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Troubleshooting and Inquiries related to disappearing penis meshes


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Pretty much exactly what it says in the title. I was just asking if there was any particular way the load order should be set up/general tips to avoid schlongs completely disappearing when a scene starts.

Specifically, whenever my clothes get removed automatically (not by me taking them off), or even when I'm already naked and a scene starts, the penis mesh completely disappears when the player model gets reloaded into the right position, and I get left with a big old hole in my crotch. Similiar problem with creature schlongs too. Horses routinely become unerect once they load in to a scene (they seem particularly prone to this)

For what it's worth, I'm also using Yiffy Age of Skyrim, and Bad Dog's sheath textures for my character. I haven't tested if this is an issue for more "vanilla" characters.

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21 minutes ago, Gukahn said:

Loot gets your Load Order right almost every time. Only in rare occasions it does not. Your problem with SoS might be a LO problem for you to research. Maybe puting your LO in a spoiler and let others see it can give a hint of what's wrong

Sure thing. Here's everything I've got enabled ATM. The blacked out parts are mods that I'm currently not using and don't have enabled.

Screenshot 2021-09-05 065345.png

Screenshot 2021-09-05 065443.png

Screenshot 2021-09-05 065613.png

Screenshot 2021-09-05 065705.png

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7 hours ago, blalohu said:

near the bottom

 

 

I keep mine towards the bottom, unless you use MadManGuns version of More Nasty Critters(MNC), nothing should be overwriting your skeleton, maybe there is other mods out there but not SOS, your skeleton should load after SOS.

 

This if for the esp's, the esm for SOS should be up there with your esm's but the esp's should be clumped together in LO, towards top and above skeleton. 

 

 

 

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13 hours ago, Heroine HoneyCrotch said:

 

 

I keep mine towards the bottom, unless you use MadManGuns version of More Nasty Critters(MNC), nothing should be overwriting your skeleton, maybe there is other mods out there but not SOS, your skeleton should load after SOS.

 

This if for the esp's, the esm for SOS should be up there with your esm's but the esp's should be clumped together in LO, towards top and above skeleton. 

 

 

 

I am using Madmangun's version of MNC actually, although I did notice there were a few version updates so I went and updated those.

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7 hours ago, Heroine HoneyCrotch said:

SOS

xpmse

MadMansGuns MNC

 

Gotcha, I'll give that a try

Edit: Nah, still disappearing, was worth a try, thanks for the help regardless, and I'll keep it in that load order.

Oddly it's only the initial undress that removes the mesh on the PC, if you use the ] key to stop a scene in progress and relocate, when the scene reloads and resumes, the PC will have their junk again.

 

Edited by blalohu
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Just noticed I posted this in Oldrim support again. Goddamn it. Why is tech support for SSE in a subforum but oldrim at top level? It screws me up every time. Sorry. Reposted it in the correct forum.

Edited by blalohu
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