zeldahasaniceass Posted August 27, 2021 Posted August 27, 2021 I downloaded SexLab and some mods yesterday and am configuring it still today. Here are my issues: Penis is in the wrong position: How do I change animations? I don't want to randomly scroll through them and SexLab Tools isn't working for me (no GUI shows up...) When I first downloaded it and talked to Lydia, there was an option to have sex with her in the dialogue. It said something like 'I need you to do something for me (Sex)' but after doing it one time the dialogue has disappeared and hasn't shown again. Here is my modlist:
anjenthedog Posted August 27, 2021 Posted August 27, 2021 1) Use the "bend" key defined in SL (can't recall what the default is, I switched mine to use the up arrow key. for bumping its angle up just the hotkey, for down, shift-hotkey) I believe SOS also provides a method for actively adjusting the angle of attack 2) In SL, the hotkey for randomly selecting a new animation is by default "o" (the letter). If you have installed Defeat, it offers a true "animation select" option (that works even outside defeat encounters) using the default hotkey "0" (numeric), so even if you don't want the other stuff it provides, (it an all be suppressed) you'd still have access to the popup menu of animations (with the caveat that only those animations which align with the keywords used when the animation sequence starts are selectable... in general, you'll find that SL's positioning hotkeys (defaults are ":" for actor z-axis, "L" for x-axis (lower case forward, shift L for the reverse) and " ' " for side to side (and the aforementioned "bend" key whose default I can't recall) are necessary to accurately line up your player and partner, including the schlong angle. There's also another SL hotkey (which I redefined so I can't say what the default is) for selecting which actor you're adjusting. 3) I hain't got even the first clue on your last question. You're on your own there. good luck
zeldahasaniceass Posted August 27, 2021 Author Posted August 27, 2021 37 minutes ago, anjenthedog said: 1) Use the "bend" key defined in SL (can't recall what the default is, I switched mine to use the up arrow key. for bumping its angle up just the hotkey, for down, shift-hotkey) I believe SOS also provides a method for actively adjusting the angle of attack 2) In SL, the hotkey for randomly selecting a new animation is by default "o" (the letter). If you have installed Defeat, it offers a true "animation select" option (that works even outside defeat encounters) using the default hotkey "0" (numeric), so even if you don't want the other stuff it provides, (it an all be suppressed) you'd still have access to the popup menu of animations (with the caveat that only those animations which align with the keywords used when the animation sequence starts are selectable... in general, you'll find that SL's positioning hotkeys (defaults are ":" for actor z-axis, "L" for x-axis (lower case forward, shift L for the reverse) and " ' " for side to side (and the aforementioned "bend" key whose default I can't recall) are necessary to accurately line up your player and partner, including the schlong angle. There's also another SL hotkey (which I redefined so I can't say what the default is) for selecting which actor you're adjusting. 3) I hain't got even the first clue on your last question. You're on your own there. good luck Thanks for the reply, lots of this helped. In regards to three, I had to reorganise my load order and now there is the option
zeldahasaniceass Posted August 27, 2021 Author Posted August 27, 2021 @anjenthedoghow do i access the animation list? i selected 0 but there was no option to change my animation
anjenthedog Posted August 27, 2021 Posted August 27, 2021 3 hours ago, zeldahasaniceass said: @anjenthedoghow do I access the animation list? I selected 0, but there was no option to change my animation As I noted (although admittedly, I may not have been clear), you must have DEFEAT installed for that option to become available...or some other mod tht provides the same animation sequence selection. I believe there is one, but I don't know what it is off-hand. The hotkey, as you can see below, can be changed to whatever you want using the standard MCM "click the line and select a new one" method, but its default hotkey is "0" If you don't want to deal with the other Defeat elements, just disable them so it doesn't function "as intended", BUT... the selector hotkey should still work just fine in any SL animation sequence (hotkey will call *the keyword applicable animation menu* in any SL animation... and fyi, just to avoid "newbie" confusion, not flower girls or OSA if you use those) Note: I believe that disabling those three shown above (Player as, Player/follower and NPC v NPC) will functionally disable the intended function of the mod, but if you go that route, you might want to check the other submenus once you've disabled them to make sure there are no hidden gotchas. PS> you also need to have animations packs installed into the game, and their included animations registered via SLAL of course. if you're not familiar with that, refer to the main Skyrim SE page, then click into the "SE compatibility thread" and scroll down until it starts talking about animations. regards,
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