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which version SKSE is good for sexl-lab mods?


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Posted

I return skyrim SE yersterday (could not play almost 7 month )  then I hope to know which SKSE version you currently using, and get info about compatible issue for all adult mods ^^; 

 

SKSE 2.0.19  work most of sexlab related mods?   or you keep to use SKSE 2.0.17 then not up-date mods for 2.0.19?  I got some strange issue about creature animation, so I afraid if it is matter.

(I usually test creature animation with hentai creature and follower (with collor), then I got info summon creature start to attack, but actually not start creature animation at all..  then now if I really need to return SKSE 2.0.17 >> may need to re install many mods,, 

 

Posted

Using the latest SKSE along with many LL mods without issues, and I don't have problems with any animations either (which are usually not dependant on SKSE version anyway). So I would assume that creature animations would not be installed correctly.

Posted
1 hour ago, Swanky said:

Using the latest SKSE along with many LL mods without issues, and I don't have problems with any animations either (which are usually not dependant on SKSE version anyway). So I would assume that creature animations would not be installed correctly.

Thanks I may try again with carefully keep back up one by one.

 I happend to keep all MO2 mod data, in repair drive which not up-date for SKSE 2.0.19 , then now creature could start animatijon without problem. (but so all mod are not for SKSE 2.0.19 but 2.0.17 with use same game runtime version.

 

I think all animation are correctly installed, but may be framework and script which start animation show some conflict with my up-date.  the difficulity is I do not remember all setting of each mods, and how relate them each other ^^; 

 

(all creature could move smooth, but just did not start sex animation, with hentai creature show me message as if it keep attacking followers , of course I keep activate creature animation in sex lab. but do not know if other mod setting effect it (avoid to run creature animation)

 

I had already installed many scirpt mods which relate each other, and try to manage animation, , so I suppose my up-date break one of them.  did you currently using, SLAA and defeat etc?  hope to know which mod you can confirm work with SKSE 2.0.19, then did you up-date already sexlab frame-work as beta 9? 

(I hope those infomation, untill start re-up-date mods ^^;)

 

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