Bender321 Posted April 21, 2021 Posted April 21, 2021 Hello, I am kinda struggling with creating textures for my custom shield mesh, I just need only basic colors (maybe a metalic look) but nothing too fancy. Sadly I don't know how to create them propelly into .dds files as well as connect them with .obj mesh object. I created that mesh in blender, have .nif plugin but for some reason it yelling at me error that something is out of range in list (python stuff) so I exporting it as .obj Could you help me how to do it propelly? I really want my shield in game
Ruffled Pigeon Posted April 21, 2021 Posted April 21, 2021 Look into UV mapping first, then look into making non PBR textures in Blender or GIMP/Photoshop.
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