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How to properly edit .nif files ?


allerius4

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Posted

Hello everyone, as title suggest I am looking for a way to edit nif files. Especially female body model. What my goal is ( dont judge :D) to make gaping ass of the model. 

 

I am using CBBE 3BBB Advanced which already has some anus mesh, but overall not really satisfied with its looks. 

 

I was able to edit the mesh in Outfit Studio, when I import the body there I am able to make big changes. I got some results but the problem is that in Outfit Studio I cant really add verticles to the mesh. Which means the gape can look kinda sharp and weird with not enough verticles. What I want is more round looking deeper gape. 

 

 

From what I found out. I should be able to add verticles to the model in blender or 3dsMax. Both softwares are complicated as fuck though, and blender doesnt even support nif files. I had to get some addon to be able to import it. But I still couldnt find how to add the verticles there. Didnt even try 3dsMax because that looks even more complicated.

 

So what I am looking for is someone who has experience with this, and could help me out. If someone is able to do the edit I am talking about on his own I am willing to pay for his work.

 

Thanks :)

Posted

I ahave been a mesh modder [not creater] for many years and use Metasequia as my GoTo for mesh management.

The only issue is that messes exported out of Outfit Studio to obj files and edited in Meta lose their textures when importing back into OS.

I always keep renamed copies of the NIF objects in OS AFTER export and after import reset the texture entries.

 

I have a lot of success with this process but occassionally [very rarely] I do get a flashing texture issue in some messes.

Meta is a free [basic functions] tool and very cheap to upgrade - well worth a try if you want to do mesh modding.

 

Regards Colin

 

Posted
On 8/6/2021 at 1:56 PM, allerius4 said:

Hello everyone, as title suggest I am looking for a way to edit nif files. Especially female body model. What my goal is ( dont judge :D) to make gaping ass of the model. 

 

I am using CBBE 3BBB Advanced which already has some anus mesh, but overall not really satisfied with its looks. 

 

I was able to edit the mesh in Outfit Studio, when I import the body there I am able to make big changes. I got some results but the problem is that in Outfit Studio I cant really add verticles to the mesh. Which means the gape can look kinda sharp and weird with not enough verticles. What I want is more round looking deeper gape. 

 

 

From what I found out. I should be able to add verticles to the model in blender or 3dsMax. Both softwares are complicated as fuck though, and blender doesnt even support nif files. I had to get some addon to be able to import it. But I still couldnt find how to add the verticles there. Didnt even try 3dsMax because that looks even more complicated.

 

So what I am looking for is someone who has experience with this, and could help me out. If someone is able to do the edit I am talking about on his own I am willing to pay for his work.

 

Thanks :)


In Outfit Studio you can add it under "Split a mesh edge in two with a new vertex" button in the top bar, and it will work with all loaded sliders.

 

Mirror is still not implanted so be sure to add the mirror vertex at the same time

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