Lyman the Lunatic Posted October 2, 2021 Posted October 2, 2021 Hi. I'm not a coder or a modder, I just got bored & played around with CK. I downloaded a Solitude Docks District mod. I noticed there's an invisible wall on a walkway right across the door under the arch, I don't know why it's even there at all. So I opened up CK, thinking I might be able to delete it on my own, but I don't see anything there at all. Screenshot in CK Spoiler Screenshot in game Spoiler Can anyone help me on this? Here's the mod. Spoiler https://www.nexusmods.com/skyrim/mods/22821?tab=files
blank_v Posted October 2, 2021 Posted October 2, 2021 Click picture to make it bigger... You can use View Window to see if Collision Objects are Enabled View -> View Window You can also Try clicking "M" on Your keyboard while Render Window is on Top This will Enable / Disable all Markers ( including TriggerBoxes, Occlusion Boxes and Collision Boxes )
Lyman the Lunatic Posted October 2, 2021 Author Posted October 2, 2021 1 hour ago, -̒̈́̕?̖̪̼?̒̈́̕??̒̈́̕?- said: Click picture to make it bigger... You can use View Window to see if Collision Objects are Enabled View -> View Window You can also Try clicking "M" on Your keyboard while Render Window is on Top This will Enable / Disable all Markers ( including TriggerBoxes, Occlusion Boxes and Collision Boxes ) Still nothing. I ticked Terrain & Decal but it unticked itself. Spoiler
Andy14 Posted October 3, 2021 Posted October 3, 2021 5 hours ago, Lyman the Lunatic said: Still nothing. I ticked Terrain & Decal but it unticked itself. Hide contents Right-click an object in Object Window (no matter what type) -> Use Info. When it is used it becomes more and more obvious. There are some things that were planned but never finished. For example the arena in Widhelm
blank_v Posted October 3, 2021 Posted October 3, 2021 8 hours ago, Lyman the Lunatic said: Still nothing. I ticked Terrain & Decal but it unticked itself. Reveal hidden contents 1) Load Location 2) Click Render Window to make sure Render window is on TOP 3) Click F4 to enable Collision Wire Its gonna be little hard to see but once You click F4 You will see Black lines all around everything If there are Black Lines in way that is blocked, then Collision Mesh belongs to some object that was placed there... Well... there is no easy way to find Which object own this Collision Mesh... So You just have to go thru every single object around and Tap "1" key twice ( this will Disable Selected objects in CK ) Some objects have Extended Collision Mesh For example WhiteRun Walls, there are two versions Walls with Extended Collision and Walls with Regular collision You can see on Pick on Right Black Lines That is Collision, and Player can't go thru those lines Here it is much harder to See Btw. Click picture to make it bigger !... I put same Object You see on Right Picture Under my Docks walkway Even if i can't see collumn i still can see Collision... If You have something like this near Your location, then You are looking for some object that have collision and is blocking Your path... Btw. are You loading Mod ESP or just Skyrim ESM?... You have to load ESP You want to Edit ( and set it as Active )
Lyman the Lunatic Posted October 3, 2021 Author Posted October 3, 2021 15 hours ago, -̒̈́̕?̖̪̼?̒̈́̕??̒̈́̕?- said: 1) Load Location 2) Click Render Window to make sure Render window is on TOP 3) Click F4 to enable Collision Wire Its gonna be little hard to see but once You click F4 You will see Black lines all around everything If there are Black Lines in way that is blocked, then Collision Mesh belongs to some object that was placed there... Well... there is no easy way to find Which object own this Collision Mesh... So You just have to go thru every single object around and Tap "1" key twice ( this will Disable Selected objects in CK ) Some objects have Extended Collision Mesh For example WhiteRun Walls, there are two versions Walls with Extended Collision and Walls with Regular collision You can see on Pick on Right Black Lines That is Collision, and Player can't go thru those lines Here it is much harder to See Btw. Click picture to make it bigger !... I put same Object You see on Right Picture Under my Docks walkway Even if i can't see collumn i still can see Collision... If You have something like this near Your location, then You are looking for some object that have collision and is blocking Your path... Btw. are You loading Mod ESP or just Skyrim ESM?... You have to load ESP You want to Edit ( and set it as Active ) Yes, I loaded Solitude Docks District mod as an Active esp, I also loaded Skyrim & Update esms because CK demands the 2 esms to be loaded as well. You're right, there are black lines coming out of the ground. Apparently, there is a wall underground right under the step, so far I don't know if it's even actually used. I assume simply pressing 1 is suffice? Spoiler
Lyman the Lunatic Posted October 3, 2021 Author Posted October 3, 2021 19 hours ago, Andy14 said: Right-click an object in Object Window (no matter what type) -> Use Info. When it is used it becomes more and more obvious. There are some things that were planned but never finished. For example the arena in Widhelm Took me a while to find that. Not that I can't find the Object Window, but the object in question is in a Wilderness cell instead of the Eastempiredocks cell.
blank_v Posted October 4, 2021 Posted October 4, 2021 4 hours ago, Lyman the Lunatic said: Yes, I loaded Solitude Docks District mod as an Active esp, I also loaded Skyrim & Update esms because CK demands the 2 esms to be loaded as well. You're right, there are black lines coming out of the ground. Apparently, there is a wall underground right under the step, so far I don't know if it's even actually used. I assume simply pressing 1 is suffice? Reveal hidden contents Pressing 1 Disable Object only for CK Check that Box and it should start disabled ( unless some other ESP will make it Enabled again )
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