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[Request - Solved with the help of venomr] XN School Swimsuit 3BBB conversion


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Posted

Hi all,

 

it would be awesome if someone could bring this outfit to SE (hopefully with proper Slim / Petite sliders).

 

 

 

Thanks for considering,

M

  • 2 months later...
Posted
On 1/22/2022 at 11:17 PM, monsta88 said:

Bump.

 

You might be able to do it yourself. Looks like a lot of steps but its actually pretty quick, like less than 2 minutes.

 

1- Open outfit studio. Then go file > load outfit

2- Find where the swimsuit  nifs are located. We will use the low weight nif called _0. 

 

Seems to be XN_School Swimsuit 1.0 > Meshes > clothes > Xuni > uniform > School_swimsuit1_0

 

3) Once the outfit loads into outfit studio, choose file > load reference. Then where it says "from template" you can open up the drop down menu and look for "Convert: UNP low to CBBE" The CBBE body should fit perfectly inside the UNP body that the swimwuit comes with. ( you can click on the meshes at the top right corner of the screen to toggle the transparency and look at the bodies.) 

4) At the top of the screen, choose slider > conform all.

5) There should only be one slider to use on the right side of your screen called "UNP low to CBBE." Slide this to 100%. The clothes should be morphing with the slider. If they aren't, then try step 3 and 4 again.

6) When the slider reaches 100%, go to the top of the screen and choose Slider > set base shape. 

7)Now look at the list of meshes at the top right corner of the screen. Find UUNP and delete it. ( right click and delete.) 

8)Now look at the list of meshes at the top right corner of the screen. Find CBBE and delete it. ( right click and delete.)

 

You should have a floating swimsuit with no body inside of it now.

 

9) File > load reference. Activate the option that says "clear reference" and then choose okay.

10 ) File > load reference > CBBE 3BA body. This will put a 3BBB body inside the swimsuit, and put a bunch of 3BBB sliders on the right side of the screen.

11) Top of the screen, Slider > conform all. Now the swimsuit will gain all the new 3BBB sliders. Test out a few sliders (move them to 100% and back down to zero) to make sure that the outfit is morphing properly.

 

Save the project.  

 

Display name: ( this is what you will look for in bodyslide, so name it whatever you want.) After choosing a name, click the button that says " to project" so that the name you created will apply itself to the related bodyslide files.

 

The next two options should already have this info

Output file name : school_swimsuit1 

Output data path : meshes\clothes\Xuni\uniform

 

 

 

I feel like I'm missing a step but if you get that far we can always correct it later.

 

 

 

 

 

Posted
8 hours ago, venomr said:

You might be able to do it yourself. Looks like a lot of steps but its actually pretty quick, like less than 2 minutes.

 

Thank you, I will try.

 

My only concern is that if the outfit doesn't fit well on the body, I don't have the experience to morph it properly. I mean I can use the tools, just the end result is ugly. If I don't need to morph, I probably can do it.

Posted
11 hours ago, venomr said:

"Convert: UNP low to CBBE"

 

When I try to load this reference I get an error message:

 

image.png.897433ae0deeb39b7a215686fbc3f066.png

 

I installed the latest BodySlide (v5.4.2). There is no ConversionSets inventory.

 

Where can I get this file? I found one in CBBE with a bit different name, but that has no such reference.

 

Update: Found it in an older version of BodySlide (v4.9.1)

 

Update 2:

 

I continued, but when I loaded the reference body, all went south:

 

image.png.37a047d2970f45045bcc9b77169d21d0.png

 

 

 

 

 

 

 

 

Posted
1 hour ago, monsta88 said:

Update 2:

 

I continued, but when I loaded the reference body, all went south:

 

image.png.37a047d2970f45045bcc9b77169d21d0.png

 

 

 

 

 

 

 

 

 

 

When you load the "UNP low to CBBE conversion" there will be a single slider on the right side. Moving this slider will cause the CBBE reference body to morph, but the swmisuit and UNP body that the mod came with should be unnafected.

 

 

 At the top of the screen,  when you choose choose slider > conform all, it will cause the base UNP body and the base swimsuit outfit to become synched with the "UNP low to CBBE reference." So now when you move the slider that says "UNP low to CBBE", the entire outfit should morph with it.

 

Basically you want to sync the outfit by using the "conform all" option, then "set base shape" when the slider is at the 100% position.

Posted
4 hours ago, monsta88 said:

 

Thank you, I will try.

 

My only concern is that if the outfit doesn't fit well on the body, I don't have the experience to morph it properly. I mean I can use the tools, just the end result is ugly. If I don't need to morph, I probably can do it.

 

Thankfully the creator of the armor used a default unp shape for the _0 nif, so the outfit will fit perfectly. There may be some clipping on larger breast sizes if the polygon/vertices count isn't high enough to cover larger breasts,  but we can work around that later.

Posted
4 hours ago, venomr said:

When you load the "UNP low to CBBE conversion" there will be a single slider on the right side.

 

Okay. so I tried again. This time with the 2nd armor, the one in the video. That worked fine, exactly as on the video.

 

However, the 1st armor is still the same as on my screenshot above, while following the same steps. I don't understand why, I tried a couple of times to make sure I did not forget out a step.

 

 

Update: I used the bump tool to fix the problems. I think I made a mistake though as the outfit looks bad on the character. There is a big seam at the hips. It is like the armor uses the wrong body texture. Also, the physics work, but not as it should be. i set it to firm, little movement, but when this outfit is equipped, I get the liquid breasts.

Posted
1 hour ago, monsta88 said:

 

Okay. so I tried again. This time with the 2nd armor, the one in the video. That worked fine, exactly as on the video.

 

However, the 1st armor is still the same as on my screenshot above, while following the same steps. I don't understand why, I tried a couple of times to make sure I did not forget out a step.

 

 

Update: I used the bump tool to fix the problems. I think I made a mistake though as the outfit looks bad on the character. There is a big seam at the hips. It is like the armor uses the wrong body texture. Also, the physics work, but not as it should be. i set it to firm, little movement, but when this outfit is equipped, I get the liquid breasts.

 

There could be something different about the first armor ( aside from the transparent textures, they both appear the same to me at a glance but I haven't tested in game or anything.)

 

Hip seams usually means that a UNP skin is being used on a CBBE body, or the other way around.

 

What's your main skyrim body type? Like, are you set up for UNP or are you set up for CBBE?

 

And the physics, are they closer to video 1 or video 2? Since you said Liquid breasts, I'm guessing they move like video 2.

 

Video 1  (cbpc)

 

 

 

video 2 (3BBB)

 

Posted
30 minutes ago, venomr said:

Hip seams usually means that a UNP skin is being used on a CBBE body, or the other way around.

 

I use only CBBE in SE for years now. And yes, the texture is bad, the wet version is see-through and the nipple texture is at a bad position. I don't have any idea where the bad texture can come from, but since only this armor has seams, I guess it is a problem with this armor/conversion attempt. I saved the project w/o the reference body too, still had the hip seam.

 

 

30 minutes ago, venomr said:

What's your main skyrim body type? Like, are you set up for UNP or are you set up for CBBE?

 

CBBE 3BA (3BBB v2.18).  Installed as SMP only.

 

 

30 minutes ago, venomr said:

And the physics, are they closer to video 1 or video 2?

 

Video 2


Could you try to load the armor in the video in game? I wonder if I did something wrong, which has a good chance.

 

Update: I made sure I'm actually using the 3BBB Amazing body. Now the physics is fine.

 

 

Posted
35 minutes ago, monsta88 said:

 

 

Update: I made sure I'm actually using the 3BBB Amazing body. Now the physics is fine.

 

 

 

 

My textures seem correct in game ( I am also using CBBE.) 

 

Start up bodyslide, find the swimsuit in the outfit/body list, then press the button that says "opens the current project in outfit studio." It is a small button at the top of the screen, next to the red X.

 

When outfit studio opens up look at the meshes on the right and see the list of meshes

 

3BA

Collar

Necktie

UNP

Suit

Uniform

3ba_vagina

3BA_anus

 

If you have UNP listed somewhere on that list, try to delete  it. The only nude body on there should be the 3BA ( or maybe yours will say 3BBB) in green letters.

 

If your CBBE/3BA/3BBB mesh does not have green letters, right click it and choose "set reference."  Then you save.

 

Now build the armor again in bodyslide. You must swap into a random armor, then swap back to the swimsuit to refresh things. Use the preview window to see if the hip seams and nipple placement look okay.

Posted
2 hours ago, venomr said:

My textures seem correct in game ( I am also using CBBE.)

 

Then something is wrong on my end. :/

 

The outfit looks OK in Outfit Studio:

image.png.b35d6be2b29ba669447871ffb24c6a49.png

 

 

2 hours ago, venomr said:

Use the preview window to see if the hip seams and nipple placement look okay.

 

I used it earlier too, it also looks fine in Preview:

 

image.png.4df0ed00ac6e5f7ffceda31de1cba474.png

 

 

I remember I had a similar issue once. I fixed that back then and I had no issue since. I have problem only with this outfit, so I'm definitely doing somethign wrong.

 

 

 

Update: I found what I did wrong. I made a new mod so I don't overwrite the originals. I worked in that one. The only thing I forgot was to move it higher than my BodySlide output folder. So the original UNP files were overwriting the slided ones, that's where the UNP textures came from.

 

Now I need to fix some more issues, the outfit and the breasts have different physics (the boobs clip through the clothing as they shake), but I guess that will be easier now (I guess I forgot a comform all somewhere), but I leave that for tomorrow. Still, it wasn't 2 minutes. :D

 

 

 

 

 

 

 

 

Posted
18 hours ago, monsta88 said:

Now I need to fix some more issues, the outfit and the breasts have different physics (the boobs clip through the clothing as they shake), but I guess that will be easier now (I guess I forgot a comform all somewhere), but I leave that for tomorrow. Still, it wasn't 2 minutes. :D

 

 

 

 

Haha well at least the next part will be quick.

 

Basically the swimsuit needs its weight painting to match the nude body, that way everything will jiggle at the same rate. You can confirm this by holding down the CTRL key and selecting "Collar, necktie, suit, uniform" from the meshes window. Once they are all selected at once,  click on the tab that says "Bones."

 

L Breast01, L Breast02, L breast03 will be in white letters because they arent being used. 

NPC L breast , NPC R breast will be in green letters since that's what those armor pieces are using.

 

Now go back and select the 3BA reference by itself, and look at the bones. "L Breast01, L Breast02, L breast03" will be in green letters because that's the default setting for 3BA body ( 3BBB and 3BA are probably named that way because of the 3 breast bones), that's why the jiggles look different than the old body. Its simply because the breasts can move in 3 areas instead of one.)

 

Now go back and hold CTRL to select the 4 armor pieces again. ( collar, necktie, suit uniform.) Now right click and choose the option " copy bone weights.)

 

A new window will pop up asking about search radius and max vertex targets. The default values are 5 and 4, so increase them a little bit bit ( 7 and 5 might be okay.)

 

Now look at the bones for those armor pieces and you'll see that the "L Breast01, L Breast02, L breast03" are all green now. They will bounce the same as the nude body. 

 

 

So basically if you have any CBBE armor that you want to bounce in the 3BA style, all you gotta do is load a 3BA reference and then copy its bone weights to the outfit.

 

 

 

Posted
5 hours ago, venomr said:

They will bounce the same as the nude body.

 

Thanks again, I'm saving this thread. :)

 

At 1st it didn't work, but then I remebered that I actually have to rebuild the armor to see the changes. Now it works perfectly.

 

Thank you very much, it is a shame that I will forget all this in 2 months. But that's why I save the thread. :)

 

Spoiler

school swimsuit.mkv

 

She looks weird because I use Devious Body Alteration (worn DDs change the body) and it moved several of her sliders to some weird values. She will heal back to normal eventually. :)

 

There is still some clipping (a few pixels, but it is quite visible because of the dark skin/white fabric), I will try to fix it at some point. ... And I just noticed the neck seam...

 

 

 

Btw, why do you use Bandicam? OBS is free and does not add advertisement on the video.

 

Peace,

M

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