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Turning Skyrim SE into a party based RPG


nilead

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Posted

 Ive made several attempts at it before, but there are still several issues i wasnt able to solve, Issue that perhaps someone can suggest a solution to?

Setup (relevant part, anyway): NFF  + genesis + skyre + wildcat. And EEE+SkyTweak to tune difficulty.

Issues are:

1st -Genesis. Brilliant as this mod is, it occasionally produces horrid screw ups. Nothing like spawning a massive bandint invasion all across whiterun. Still curious how that one happened. Anyway, are there viable alternatives?

2nd - Since its LL, adult content - there is little to none of that. Sure, there is follower focused content like some quests it AA, but it allawys operates on assumption that its the only follower. Is there no content on the topic, or did i miss something?

3rd - Progression. For fighters its quite straightforward, get better weapons, better gear, not much of a problem. Casters however are troubled, spellmagnitude does not seem to do anything for followers, neither there seem to be any way to add perks to them in runtime. Meaning, they have no progression. Best i could do is to replace their spells with copies with higher magnitude using NFF functionality. But it is incredibly fiddly, not to mention immersion breaking. Perhaps there is a way to automate the process? Or actually apply perks to NPCs in runtime?

Posted
5 minutes ago, nilead said:

1st -Genesis. Brilliant as this mod is, it occasionally produces horrid screw ups. Nothing like spawning a massive bandint invasion all across whiterun. Still curious how that one happened. Anyway, are there viable alternatives?

 

 

Mh i haven't had time and ambition to test it yet, but there is a mod called party of four which makes Boss Fights harder. Combined with OBIS and Awakened for vampire chars (and the 3 named bosses.) could be the way to go. It would stress your game less and extremely big groups of uninteressting npc´s would get switched for smaller but stronger groups. As i said, this combination isn't tested yet, but OBIS and Awakening together seems to work ok.

 

8 minutes ago, nilead said:

2nd - Since its LL, adult content - there is little to none of that. Sure, there is follower focused content like some quests it AA, but it allawys operates on assumption that its the only follower. Is there no content on the topic, or did i miss something?

 

 

Nothing much that could be explored here if you don't want to rely on standalone voiced followers with SL Patch like Serana and Auri. Only thing that i know of that could "simulate" a kind of sexual relationship would be Eager npc´s. But only if you are going for "Welp we killed the boss.. Time to drop your pantys boys and girls."  So not much romantic or Rpg like progression here. (and Auri is a pain int he ass..dropped her the moment i got to her "Personal Quest" Thing.. damn boring if you ask me.)

 

5 minutes ago, nilead said:

3rd - Progression. For fighters its quite straightforward, get better weapons, better gear, not much of a problem. Casters however are troubled, spellmagnitude does not seem to do anything for followers, neither there seem to be any way to add perks to them in runtime. Meaning, they have no progression. Best i could do is to replace their spells with copies with higher magnitude using NFF functionality. But it is incredibly fiddly, not to mention immersion breaking. Perhaps there is a way to automate the process? Or actually apply perks to NPCs in runtime?

 

That's the hardest nut to crack but i got my followers perks and skills after i switched from Ordinator to Vokrii, don't forget spell perk Distributor and Vokrii Perks for npc´s. Dunno if they will level up and get new ones yet, but all followers i have tested to date got vokrii perks, many human enemys too so the difficulty should change significant on higher levels. (I hope)

 

Not many things tested yet, it's a whole new setup on my end.

 

Posted
28 minutes ago, Gukahn said:

 

Mh i haven't had time and ambition to test it yet, but there is a mod called party of four which makes Boss Fights harder. Combined with OBIS and Awakened for vampire chars (and the 3 named bosses.) could be the way to go. It would stress your game less and extremely big groups of uninteressting npc´s would get switched for smaller but stronger groups. As i said, this combination isn't tested yet, but OBIS and Awakening together seems to work ok.

 

 Hm, thats actually a good idea. I usually avoid damage sponges (1 unblocked power attack can be instakill for PC in most of my builds), but skyrim indeed doesnt seem to work too well with alot of actors, so for goup playthrough using more of MMO approach, with fat hard hitting enemies could be optimal. And yeah, i wouldnt need genesis in that scenario.

 Will take some time to get the difficulty right, but thats one down, two to go.

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