OriginalOrange Posted September 15, 2021 Posted September 15, 2021 I don't know whats happening here, but even when I meet the requirements for various Nexus face presets, they still look like Oblivion characters. There is one exception to the rule which has always worked (which is fortunately also my favourite) but the fact that one works out of 20 or so I've tried today is somewhat puzzling. Has anyone got any ideas on what could be causing this issue and how to rectify it?
Seijin8 Posted September 15, 2021 Posted September 15, 2021 1 hour ago, OriginalOrange said: I don't know whats happening here, but even when I meet the requirements for various Nexus face presets, they still look like Oblivion characters. There is one exception to the rule which has always worked (which is fortunately also my favourite) but the fact that one works out of 20 or so I've tried today is somewhat puzzling. Has anyone got any ideas on what could be causing this issue and how to rectify it? As said above, could be wrong race, but also could be that the head meshes are not the same base shape. If there is a section for "Face Parts", may try messing with that to see if anything changes.
OriginalOrange Posted September 15, 2021 Author Posted September 15, 2021 7 minutes ago, Seijin8 said: As said above, could be wrong race, but also could be that the head meshes are not the same base shape. If there is a section for "Face Parts", may try messing with that to see if anything changes. Stupid question, but where do you edit the face parts? On sculpt or on the sliders?
Papersword Posted September 15, 2021 Posted September 15, 2021 The sculpt tab on the farthest right is what you are looking for. Some RaceMenu presets have sculpt files that you can import to any race. It'll just put the face on the character without trying to go through the racial face parts. It's a good way to get vampire teeth on a non-vampire character. The other thing, you aren't trying to use High-Poly presets on the vanilla low-poly head are you?
Seijin8 Posted September 15, 2021 Posted September 15, 2021 1 hour ago, OriginalOrange said: Stupid question, but where do you edit the face parts? On sculpt or on the sliders? For most human presets, those are different shaped heads. Depending on where you're getting your presets from, some of the others might work better for you. Or not.
OriginalOrange Posted September 15, 2021 Author Posted September 15, 2021 2 hours ago, Seijin8 said: For most human presets, those are different shaped heads. Depending on where you're getting your presets from, some of the others might work better for you. Or not. Thank you, this actually worked. I'm having another problem now with some presets missing body textures but I'll call it a night now and just accept it. I'm half way there, lol.
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