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Bukkake Shaders for Men


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Posted

Hey all, I was wondering what it would take to get sexlab to apply the cum shader to receiving males.  I know Arshal mentioned that all he did was plug in oli3d's shaders for the females and thats how we got to where we are today, but after doing some tinkering around in the CK I was able to get the original spell to work with both males and females.  So I guess my question would be how would one go about plugging it into the sexlab framework so it would work for anyone on the receiving end?  I'll be honest and say I don't know the first thing about coding.

 

I'll try to give a rundown on what I edited in oli3d's original spell too, just in case someone knows a better or more elegant way to do it.  I just found it by fumbling around in the dark.  But how I ended up getting it to work on males was finding the bukkake 001 magic effect in the CK and in the target conditions I just added a "GetIsSex - Male" function to go along with the female one already there.  After testing it in game, it seemed to work just fine on whoever I tested it on, male or female. 

 

Any ideas on how to take it from this point and get it working in the sexlab framework as well?

 

 

Posted

The shaders in SexLab aren't exactly straight out of oli3d's spell, the textures are split up into different spots, rather than full coverage.

 

But anyways, let me know the settings you used to make it work on males and I'll look into adding it for a future release.

Posted

The shaders in SexLab aren't exactly straight out of oli3d's spell, the textures are split up into different spots, rather than full coverage.

 

But anyways, let me know the settings you used to make it work on males and I'll look into adding it for a future release.

 

Right, when I looked at the separated textures though I didn't see anything that would explain why they would only work on females.   I feel like all I did was edit the original spell effect to treat males as a viable target as well.  I don't know if this would transfer to sexlab, all I know though is that there shouldn't really be a reason why the shaders wouldn't work for both genders.

 

Here's a screenshot though of what I messed with in the CK.  I just added the target conditions to include males.

 

7cDTOuI.png

Posted

From my own messing about with the Framework, It doesn't work as your analysis/screenshot suggests. SexLab uses separate shaders (of varying combinations) to apply the appropriate effects. This is done via scripts rather than spells.

 

A quick, and potentially dirty, 'fix' to allow male cum effects is to remove the gender check on line 584 from the sslBaseThread (part of the SexLabThread Quest).

 

This seemed to work for me at any rate, though I'm unsure if the removal of this check could affect anything else.

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