JaybeeAnimations Posted May 31, 2021 Posted May 31, 2021 I was wondering if anyone with a bit more blender experience than me could add bones to this horse dildo object so that it can bend in animations? I've tried a lot of things but I just can't make it work lol. I could NOT get the weight paint tool to work. This is what it looks like when I try.
Oops19 Posted June 2, 2021 Posted June 2, 2021 You have the mesh and the bones. Where is the problem to assign the weights automatically? This should be good enough. It seems that the mesh creator has a TOU which violates the EA TOS. While releasing a rigged object is legal the original author may claim that the mesh was stolen.
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