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Is RPG possible in Sims 3 ?


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Is it possible to go dungeon crawling in this game as an adventurer who gets regular bounty from the local adventure's guild to neutralize monsters in nearby forests, caves and around roadside etc, to make the entire area more peaceful and safer for locals, merchants and travelers.

 

Since the game is 100% open world so there has to be such mods!

 

How about it ?

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Sims have their physiological needs like hunger etc. and also skill points so I guess there is some character development here.

The World Adventures Expansion Pack has France, Egypt and China, three worlds full of dungeons and missions. There also are custom worlds with dungeons and probably some downloadable ones. I made one myself once. 

The only monsters honestly are mummies but I guess the clothing could be changed to some monster like CC. There are curses also.

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22 hours ago, skysimyy said:

neutralize monsters in nearby forests, caves and around roadside etc

It's not World of Warcraft. But as mentioned, there are adventures in the World Adventures EP such as treasure hunting mostly, hidden rooms etc. To "kill" things, yes there are a few mods... depending on what kind of killing you want to do. Nraas has Dexter the bear, which looks like the child's teddy bear, but adds ability to kill other sims with a knife or hammer and possibly other ways. Forget details, but MTS has guns that shoot and kill. Also demonic powers mod on MTS, you can kill with telepathy.

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2 hours ago, j3na said:

Sims have their physiological needs like hunger etc. and also skill points so I guess there is some character development here.

The World Adventures Expansion Pack has France, Egypt and China, three worlds full of dungeons and missions. There also are custom worlds with dungeons and probably some downloadable ones. I made one myself once. 

The only monsters honestly are mummies but I guess the clothing could be changed to some monster like CC. There are curses also.

Wonderful!

 

Can the monsters in this game follow my sim outside their hideout ? Like that Egyptian mummy running after me outside Pyramids and tries to curse every sim present on the base camp ?

 

Also this game has a feature of spawning Zombies at full moon so there i think is a great role-play opportunity as an adventurer. Please recommend best Zombie mods :classic_smile:

Edited by skysimyy
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Monsters are bound to their location. I think a Mummy will follow you for about 20 tiles then give up.

 

Also there's some bugs typical of this game: When you enter a Pyramid but are a celebrity, Paparazzi sims will be unable to enter the pyramid, but keep trying, which causes lag (and Nraas Overwatch spam). Same for that "surprise sex squad" (optional rapist service) if you have KinkyWorld installed.

 

Kinkyworld is also the only mod I know which affects zombies: in addition to biting your sim, they may rape your sim. Not fun to look at and gives bad debuffs.

 

So, mods I've mentioned:

- kinkyworld (though if you are mostly looking for adventure, not porn, I'd avoid it due to some problems, expecially with travelling to the tomb sites.)

- Nraas mods: While they promise to do fantastic things, and some do, I found some of them can cause problems. 

Nraas mods I use:

DebugEnabler

Decensor (removes pixellation)

MasterController

MasterControllerCheats

MasterControllerIntegration (these together let you e.g. edit any sim, reset them, fill their motives etc)

Overwatch (to detect stuck sims)

 

Nraas mods I'd suggest you avoid:

storyprogression (I get "out of memory" errors when using it.)

traveler (more crashes than vacations)

 

 

I've played a couple of adventurers, here's my observations:

 

Travel:

- Expect bugs and save a lot. Especially save before travelling, save before returning to your home world, save after you managed to return to the homeworld without a crash.

- If I remember right it is a good idea to "remove Cache files" before travelling to another vacation world: Exit the game and delete the five files ending with "Cache.package" from C:\Users\User\Documents\Electronic Arts\The Sims 3

- If you want to focus on adventuring, I think your sim should live in a small town. I did not keep statistics but I think my Bridgeport sim crashed a lot  when returning home, my Moonlight Falls adventurer had less of a problem.  

- if you use Kinkymod, disable or uninstall it before travelling to China Egypt or France, and keep it disabled while there. Else you'll get a number of problems including no longer being able to click anything, and crashes on trying to travel back. 

 

Tombs:

- Some of these can be quite long. Bring a Tent and/or sleeping bag. If you have supernatural stock up on potions. Bring food (apples are cheaper than the dried rations). Or you could play a witch or genie to avoid having to buy food and "shower in a can".

- Quests: You'll get two kinds of adventure quests in France/Egypt/China: Complete a tomb (some of these are quite big), and "Talk to three people but you must be friends first" quest chains. So bring Friendship potions to avoid having to interact dozens of times, and potions for energy and mood. My Witch adventurer was easiest, charms can cure hunger hygiene and toilet needs. The genie was annoying because he'd summon a plate of food, then insist on eating it at nearest table (three levels up on the other side of the dungeon).

- I guess first do the starting tombs in China and Egypt, level up athletics. You'll probably want keep doing mostly China to get Pangu's Axe next, because that axe (quest reward) is the only way to destroy large round stones that block access to some treasures.

- Mummies can kill your sim if you lost a fight; unless you cure the curse https://sims.fandom.com/wiki/Game_guide:Curing_the_Mummy's_curse so I think your adventures will want to try snake charming

- Being a photographer and photographing stuff abroad and in dungeons gives so much cash it feels like cheating (especially with the photographer trait).

 

The introductory tombs are a piece of cake: Walk in, press a button, open a chest, find a key, use it on the door next to the chest, move a statue two tiles, open a chest, done.

Later you'll want to keep checking the relics store for more keys, and some of the dungeons are really quite long, full of traps and levers that open a door somewhere else in the same huge dungeon.

The problem was mainly the size of the dungeon, one includes a labyrinth that has you running around for hours, others make the most of a 64x64 layout with like five or six levels. So the puzzle is to find the lever that opens a door to a pool, you swim through that to somewhere else, disable traps, pull a lever, swim back, find a hole in the wall to stick your hand into and either trigger or find something ... and if you trigger a trap, you'll need to wait a bit before continuing unless your sim has the Brave trait.

That's most of the excitement there is, mummies are quite rare. My sim with Athletics 8 or 9 lost against a mummy, I guess I should have picked up the Martial Arts skill in China first. The one Mummy I found: Enter the big pyramid where there's a room with puzzles behind the corridor with the dungeon entrance. Dig around back there to unlock a secret passage, at the end of which and you should find like eight chests and a sarcophagus. Opening four chests made the mummy appear. 

 

 

If you'd like a preview of what the tombs in Sims 3 are like, check the illustrated walkthroughs here: https://walkthruwa.blogspot.com/2009/12/temple-of-burning-sands.html

 

 

With Alchemy you could roleplay some of the situations you mentioned, like a sim being chased by a Mummy ... only you'd have to play with several sims in your household, and e.g. have one of them take a Mummification potion.
(Genies cannot ensorcel sims abroad, and asking sims to join your family while abroad can corrupt your savegame.)
You could roleplay or stage situations by playing a family of, say, three sims. Sim One takes a Mummification potion, Sim Two poses with Sim One, Sim Three takes a photo and/or memorizes the scene for Painting. (I've quite enjoyed collecting ingame photographs of my sims' exploits, though playing more than one sim can be tiring,.)

Edited by Yotix
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20 hours ago, Yotix said:

Nraas mods I'd suggest you avoid:

storyprogression (I get "out of memory" errors when using it.)

traveler (more crashes than vacations)

As you seem to have complete opposite game? I have never had any money problem with SP installed, and have had it since the second day I played TS3. 

 

To explain... day "one" lasted possibly a week or a month about 10 years ago or more when I first got TS3, knew nothing about it and played vanilla... then started looking for, finding and adding mods, including many from MTS and Nraas.

 

Traveler, especially, as THAT mod is THE fix for a broken EA system that most found does not work at all. Before I installed Traveler, my sims went on a WA vacation and could not return home. (Game was basically vanilla) I did a search of the issue and found many pages about adding Traveler, did, and problem solved.

 

If you find crashes and think SP or Traveler is the cause, you may have a third party conflict? Although, I can't imagine what???

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On 7/1/2021 at 11:06 PM, skysimyy said:

How about it ?

 

This is what EA was thinking when they created 'The Sims Medieval'.

 

Seriously - watch some videos on YouTube, and decided if that is what you'd call RPG.

 

The Sims is technically a 'Simulator' - not a RPG. The funny thing is it's a better RPG than half the games out there that claim to be because they added crafting, levels, and skill trees to existing games. I create themed worlds using CC I find and collect, then I role-play the active family interacting with the chosen town/world and Sims whom live there.

 

If you want actual quests, and progression which is monitored, then take a look at the Sims Medieval. 

 

 

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  • 1 month later...
On 7/4/2021 at 4:23 PM, landess said:

 

This is what EA was thinking when they created 'The Sims Medieval'.

This was one of the biggest missed opportunities I had ever seen. There was SOOO much potential here and they just screwed almost every element of it up. I hope that someone else tries this again because the premise is fantastic.

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