bodygen active

 

I tested by taking an ASLAL save from the starting prison cell and choosing a start in a tavern, then going out into town, waiting around for a while. All the women looked normal though. 

 

so I changed the folder name from TUS.esp to Skyrim.esm to see if an earlier loading mod would help, still the same result.

 

next I moved the whole folder out of MO2 and dropped it into the main game install folder, still the same, no body changes

 

 

Is there something else I should check or change to make this work? 

 

 

morphs.ini templates.ini

Posted

I can't see your files because I'm not at my computer, but did you try to use them in a new game? 

 

Morphs get saved to the SKSE co-save and they are applied from that saved data, so you won't see changes unless you start a new game or use the program that cleans co-save data (I don't remember its name right now). 

Posted

Hello,

Did you set bEnableBodyGen=1 in skee64.ini?

 

 

I used bodygen with CBBE in LE and 3BA in SE without a hitch.

But relatively recently OBody came out and I switched to it.

OBody is the same in the result with less janky implementation and ability to change body in game.

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