Guest Posted August 12, 2021 Posted August 12, 2021 View File Serana: Daughter of Coldharbour or Talja: A Vampire Follower Serana: Daughter of Coldharbour or Talja the Vampiric follower The option to download and install her as Talja, or as Serana is now available. The armor featured in the screenshot is Another Vampire Leather Armor by geovar and is not included in this mod. Talja Vampire-1.mp4 Talja'a Location DtrCldHbr.mp4 Serana's Intro The Serana version is now posted and avilable as an ESP. Combat: Taljia was created using Serana as a Template and fights just as Serana would. Location: Talja can be found in the entrance just inside Shriekwind Bastion Talja is an ESL, instead of an ESP, however Serana remains an ESP. Prereqisites: The mods use the High Poly Head by KouLeifoh which is required as a master mod. credits: 1. Caliente's Beautiful Bodies Enhancer -CBBE- by Ousnius 2. Fair Skin Complexion by Hhaleyy 3. High Poly Head by KouLeifoh 4. Ruby Red Vampire Eyes by Achintyagk 5. KS Hairdos SSE by Kalilies I would like to say thank you to @ff7legend and @T-lam for offering feedback that I was able to use to correct issues with the mod. Please do not upload this mod anywhere else. Submitter bishlapped Submitted 08/12/2021 Category Regular Mods Requires High Poly Head by KouLeifoh Regular Edition Compatible No
ff7legend Posted August 13, 2021 Posted August 13, 2021 SSE Edit is throwing the following error: [00:00] Checking for Errors in [FE 000] Talja.esp [00:00] [ACHR:FE00090E] (places 0_Talja "Talja" [NPC_:FE000800] in GRUP Cell Persistent Children of ShriekwindBastion01 "Shriekwind Bastion" [CELL:000A1A61]) [00:00] ACHR -> ObjectID 00590E is invalid for a light module. If that is not fixed, the plugin will break users' game saves... Also, Talja is overriding the default female body/feet/hands records. These need to have their FormIDs renumbered so they do not override the default female body records. Otherwise, Talja's body textures will override the player character's/NPCs' textures. Please fix these issues as time allows. Thank you.
Guest Posted August 14, 2021 Posted August 14, 2021 4 hours ago, ff7legend said: SSE Edit is throwing the following error: [00:00] Checking for Errors in [FE 000] Talja.esp [00:00] [ACHR:FE00090E] (places 0_Talja "Talja" [NPC_:FE000800] in GRUP Cell Persistent Children of ShriekwindBastion01 "Shriekwind Bastion" [CELL:000A1A61]) [00:00] ACHR -> ObjectID 00590E is invalid for a light module. If that is not fixed, the plugin will break users' game saves... Also, Talja is overriding the default female body/feet/hands records. These need to have their FormIDs renumbered so they do not override the default female body records. Otherwise, Talja's body textures will override the player character's/NPCs' textures. Please fix these issues as time allows. Thank you. I fixed the missing references to the body parts in the armor addons. I've also removed her ESL flag. Once I finish editing the head mesh I'll re load the mod as a standard plug in until I can figure out why I can't flag it as a light mod. Should have an updated version posted shortly Thank you.
maxqazwsxedc Posted August 14, 2021 Posted August 14, 2021 Hi, which armor is she wearing in the 1st and the latest 3 images?
Guest Posted August 14, 2021 Posted August 14, 2021 I believe I've resolved the issues reported by FF7Legend, however, now I am getting this Neck Gap regardless of what the NPC weight is. I need to look into this. Probably re export the head at 100wt instead of 60 and edit the plugin for that.
Guest Posted August 14, 2021 Posted August 14, 2021 43 minutes ago, maxqazwsxedc said: Hi, which armor is she wearing in the 1st and the latest 3 images? I have her wearing https://www.nexusmods.com/skyrimspecialedition/mods/15196
ff7legend Posted August 14, 2021 Posted August 14, 2021 Weight should be set to either 0 or 100. Anything in between is likely to produce nasty neck seams. I fixed all the issues on my end & no, I do not have any neck seam after testing all the fixes I made on my end... Make sure to renumber the FormIDs for Talja's body, feet, & hands under the Armor Add-on tab so they don't overwrite the default character models. Fixed that issue on my end using SSE Edit too.
ff7legend Posted August 14, 2021 Posted August 14, 2021 Another possible cause for neck seams is improper armor (chest piece) weighting. Armor weight should also be set to 0 (vampirecuirassf_0.nif) or 100 (vampirecuirassf_1.nif). Vampire Cuirass is merely the example I used to illustrate proper armor weighting.
Tlam99 Posted August 14, 2021 Posted August 14, 2021 (edited) there are some severe problems, what can really cause issues in a setup. you overwrite the default skin (armor addon) ! Skin (armor addon) should have an unique name (made it, look at screen) like this Weightsliders (see screen) weight sliders not enabled. this are the major issues, will check further, (see images) Edited August 14, 2021 by T-lam wrong image
Guest Posted August 14, 2021 Posted August 14, 2021 Yes, those 1st 3 armor addons parts should not be there. They were supposed to be the 3 below them. I've deleted them completely and I am rebuilding, the armor addons
Tlam99 Posted August 14, 2021 Posted August 14, 2021 The 3 below I made new myself in the esp. Those are not in the download
Guest Posted August 14, 2021 Posted August 14, 2021 I wasn't able to work on this much today. I got called into work. But in the time I did spend on this, I was able to correct the texture issue. Talja is next to the original PC Preset she's modeled after. The PC is BHUNP with UNP Textures, and Talja is CBBE with CBBE textures.
Guest Posted August 14, 2021 Posted August 14, 2021 But right now, she's still a standard plugin. Was this the same issue that was causing my problem at the ESL conversion too? I'll convert it again and see what happens. I'll upload both. People can choose, but I want to get an unbroken version posted ASAP
Guest Posted August 15, 2021 Posted August 15, 2021 Also, I really appreciate telling me what's wrong with the mod.
sto2k Posted August 15, 2021 Posted August 15, 2021 The description says that "Vampire Follower Talja" is an ESL file, but the download is an ESP?
Tlam99 Posted August 15, 2021 Posted August 15, 2021 There is another issue with the facegen nif. Points to tintmask 5800, should be 800. At least the version where I posted those xedit pictures. Did not download again, as I fixed all this on the version I downloaded. Eslify has nothing to do with the issues, as the Id of char is 800 as well as nif 00000800 and tintmask 00000800. It's your mod, but I needed to adapt it to my setup to work well Just think about Serana ai included. It's not the best in the game and bound to quest. I prefered to kick it. Ty for the follower, looks nice
Guest Posted August 16, 2021 Posted August 16, 2021 (edited) 14 hours ago, T-lam said: There is another issue with the facegen nif. Points to tintmask 5800, should be 800. At least the version where I posted those xedit pictures. Did not download again, as I fixed all this on the version I downloaded. Eslify has nothing to do with the issues, as the Id of char is 800 as well as nif 00000800 and tintmask 00000800. It's your mod, but I needed to adapt it to my setup to work well Just think about Serana ai included. It's not the best in the game and bound to quest. I prefered to kick it. Ty for the follower, looks nice I have corrected the tint mask issue in the ESL version I am uploading now. So the tint mask path in the NIF is now looking for the correct file. I noticed that when I converted to an ESL that the path in the NIF was looking for the old reference, and that it was also needing to change the path to the Talja.esl folder instead of the Talja.esp folder. I will look at the AI as well. I'll probably choose a standard combat style. Thanks. The whole Idea for this mod was to use her as a "test run" to create a Serana replacer. Which was my original intent. When I made this preset, I was originally looking to create a Lydia replacer. And then, when I slid past that Hair option in Talja, I thought, No, this isn't Lydia, this is Serana. But, my experience with Stand Alone follower mods, is obviously limited, so I am still learning. Edited August 16, 2021 by Guest
Tlam99 Posted August 16, 2021 Posted August 16, 2021 Have her now in the group for a couple of hours. To save VRAM, I use for almost all followers (got 100+) my default skin and cbbe 3ba mesh. No problems, no invisible glitch, works well so far. Will report back, if I ran into a glitch.
Guest Posted August 16, 2021 Posted August 16, 2021 15 hours ago, sto2k said: The description says that "Vampire Follower Talja" is an ESL file, but the download is an ESP? IT's been fixed. the original ESL was broken, so I corrected it and got the ESP uploaded. But I still have to fix teh ESL. I've done that now.
Guest Posted August 16, 2021 Posted August 16, 2021 6 minutes ago, T-lam said: Have her now in the group for a couple of hours. To save VRAM, I use for almost all followers (got 100+) my default skin and cbbe 3ba mesh. No problems, no invisible glitch, works well so far. Will report back, if I ran into a glitch. Thanks. I appreciate this. I had created followers in LE, but I don't recall tripping over it like with this one. But I want to get it right before I tackle anything else.
Tlam99 Posted August 16, 2021 Posted August 16, 2021 Spoiler To give you an idea, how the game setup changes the appearance. All vampires in my setup got the "black" eyes, except my PC itself.
Guest Posted August 16, 2021 Posted August 16, 2021 Is that happening in 1.1? 23 minutes ago, T-lam said: Hide contents To give you an idea, how the game setup changes the appearance. All vampires in my setup got the "black" eyes, except my PC itself. I love the look on her! That's pretty damned hot! But, is the black eyes happening now after the last fix? Or was that from before?
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