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[SOLVED] Dealing with rogue vertexes in Outfit Studio


JLtheMad

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I'm opening up this topic as solved. I had a little issue with certain vertexes refusing to conform as expected in Outfit Studio. Someone else might have a similar issue, so I'd like to leave my fix on the record.

 

before-after-mini.png.35d07298956504743e801b2510e13a4f.png

 

I've put together a quick guide here.

 

The TL,DR is, I used a copy of the mesh in question as reference when conforming, instead of the base body.

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