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CTD when selecting Sculpt tab in Racemenu - Solved.


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Posted

Hi all. First time modding with a little bit of guidance from Aylis' list. I've made as far as loading Live Another Life, configuring plugins, and running Racemenu. Issue comes in with selecting Sculpt and that leads to a direct CTD. Load order, plugins and Papyrus log included.

 

Last entry in the log:

[05/28/2021 - 03:04:05AM] Error: Method QueueNiNodeUpdate not found on Actor. Aborting call and returning None
stack:
    [RaceMenu (FE00D800)].RaceMenu.UpdateTints() - "racemenu.psc" Line 221
    [RaceMenu (FE00D800)].RaceMenu.OnMenuInitialized() - "racemenu.psc" Line 280

 

It could be High Poly Head and something else, and load order possibly. Maybe. Any help is appreciated, thanks all.

 

Edit: It turns out the ENB file I was using was causing the issue. Updating to the latest for SSE and replacing the Dyndolod and texgen textures will fix it.

Posted

For future reference, the last line of a Papyrus log has nothing to do with what is causing a CTD. The Papyrus log is buffered so it is not up to the point where the crash happens.

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