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Rare Stimpaks and Bobby Pins


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Posted (edited)
10 hours ago, Plaguetard2.0 said:

I'm ready to install this, but terrified at the same time for my character. Will I miss my stash of 50 Stimpaks I almost never use and hoard in my chests at some Workshop site? I just continue to make my game harder... and harder... and harder............................................ lol

 

Added this. Thanks for the mod. I've absolutely noticed a massive amount of these. I even thought about getting rid of a mod that allows you to loot the actual items on a merchant, because it would end up giving me entirely too many drugs.

 

It just adjusts the levelled lists to set a 90% no chance of spawning, so any existing stimpaks will not be affected, also if installed mid game, existing cells are not affected until they reset.

 

I've noticed that the bobby pin side of things works well, they are very rare now (except in the cell you are when you install) but I noticed that some Raiders were still spawning far too many stimpaks. True, less than vanilla but still above the 10% chance there should be, so I hope the latest tweak will solve that once and for all.

 

If you try it and find you don't like it, it is safe to remove as there are no scripts and it simply changes the LL calculator and you game will revert to vanilla (though some cells may need to reset). If you think you might want to remove it then I'd keep it last in your mod order so that if you remove it, it doesn't upset the ordering of your other mods.

Edited by Slorm
Posted

I think that last tweak has done the trick. I was mid game so it took a while for the cells to reset but I'm getting pretty short on stimpaks now.

 

Going to start a new game as a final test

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