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Last exception, dont know what causes it


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Here's the mccc log

having wicked whims installed, with basemental drugs as well, I've some problems trying to have sex with some sims in particular, even with friendship/relation at %100

 

  • File 'T:\InGame\Gameplay\Scripts\Server\areaserver.py', line 209, in c_api_server_tick [ absolute_ticks : 278988743402, clock_service : server_clock, previous_ticks : 278988743368, zone : <Zone ID: 0x72f0d7ef03c6973>, persistence_service : persistence_service]
  • File 'T:\InGame\Gameplay\Scripts\Server\sims\masked\v165h\injector.py', line 26, in _wrapped_function [ args : (<Zone ID: 0x72f0d7ef03c6973>, 278988743402), new_function : <function _turbolib_zone_game_update at 0x00007FF494393DD0>, original_function : <function Zone.update at 0x00007FF497548950>]
  • File 'T:\InGame\Gameplay\Scripts\Server\sims\masked\v165h\zone_tick.py', line 81, in _turbolib_zone_game_update [ original : <function Zone.update at 0x00007FF497548950>, self : <Zone ID: 0x72f0d7ef03c6973>, args : (278988743402,)]
  • File 'T:\InGame\Gameplay\Scripts\Server\zone.py', line 493, in update [ self : <Zone ID: 0x72f0d7ef03c6973>, absolute_ticks : 278988743402, game_clock : game_clock, time_service : time_service, season_service : season_service, weather_service : weather_service, narrative_service : narrative_service, roommate_service : roommate_service]
  • File 'T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_service.py', line 560, in update [ self : broadcaster_service]
  • File 'T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_service.py', line 634, in _update [ self : broadcaster_service, current_broadcasters : '{<sims4.tuning.instances.broadcaster_Reaction_GrossSmell object at 0x00007FF46B9FC810>, <sims4.tuning.instances.Basemental:Police_Raid_Broadcaster_Doors object at 0x00007FF4749FE850>, <sims4.tuning.instances.broadcaster_Reaction_AnnoyingMess object at 0x00007FF4735BD0D0>, <sims4.tuning.instances.broadcaster_Fear_Pet_Computer object at 0x00007FF4735AC150>, <sims4.tuning.instances.Basemental:Police_Raid_Broadcaster object at 0x00007FF4752B7950>, <sims4.tuning.instances.broadcaster_SimPreference_Violin object at 0x00007FF471C75190>, <sims4.tuning.instances.Basemental:Police_Raid_Broadcaster_Doors object at 0x00007FF4749FE9D0>, <sims4.tuning.instances.Basemental:Ayahuasca_Shaman_TripSitting_Broadcaster object at 0x00007FF47B0D5A10>, <sims4.tuning.instances.Basemental:Police_Raid_Broadcaster_Doors object at 0x00007FF477B11250>, <sims4.tuning.instances.broadcaster_Reaction_AnnoyingMess object at 0x00007FF46A1BB250>, <sims4.tuning.instances.Basemental:Parents_Yell_At_Teen_Broadcaster object at 0x00007FF473727250>, <...', obj : , object_transform : Transform(Vector3(352.143585, 254.570618, 300.123688), Quaternion(0.000000, -0.707107, 0.000000, 0.707107)), is_affected : True, broadcaster : <sims4.tuning.instances.Basemental:Parents_Yell_At_Teen_Broadcaster object at 0x00007FF473727250>, constraint : Constraint(...)]
  • File 'T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster.py', line 516, in apply_broadcaster_effect [ self : <sims4.tuning.instances.Basemental:Parents_Yell_At_Teen_Broadcaster object at 0x00007FF473727250>, affected_object : , broadcaster_effect : BroadcasterEffectLoot(affected_object_cap=None, excluded_participants=ParticipantType.Actor|TargetSim, loot_list=(<class 'sims4.tuning.instances.Basemental:Parent_Yell_At_Teen_ActionLoot'>,), tests=CompoundTestList([]))]
  • File 'T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_effect.py', line 94, in apply_broadcaster_effect [ self : BroadcasterEffectLoot(affected_object_cap=None, excluded_participants=ParticipantType.Actor|TargetSim, loot_list=(<class 'sims4.tuning.instances.Basemental:Parent_Yell_At_Teen_ActionLoot'>,), tests=CompoundTestList([])), broadcaster : <sims4.tuning.instances.Basemental:Parents_Yell_At_Teen_Broadcaster object at 0x00007FF473727250>, affected_object : ]
  • File 'T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_effect.py', line 769, in _apply_broadcaster_effect [ self : BroadcasterEffectLoot(affected_object_cap=None, excluded_participants=ParticipantType.Actor|TargetSim, loot_list=(<class 'sims4.tuning.instances.Basemental:Parent_Yell_At_Teen_ActionLoot'>,), tests=CompoundTestList([])), broadcaster : <sims4.tuning.instances.Basemental:Parents_Yell_At_Teen_Broadcaster object at 0x00007FF473727250>, affected_object : , resolver : DoubleObjectResolver: actor_object: , target_object:, loot_action : <class 'sims4.tuning.instances.Basemental:Parent_Yell_At_Teen_ActionLoot'>]
  • File 'T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py', line 518, in apply_to_resolver [ cls : <class 'sims4.tuning.instances.Basemental:Parent_Yell_At_Teen_ActionLoot'>, resolver : DoubleObjectResolver: actor_object: , target_object:, inst_or_cls : <class 'sims4.tuning.instances.Basemental:Parent_Yell_At_Teen_ActionLoot'>, action : <BuffOp ParticipantType.Actor>]
  • File 'T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py', line 282, in apply_to_resolver [ self : <BuffOp ParticipantType.Actor>, resolver : DoubleObjectResolver: actor_object: , target_object:, recipient : ]
  • File 'T:\InGame\Gameplay\Scripts\Server\buffs\buff_ops.py', line 38, in _apply_to_subject_and_target [ self : <BuffOp ParticipantType.Actor>, subject : , resolver : DoubleObjectResolver: actor_object: , target_object:]
  • File 'T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py', line 467, in exported_func [ owner : , args : (<class 'sims4.tuning.instances.buff_Reaction_Break_Social_Chat'>, None), comp : BuffComponent(), component_name : component_definition(class_attr='Buffs', instance_attr='buffs_component'), func : <function BuffComponent.add_buff_from_op at 0x00007FF49644DE60>]
  • File 'T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py', line 274, in add_buff_from_op [ self : BuffComponent(), buff_type : <class 'sims4.tuning.instances.buff_Reaction_Break_Social_Chat'>, can_add : True, buff_commodity : <class 'sims4.tuning.instances.buff_Reaction_Break_Social_Chat'>, tracker : <statistics.commodity_tracker.CommodityTracker object at 0x00007FF4C7B11D40>]
  • File 'T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py', line 531, in set_max [ self : <statistics.commodity_tracker.CommodityTracker object at 0x00007FF4C7B11D40>, stat_type : <class 'sims4.tuning.instances.buff_Reaction_Break_Social_Chat'>]
  • File 'T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py', line 433, in get_statistic [ self : <statistics.commodity_tracker.CommodityTracker object at 0x00007FF4C7B11D40>, stat_type : <class 'sims4.tuning.instances.buff_Reaction_Break_Social_Chat'>, add : True]
  • File 'T:\InGame\Gameplay\Scripts\Server\statistics\commodity_tracker.py', line 37, in add_statistic [ self : <statistics.commodity_tracker.CommodityTracker object at 0x00007FF4C7B11D40>, stat_type : <class 'sims4.tuning.instances.buff_Reaction_Break_Social_Chat'>, create_instance : True, __class__ : <class 'statistics.commodity_tracker.CommodityTracker'>]
  • File 'T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py', line 357, in add_statistic [ self : <statistics.commodity_tracker.CommodityTracker object at 0x00007FF4C7B11D40>, stat_type : <class 'sims4.tuning.instances.buff_Reaction_Break_Social_Chat'>, owner : , create_instance : True, is_sim : True, owner_lod : SimInfoLODLevel.ACTIVE]
  • File 'T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py', line 1001, in __init__ [ self : RuntimeCommodity(buff_Reaction_Break_Social_Chat@10), tracker : <statistics.commodity_tracker.CommodityTracker object at 0x00007FF4C7B11D40>, __class__ : <class 'statistics.commodity.Commodity'>]
  • File 'T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py', line 1014, in init_appropriate_simulation [ self : RuntimeCommodity(buff_Reaction_Break_Social_Chat@10), tracker : <statistics.commodity_tracker.CommodityTracker object at 0x00007FF4C7B11D40>, activate_convergence_callback : True]
  • File 'T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py', line 1195, in on_initial_startup [ self : RuntimeCommodity(buff_Reaction_Break_Social_Chat@10), apply_state_enter_loot : True, activate_convergence_callback : True]
  • File 'T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py', line 1128, in _setup_commodity_states [ self : RuntimeCommodity(buff_Reaction_Break_Social_Chat@10), apply_state_enter_loot : True, current_value : 10, new_state_index : 1]
  • File 'T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py', line 1547, in _set_state [ self : RuntimeCommodity(buff_Reaction_Break_Social_Chat@10), current_value : 10, apply_state_enter_loot : True, apply_buff_loot : True, new_state : CommodityState: lower_value:0.1, buff:<class 'sims4.tuning.instances.buff_Reaction_Break_Social_Chat'>, new_state_index : 1]
  • File 'E:\Builds\MCCC_2021_1_1\mc_cas\mc_cas_inject.py', line 114, in inject_add_buff_from_state [ args : (<function Commodity._add_buff_from_state at 0x00007FF4A695D4D0>, RuntimeCommodity(buff_Reaction_Break_Social_Chat@10), CommodityState: lower_value:0.1, buff:<class 'sims4.tuning.instances.buff_Reaction_Break_Social_Chat'>), kwargs : {'apply_buff_loot': True}, حؿؽدػ : <function Commodity._add_buff_from_state at 0x00007FF4A695D4D0>]
  • File 'T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py', line 1486, in _add_buff_from_state [ self : RuntimeCommodity(buff_Reaction_Break_Social_Chat@10), commodity_state : CommodityState: lower_value:0.1, buff:<class 'sims4.tuning.instances.buff_Reaction_Break_Social_Chat'>, apply_buff_loot : True, owner : , buff_tuning : <buffs.tunable.BuffReference object at 0x00007FF4654FB3D0>]
  • File 'T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py', line 467, in exported_func [ owner : , args : (<class 'sims4.tuning.instances.buff_Reaction_Break_Social_Chat'>,), kwargs : {'buff_reason': None, 'commodity_guid': 3702369412226561855, 'change_rate': 0.0, 'transition_into_buff_id': 0, 'apply_buff_loot': True}, comp : BuffComponent(), component_name : component_definition(class_attr='Buffs', instance_attr='buffs_component'), func : <function BuffComponent.add_buff at 0x00007FF49644DEF0>]
  • File 'T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py', line 349, in add_buff [ self : BuffComponent(), buff_type : <class 'sims4.tuning.instances.buff_Reaction_Break_Social_Chat'>, update_mood : True, commodity_guid : 3702369412226561855, apply_buff_loot : True, remove_on_zone_unload : True, can_add : True, buff : <sims4.tuning.instances.buff_Reaction_Break_Social_Chat object at 0x00007FF47EDC3AD0>]
  • File 'T:\InGame\Gameplay\Scripts\Core\sims4\callback_utils.py', line 158, in __call__ [ self : [<function _apply_sim_period_delay_data at 0x00007FF492AFB200>, <function _on_sim_pregnancy_buff_added_and_removed at 0x00007FF49319D830>, <function _clear_teen_sims_pregnancy_reaction_data at 0x00007FF4931A7D40>, <bound method BuffCondition._on_buff_added of BuffCondition(buff=<class 'sims4.tuning.instances.buff_AutonomyMod_RetailBuy'>, participant=ParticipantTypeActorTargetSim.Actor, timing=Timing.HAS_BUFF)>, <bound method BuffCondition._on_buff_added of BuffCondition(buff=<class 'sims4.tuning.instances.buff_Reaction_Break_Social_Chat'>, participant=ParticipantTypeActorTargetSim.Actor, timing=Timing.ON_ADD)>, <bound method BuffCondition._on_buff_added of BuffCondition(buff=<class 'sims4.tuning.instances.buff_Object_Dartboard_WaitingForTurn'>, participant=ParticipantTypeActorTargetSim.Actor, timing=Timing.ON_ADD)>], args : (<class 'sims4.tuning.instances.buff_Reaction_Break_Social_Chat'>, 517647320971874670), fn : <bound method BuffCondition._on_buff_added of BuffCondition(buff=<class 'sims4.tuning.instances.buff_Reaction_Break_Social_Chat'>, participant=ParticipantTypeActorTargetSim.Actor, timing=Timing.ON_ADD)>]
  • File 'T:\InGame\Gameplay\Scripts\Server\statistics\statistic_conditions.py', line 1471, in _on_buff_added [ self : BuffCondition: ParticipantTypeActorTargetSim.Actor <class 'sims4.tuning.instances.buff_Reaction_Break_Social_Chat'> Timing.ON_ADD, buff_type : <class 'sims4.tuning.instances.buff_Reaction_Break_Social_Chat'>, sim_id : 517647320971874670]
  • File 'T:\InGame\Gameplay\Scripts\Server\statistics\statistic_conditions.py', line 63, in _satisfy [ self : BuffCondition: ParticipantTypeActorTargetSim.Actor <class 'sims4.tuning.instances.buff_Reaction_Break_Social_Chat'> Timing.ON_ADD]
  • File 'T:\InGame\Gameplay\Scripts\Server\interactions\utils\exit_condition_manager.py', line 88, in _on_condition_satisfied_callback [ self : BuffCondition: ParticipantTypeActorTargetSim.Actor <class 'sims4.tuning.instances.buff_Reaction_Break_Social_Chat'> Timing.ON_ADD, args : (None,), condition : BuffCondition: ParticipantTypeActorTargetSim.Actor <class 'sims4.tuning.instances.buff_Reaction_Break_Social_Chat'> Timing.ON_ADD]
  • File 'T:\InGame\Gameplay\Scripts\Server\interactions\utils\exit_condition_manager.py', line 131, in _condition_group_satisfied_callback [ self : ConditionalActionManager: 8 conditions attached, condition_group : BuffCondition: ParticipantTypeActorTargetSim.Actor <class 'sims4.tuning.instances.buff_Reaction_Break_Social_Chat'> Timing.ON_ADD]
  • File 'T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py', line 5924, in _conditional_action_satisfied_callback [ self : running sim_Chat:7882 on , condition_group : BuffCondition: ParticipantTypeActorTargetSim.Actor <class 'sims4.tuning.instances.buff_Reaction_Break_Social_Chat'> Timing.ON_ADD, conditional_action : ExitCondition([TunableBuffConditionWrapper.BuffCondition], interaction_action=ConditionalInteractionAction.EXIT_CANCEL, progress_bar_action=ProgressBarAction.NO_ACTION, restrictions=ConditionalActionRestriction.NO_RESTRICTIONS, tests=CompoundTestList([])), action : ConditionalInteractionAction.EXIT_CANCEL]
  • File 'T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py', line 5133, in cancel [ self : running sim_Chat:7882 on , finishing_type : FinishingType.CONDITIONAL_EXIT, cancel_reason_msg : Conditional Action: Exit Cancel]
  • File 'T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py', line 4900, in _cancel_eventually [ self : running sim_Chat:7882 on , args : (<FinishingType.CONDITIONAL_EXIT = 20>, 'Conditional Action: Exit Cancel'), kwargs : {'notify_UI': True, 'lifetime_state': <LifetimeState.CANCELED = 3>, 'log_id': 'Cancel_SI'}]
  • File 'T:\InGame\Gameplay\Scripts\Server\interactions\social\social_super_interaction.py', line 1604, in _cancel [ self : running sim_Chat:7882 on , finishing_type : FinishingType.CONDITIONAL_EXIT, propagate_cancelation_to_socials : True, args : ('Conditional Action: Exit Cancel',), kwargs : {'notify_UI': True, 'lifetime_state': <LifetimeState.CANCELED = 3>, 'log_id': 'Cancel_SI'}, __class__ : <class 'interactions.social.social_super_interaction.SocialSuperInteraction'>]
  • File 'T:\InGame\Gameplay\Scripts\Server\interactions\social\social_super_interaction.py', line 1660, in _detach_from_group [ self : running sim_Chat:7882 on ]
  • File 'T:\InGame\Gameplay\Scripts\Server\socials\group.py', line 867, in detach [ self : SocialGroup[chat(554802030535837684)] with anchor (None), and leader (None), interaction : running sim_Chat:7882 on , finishing_type : FinishingType.CONDITIONAL_EXIT]
  • File 'T:\InGame\Gameplay\Scripts\Server\socials\group.py', line 1091, in _remove [ self : SocialGroup[chat(554802030535837684)] with anchor (None), and leader (None), sim : , finishing_type : FinishingType.CONDITIONAL_EXIT, kwargs : {'interaction': <SI sim_Chat id:7882 sim:>}, target_sim : , adjustment_interaction : running social_adjustment:8121 on None, contained_sim : , si : running SocialPickerSI:8116 on (guaranteed), group_sim : , sims_in_group : 1]
  • File 'T:\InGame\Gameplay\Scripts\Server\socials\group.py', line 1105, in shutdown [ self : SocialGroup[chat(554802030535837684)] with anchor (None), and leader (None), finishing_type : FinishingType.CONDITIONAL_EXIT, sims : [<sim '' 0x72f0d7eea3d113c>], sim : ]
  • File 'T:\InGame\Gameplay\Scripts\Server\socials\group.py', line 1013, in remove [ self : SocialGroup[chat(554802030535837684)] with anchor (None), and leader (None), sim : , finishing_type : FinishingType.CONDITIONAL_EXIT, interaction : running sim_Chat:5333 on ]
  • File 'T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py', line 5133, in cancel [ self : running sim_Chat:5333 on , finishing_type : FinishingType.CONDITIONAL_EXIT, cancel_reason_msg : Remove Sim from the social group.]
  • File 'T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py', line 4900, in _cancel_eventually [ self : running sim_Chat:5333 on , args : (<FinishingType.CONDITIONAL_EXIT = 20>, 'Remove Sim from the social group.'), kwargs : {'notify_UI': True, 'lifetime_state': <LifetimeState.CANCELED = 3>, 'log_id': 'Cancel_SI'}]
  • File 'T:\InGame\Gameplay\Scripts\Server\interactions\social\social_super_interaction.py', line 1603, in _cancel [ self : running sim_Chat:5333 on , finishing_type : FinishingType.CONDITIONAL_EXIT, propagate_cancelation_to_socials : True, args : ('Remove Sim from the social group.',), kwargs : {'notify_UI': True, 'lifetime_state': <LifetimeState.CANCELED = 3>, 'log_id': 'Cancel_SI'}, __class__ : <class 'interactions.social.social_super_interaction.SocialSuperInteraction'>]
  • File 'T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py', line 5065, in _cancel [ self : running sim_Chat:5333 on , finishing_type : FinishingType.CONDITIONAL_EXIT, cancel_reason_msg : Remove Sim from the social group., notify_UI : True, lifetime_state : LifetimeState.CANCELED, log_id : Cancel_SI]
  • File 'T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py', line 5239, in _update_autonomy_timer_on_cancel [ self : running sim_Chat:5333 on , finishing_type : FinishingType.CONDITIONAL_EXIT]
  • File 'T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py', line 7209, in _update_autonomy_timer [ self : running sim_Chat:5333 on , force_user_directed : True, target : ]
  • File 'T:\InGame\Gameplay\Scripts\Server\sims\masked\v165h\injector.py', line 26, in _wrapped_function [ args : (<sims4.log.Logger object at 0x00007FF49A319A50>, "Autonomy component doesn't exist for target {} in interaction {}", <sim '' 0x0>, <SI sim_Chat id:5333 sim:>), new_function : <function _on_exception_occurrence_record_clean_file at 0x00007FF4928EF3B0>, original_function : <function Logger.exception at 0x00007FF495713440>]
  • File 'T:\InGame\Gameplay\Scripts\Server\sims\masked\v165h\clean_exception.py', line 29, in _on_exception_occurrence_record_clean_file [ original : <function Logger.exception at 0x00007FF495713440>, self : <sims4.log.Logger object at 0x00007FF49A319A50>, args : ("Autonomy component doesn't exist for target {} in interaction {}", <sim '' 0x0>, <SI sim_Chat id:5333 sim:>)]
  • File 'T:\InGame\Gameplay\Scripts\Server\sims\masked\v165h\injector.py', line 26, in _wrapped_function [ args : (<sims4.log.Logger object at 0x00007FF49A319A50>, "Autonomy component doesn't exist for target {} in interaction {}", <sim '' 0x0>, <SI sim_Chat id:5333 sim:>), new_function : <function _on_exception_occurrence at 0x00007FF49BD8C200>, original_function : <function Logger.exception at 0x00007FF4C928B560>]
  • File 'T:\InGame\Gameplay\Scripts\Server\sims\masked\v165h\exceptions_feedback.py', line 18, in _on_exception_occurrence [ original : <function Logger.exception at 0x00007FF4C928B560>, self : <sims4.log.Logger object at 0x00007FF49A319A50>, args : ("Autonomy component doesn't exist for target {} in interaction {}", <sim '' 0x0>, <SI sim_Chat id:5333 sim:>)]

 

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30 minutes ago, dvdmcwilliams said:

having wicked whims installed, with basemental drugs as well, I've some problems trying to have sex with some sims in particular, even with friendship/relation at %100

 

Best to upload your MC***.html file if you have errors.

 

Use the paperclip below or choose files to upload the file here.

Please don't copy/paste raw text here. 

 

Issues with Wicked and other sims refusals are often related to WW Gender Settings or other sims conditions.

 

Try this to get things going...

WW Settings/Sex Settings/Autonomy Settings/Autonomy Intensity: Extreme

Link to comment
8 hours ago, Scorpio said:

Best to upload your MC***.html file if you have errors.

 

Use the paperclip below or choose files to upload the file here.

Please don't copy/paste raw text here. 

 

Thanks for your reply, here's the html file just in case you can give me a hand, thanks in advance.

Anyway ill try what you've say about WW settings.
Btw, duplicated cc been removed already.

mc_lastexception.html

Edited by dvdmcwilliams
Link to comment
25 minutes ago, dvdmcwilliams said:

 

Thanks for your reply, here's the html file just in case you can give me a hand, thanks in advance.

Anyway ill try what you've say about WW settings.
Btw, duplicated cc been removed already.

mc_lastexception.html 819.84 kB · 1 download

Check these mods for updates:

LittleMsSam_FosterFamily.ts4scriptJun 20 2021

LittleMsSam_LiveInServices.ts4scriptJun 20 2021

LittleMsSam_Roommates.ts4scriptOct 18 2020

LittleMsSam_SimDaDatingApp.ts4scriptJan 16 2021

 

AEP_Pornography.ts4scriptFeb 08 2021

 

 

Link to comment
15 hours ago, Scorpio said:

Check these mods for updates:

LittleMsSam_FosterFamily.ts4scriptJun 20 2021

LittleMsSam_LiveInServices.ts4scriptJun 20 2021

LittleMsSam_Roommates.ts4scriptOct 18 2020

LittleMsSam_SimDaDatingApp.ts4scriptJan 16 2021

 

AEP_Pornography.ts4scriptFeb 08 2021

 

 

Thank you so much, ill check those.

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