Wilsonng Posted January 26, 2024 Posted January 26, 2024 On 1/23/2024 at 9:45 AM, oneswolfs said: what do the spells "make drain slave"Â and "hypnosis" do ? make drain slave, dont know hypnosis, use this spell on NPC, the character tick on the NPC(Feed), the sex animation will start
Wilsonng Posted January 26, 2024 Posted January 26, 2024 On 6/15/2021 at 8:42 AM, 777sage said: Also, something I just thought of. on top of the stamina and magicka drain I am considering allowing the Female PC , that is a succubus, to also drain a dominant attribute from the victim in the form of XP. Updated the reserved comment to show pre-update status.  "Draining dominant skills from victim" has been added as a possible upgrade.  how to avoid NPC''s death during sex animation? they always die before all animation ends. I have turned drain speed to the lowerest speed? extend death drain setting?Â
-alpha- Posted January 27, 2024 Posted January 27, 2024 On 1/26/2024 at 8:17 PM, Wilsonng said: Â I want to ask a question, why do NPC dies during sex animation? How to avoid death during sex animation? thx Reduce your drain level to 0 or 1
777sage Posted February 25, 2024 Author Posted February 25, 2024 On 2/18/2024 at 11:16 PM, RatchetW said: This works for AE too, right? It can, some have reported it does.
777sage Posted February 25, 2024 Author Posted February 25, 2024 (edited) On 1/26/2024 at 1:18 PM, Wilsonng said: I want to ask a question, why do NPC dies during sex animation? How to avoid death during sex animation? thx You might have the option "Victim dies when manually drained"Â enabled. Turn it off, and death events should be restricted to post animation events. Edited February 25, 2024 by 777sage
777sage Posted February 25, 2024 Author Posted February 25, 2024 (edited) On 1/26/2024 at 1:26 PM, Wilsonng said:  how to avoid NPC''s death during sex animation? they always die before all animation ends. I have turned drain speed to the lowerest speed? extend death drain setting?  Not sure, it sounds like something is not working right. As long as "Victim dies when manually drained" is NOT turned on, death should not occur until the scene ends. Unless perhaps you have it on, and your drainer rank/level is high enough that your intent defaults to killing the victim. Can you share a screenshot of your settings?  Drain speed is just the percentage of stats taken per drain, I'd recommend somewhere between 10 to 15%. I wasn't always a fan of the percentage of way of doing things. So I am planning on a new drainer level where your drain speed can be determined by one or more tangible factors instead of a setting. Edited February 25, 2024 by 777sage
777sage Posted February 25, 2024 Author Posted February 25, 2024 On 1/22/2024 at 8:45 PM, oneswolfs said: what do the spells "make drain slave"Â and "hypnosis" do ? Drain slaves are a feature carried over from the original mod. Honestly, I wasn't ever interested in it because I personally never needed a drain slave. I never touched it as a result and I am not sure what to do with it. Hypnosis allows you to make an NPC... susceptible to your whims for a short amount of time. Allowing you to mostly do what you want. I don't rely on this, but vampire players might find it useful?
777sage Posted February 25, 2024 Author Posted February 25, 2024 (edited)  Progress log: Dealing with 3 other projects and beta testing another mod is a great way to stress oneself out... Onto the news.  Fixes: Fixed an issue where disabling/enabling essence drain did NOT remove/ re-apply all buffs for actors in the list. Player will still get to keep milk drinker buff since it is a standalone timed buff and is not in the milk drinker list. I found this one while testing the DD settings power, the quick menu feature in the QOL section below. Fixed and issue where it was possible to have a permanent buff by simply deactivating e-drain. Essence drain notifications should now be mutable using the suppress notification options. In progress: Sexlap p+ - Numerous functions used by the original sexlab have been deprecated. This is still a work in progress, and even then I want to make things work smoothly, there is a lot to look into and retest. I am hoping that I only need to change how SLDD interacts with the SL P+ API, but then there is SLSO which breaks with SL P+, so there are things to account for in addition to compatibility with other mods. Scent of Sex being another one to investigate as well, so there is a lot to. Ultimately, SL P+ may be a large enough endeavor that it may be delayed a bit. But so far... I'm going for it. Drainer Level 5 - Still being mapped out, including the new feeder class. But I'll be working on this is an AGILE format due to interdependencies AND potential interactions with some MME and e-drain functions.  QOL update Problem statement: Always having to open the MCM and navigate the menus to make a quick change sucks, especially when testing and have plenty of mods in the MCM. Solution: [Requires UIExtensions] -- New power has been added where a quick menu appears, allowing the user to quickly access and make changes to many settings featured in the MCM. Though others will require you enter the MCM for fine tuning options. This has been a work in progress, but functions well . See the attached video below for a demonstration. Some options will not allow you to interact with them unless you have the pre-requisite mod installed, e-drain menu won't appear until essence drain is enabled in mod utility. Spoiler SLDD Quick Menu demo.mp4    Edited February 25, 2024 by 777sage 5
Valhaz Posted March 4, 2024 Posted March 4, 2024 Can you add the function that can adjust the amount of the orgasm drain? Â Currently, no matter the adjustment of drain power, still the insta kill happens (or HP remains 1).
tosher Posted March 14, 2024 Posted March 14, 2024 Somehow my game suddenly started crashing when I select give drain spells. I tried disabling the mod in the mcm and re-enabled but it didn't work. Clean save also didn't work... I'll appreciate any help. Thank you.
777sage Posted March 24, 2024 Author Posted March 24, 2024 On 3/14/2024 at 4:10 PM, tosher said: Somehow my game suddenly started crashing when I select give drain spells. I tried disabling the mod in the mcm and re-enabled but it didn't work. Clean save also didn't work... I'll appreciate any help. Thank you. Â Now that sounds weird. the only thing that should happen when giving the drain spells is it should add the NPC to the drainer faction based on the spell rank, and ask if you want them to be an E-drainer if the appropriate setting is enabled. Can you enable your logs in your Skyrim.INI, reproduce the crash, and then send the logs over? I don't think there should be a dependency on anything.
777sage Posted March 24, 2024 Author Posted March 24, 2024 (edited) On 3/4/2024 at 7:19 AM, Valhaz said: Can you add the function that can adjust the amount of the orgasm drain? Â Currently, no matter the adjustment of drain power, still the insta kill happens (or HP remains 1). Its tricky, drain speed is simply the percentage of victim's stats absorbed each time a drain event happens. Other factors can effect what happens. Â For example, being a drainer higher than level 2 (playful) will make you begin the scene with the intent to kill. Even if you don't kill you may take almost everything by design (if they aren't at least an ally, or leave the victim with whatever is left. It depends on how the scene ends and the drainer's relationship with the victim. Of course, your intent (via hotkey) matters too. Be sure to set it if you haven't. Honestly, in the coming update, I'll probably just default all killing intent to false regardless of drainer rank. It isn't directly obvious to users which drainer level has default killing intent. Â Your attempts to spare the victim may be ignored if you have the "auto drain death on orgasm" feature enabled as well. If you have Manual drain death enabled, it allows you and NPC drainers to kill someone mid scene if the drainer is capable/willing. Edited March 24, 2024 by 777sage
a117 Posted April 13, 2024 Posted April 13, 2024 [04/13/2024 - 10:35:27AM] SLDD_Storage: GetPowerGained called [04/13/2024 - 10:35:27AM] SLDD_Storage: GetPowerGained called [04/13/2024 - 10:35:27AM] SLDD_Storage: GetPowerGained called [04/13/2024 - 10:35:27AM] SLDD_Storage: GetPowerGained called [04/13/2024 - 10:35:27AM] SLDD_Storage: GetPowerGained called [04/13/2024 - 10:35:27AM] SLDD_Storage: GetPowerGained called [04/13/2024 - 10:35:27AM] SLDD_Storage: GetPowerGained called [04/13/2024 - 10:35:27AM] SLDD_Storage: GetPowerGained called [04/13/2024 - 10:35:27AM] SLDD_Storage: GetPowerGained called :(
777sage Posted May 4, 2024 Author Posted May 4, 2024 On 4/13/2024 at 2:32 AM, a117 said: [04/13/2024 - 10:35:27AM] SLDD_Storage: GetPowerGained called [04/13/2024 - 10:35:27AM] SLDD_Storage: GetPowerGained called [04/13/2024 - 10:35:27AM] SLDD_Storage: GetPowerGained called [04/13/2024 - 10:35:27AM] SLDD_Storage: GetPowerGained called [04/13/2024 - 10:35:27AM] SLDD_Storage: GetPowerGained called [04/13/2024 - 10:35:27AM] SLDD_Storage: GetPowerGained called [04/13/2024 - 10:35:27AM] SLDD_Storage: GetPowerGained called [04/13/2024 - 10:35:27AM] SLDD_Storage: GetPowerGained called [04/13/2024 - 10:35:27AM] SLDD_Storage: GetPowerGained called :( Â Ok, that is very weird. They shouldn't be getting called at the exact same time. What was going on when this occurred?
777sage Posted May 4, 2024 Author Posted May 4, 2024 (edited) Update incoming. Sorry for the awful delay, has been difficult to stay motivated for this as for the other 2 projects.  Long and short...  Update log for: 0.9.7a Fixes: Fixed an issue where disabling/enabling essence drain did NOT remove/ re-apply all buffs for actors in the list. Player will still get to keep milk drinker buff since it is a standalone timed buff and is not in the milk drinker list as NPCs are. I found this one while testing the DD settings power, the quick menu feature in the QOL section below. Fixed and issue where it was possible to have a permanent buff by simply deactivating e-drain. Essence drain notifications should now be mutable using the suppress notification options. Added an additional check in the function that handles retrieving power gained in the event a drainer's essence level was less than 0, which could potentially result in an infinite loop. Having multiple vampire mods should no longer pester you with an alert message each time, now it is just a trace (i may have fixed this much earlier but it popped up in memory again.) QOL update SLDD quick settings power [Requires UIExtensions], most functions of the MCM are available, except body drain, can be modified using this power spell. Some functions are converted to Event calls due to potential repeat calls during use. New functions added, such as the ability set an existing drainer's power level. SLDD has a unique function: Make a milk maid drainer seal or restore their active/stored lactacid. Works on both player and NPCs as long as they are a drainer and milk maid. You can set lactacid gained per drain You can set the FEC affect option using this menu Debug options are also present just as they are in the MCM. Some menu options won't be usable if pre-requisites arent met. For example In order to make use of the lactacid management function on an NPC, they need to be in your crosshair and must be a drainer and maid. Essence drain function on the main menu won't be usable until you enable it in Utility Menu > Essence drain toggle You can only access mod menus for mods that are actually installed. A number of options were purposefully omitted, To obtain the SLDD Quick Settings, use the Utility spells toggle in the MCM. If you already used it to get the current power, just toggle it to remove all spells and toggle it again. I'd recommend favoriting it for ease of access. If you have SLSO installed, you could use the power during sex as well. It may not be an exclusive requirement though as any mod could enable player actions during sexlab scenes.  I hope this update resolves some key issues. Sexlab P+ support is being worked out, but as mentioned, this is something that I'd have to rewrite quite a bit of code for. At this point I'll be in the SL discord for a bit. Edited May 4, 2024 by 777sage typo correction 3
Someone92 Posted May 4, 2024 Posted May 4, 2024 Regarding SexLab p+, from the changelog from 2.8.0.0  - Added Enjoyment Calculations  - SLSO dependent mods should now work with SLP+, without patch  - Credits for this to BabyImpala and Mr.X 1
777sage Posted May 4, 2024 Author Posted May 4, 2024 7 minutes ago, Someone92 said: Regarding SexLab p+, from the changelog from 2.8.0.0  - Added Enjoyment Calculations  - SLSO dependent mods should now work with SLP+, without patch  - Credits for this to BabyImpala and Mr.X  Oh snap, thanks for this. This will really simplify things. I need to download the latest version of that!
EmeraldSpider135 Posted May 5, 2024 Posted May 5, 2024 Could there perhaps be a compat for OStim SA in the future?
JinxUchiha Posted May 15, 2024 Posted May 15, 2024 Would it be possible to make drain to death count towards player kills?
Bunniie Posted May 29, 2024 Posted May 29, 2024 Im trying to get this mod to work well with Children of lilith, I have PSQ installed and have the drain effect off and keep the CoL drain effect toggled off (I was deadly draining features but only using Children of Lilith for the transformation as their system is really easy to set up and PSQ/DD is difficult). Everything seems to be working but my character is dying after being forced by SL defeat. Any idea what would be causing this?
sportsfan Posted May 30, 2024 Posted May 30, 2024 Spent time going through the thread and patch notes but still somewhat confused with the NPC drainer functions. On a base level it looks like the NPC can drains HP from their sexual partner with a chance to kill depending on their drainer level. If the PC survives this does it leave a debuff or just the missing HP that needs to be healed? Â Same question for energy drain when used on the PC? Â With NPC on PC essence drain does it permanently lower the PC's stats or just debuff the PC for a set time? Â Are NPC drainers able to drain skills or is that only a player drainer ability? Â Sorry for all the questions, just debating if I want to go through with re-downloading and setting up Skyrim for the 11 billionth time... Looking to see if I could set up a run so the PC is a stat & combat slave to a Succubus (either through SubLola or Devious Follower) and how that interaction would work if using SLDDSE. Â
alain31 Posted June 2, 2024 Posted June 2, 2024 Hi, Â I have a problem with the drain to death option. I checked desiccated in the fec mcm but it almost never works. Most of the time the npc dies without any effect; sometimes it becomes invisible and one time out of twenty it works (it turns into a draugr). I'm on se 1.5.97, I'm using fec version 5.1. I'm using the latest version of your mod. What could be wrong that it doesn't work every time? In your description, you say that you have to change this option in fec "Be sure to have Drain until Skeleton on and set your intended effect" for drain but there is not this option in the mcm of fec; there are just desiccated corpses or age rapidly.
HalcyonAndOn Posted June 27, 2024 Posted June 27, 2024 Has anyone else had issues with draining multiple times on a humanoid and they stay nude after the SL scene (non-lethal draining)? If I set it up so I can only manually drain, and use it 4-5 times they'll re-dress with no issue. If I go more than that or setup auto-drain on climax stage, they stay nude until they reset (i.e. cell reset, I think; example is a guard left nude in Markarth, leave the city for a few days and come back, they are clothed again) and then their clothes/armor will re-equip. Did some searching in the thread but didn't find anything yet.
Cicro72 Posted June 29, 2024 Posted June 29, 2024 On 6/27/2024 at 8:57 AM, HalcyonAndOn said: Has anyone else had issues with draining multiple times on a humanoid and they stay nude after the SL scene (non-lethal draining)? If I set it up so I can only manually drain, and use it 4-5 times they'll re-dress with no issue. If I go more than that or setup auto-drain on climax stage, they stay nude until they reset (i.e. cell reset, I think; example is a guard left nude in Markarth, leave the city for a few days and come back, they are clothed again) and then their clothes/armor will re-equip. Did some searching in the thread but didn't find anything yet. I also see this behavior after some scenes. I haven't investigated if this mod is the culprit.
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