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When I make a Wrye Bash patch for my level lists what else should be checked on that long list of options?


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This works for me:

image.png.d4923c98d38b3d07f3eb2d290dcd9aec.png

 

Now for the BAD news, you have to ensure your mods have Bashtags in their header

xEdit script GenerateTagsForWryeBash at https://github.com/fireundubh/xedit-scripts/tree/master/all

download and install in \Edit Scripts\ folder of xEdit (SSEEdit https://www.nexusmods.com/skyrimspecialedition/mods/164)

Run SSEEdit on entire load order and right-click on left-hand side,

"Apply Script . . ." from context menu,

Select "GenerateTagsForWryeBash.pas" from list and "OK"

 

Only works on one plugin at a time, and you have to select plugin from a list.

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1 hour ago, judge007 said:

This works for me:

image.png.d4923c98d38b3d07f3eb2d290dcd9aec.png

 

Now for the BAD news, you have to ensure your mods have Bashtags in their header

xEdit script GenerateTagsForWryeBash at https://github.com/fireundubh/xedit-scripts/tree/master/all

download and install in \Edit Scripts\ folder of xEdit (SSEEdit https://www.nexusmods.com/skyrimspecialedition/mods/164)

Run SSEEdit on entire load order and right-click on left-hand side,

"Apply Script . . ." from context menu,

Select "GenerateTagsForWryeBash.pas" from list and "OK"

 

Only works on one plugin at a time, and you have to select plugin from a list.

 

It seems my question was much more complicated than I realized lol, thank you for the info. Modding is definitely a journey.

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