soldier321 Posted May 19, 2013 Posted May 19, 2013 Can't figure it out. We all know some of the best mods on this forum are the ones that can force an npc to speak with you. How do you do that in Skyrim?? With this we can do Sexlab hooker, sexlab surrender, guards penalizing you for doing the business in the open and all types of stuff. But I cant figure it out for the life of me
D_ManXX2 Posted May 23, 2013 Posted May 23, 2013 Not sure about skyrim, but older bethesda games used AI Package to walk up to you then you force dialog on who the package was pointing too. This has always been the same for all of there games. But i will check if i can find anything.
bjornk Posted May 24, 2013 Posted May 24, 2013 Can't figure it out. We all know some of the best mods on this forum are the ones that can force an npc to speak with you. How do you do that in Skyrim?? With this we can do Sexlab hooker, sexlab surrender, guards penalizing you for doing the business in the open and all types of stuff. But I cant figure it out for the life of me I'm sure there are many ways to do that. One of them is to use a Story Manager script event node, tied to an arrest quest. Whenever the player initiates sex (see SendStoryEvent), SM starts a quest with a guard alias. If there's an NPC around who is a guard, and he's within a certain distance to the player and if the player is in his LOS etc. (add other conditions if you wish), the quest alias gets filled with the ID of that guard. Then you may either create a scene for the actual arrest or you may simply add a ForceGreet AI package to the alias with a blocking dialogue branch for the arrest dialogue. BTW, we definitely need a modding section in the forum for "how do I do that?" type of questions.
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