kosukosu1 Posted May 29, 2013 Posted May 29, 2013 Playing some more with animations but I'm stumped as to how to manipulate the bones to move/sway the hips like so: Is there an easy way to do this? There's no 'hip' bone - just Spine, Spine1, Spine2, and the thighs and none of them seem to affect the hips..or do they? I can open an existing animation but it's hard to tell what changes are being made to the bones rotation/translation in blender - is there an easy way to see that as well? I'd appreciate any help you can give a noob
gregathit Posted May 29, 2013 Posted May 29, 2013 Pelvis is what you are looking for. What you are looking at is probably a rig someone has built to make the movements like they have. With a rig you can move one bone and others are moved as well. This makes animating a great deal easier for stuff like dancing and finger movements. Unfortunately building a rig is not exactly simple. I haven't ventured into attempting it myself as there is just too much I still don't get right now and I don't have the time to spend on it.
kosukosu1 Posted May 30, 2013 Author Posted May 30, 2013 Ahh ok - pelvis moves the ENTIRE body around its axis, not just the pelvis :/ I guess what the rig does is keep other bones relatively stationary, but not completely so you can move the body in a more natural way. Yeah it might take some time to learn how to rig - anyone out there have any experience with it? Thanks greg!
D_ManXX2 Posted May 30, 2013 Posted May 30, 2013 you have to check my previous account before it got disabled: http://www.loverslab.com/topic/16614-animation-mods/page-3?do=findComment&comment=389060 i made a simple rig for zombie. But this will show how to set it up to make it work correctly. Looking at the video i don't think they used rig to do but more like MOCAP motion capture technology to be able to do that.
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