weirdguyngl Posted April 16, 2021 Posted April 16, 2021 Yo, newby here! I was just wondering if there was a way to make custom iris textures or is that not quite possible? Any response is much appreciated. ?
Newboi360 Posted April 16, 2021 Posted April 16, 2021 Yes. By editing eyeiris.png like i did this. But you maybe must get this file first . So take sb eye pack (author not me, etc) . Btw there one thing you should know, orientation of iris not 90 degree but something like 82, or so. WAX+SB EYES FOR VX - Hook5.rar
weirdguyngl Posted April 16, 2021 Author Posted April 16, 2021 Awesome! Thank you very much for the information ?. But one more thing - what would be the best file directory to put my textures in so that they act as additional iris textures and don't replace original ones?
Newboi360 Posted April 16, 2021 Posted April 16, 2021 Any folder name you want. For example "myiris01" will be fine. As long they belong to Mod\ActiveMod\ subfolders of game. So it should be "Mod\ActiveMod\myiris01"
Clara Cox Posted October 2, 2022 Posted October 2, 2022 I have a problem, as in the picture. How do I make the eyeballs white? When I put on the eyeiris, the eyeball darkens. Thanks.
_K17_ Posted October 3, 2022 Posted October 3, 2022 15 hours ago, Clara Cox said: I have a problem, as in the picture. How do I make the eyeballs white? When I put on the eyeiris, the eyeball darkens. Thanks. With certain iris, you need to select a different eye white as well. 1
Clara Cox Posted October 3, 2022 Posted October 3, 2022 5 hours ago, _K17_ said: With certain iris, you need to select a different eye white as well. How to do that? Eye Iris, game is not loading. Right when I put it in the folder with the skin, then it will. I put eyeiris in active mod folder, in skinmusclefimalev4 folder and then it loads dark eyeball on model. On this specific eye iris. When I change the eyeball it always shows dark on that eye's iris. Eyeiris is ok but eyeball not.
RidSol Posted October 3, 2022 Posted October 3, 2022 Do you use Hook? 4 or 5? It looks like you want to use a hook 5 eyeiris texture but have a normal body texture. I faced this problem too... But if you use H5 you also need an H5 eyewhite texture - then the eyeiris should be loaded first and then the eyewhite texture. And it's worth experimenting with brightness and saturation in the settings... 1
---nikoli Posted October 3, 2022 Posted October 3, 2022 Just so you know you can also alter the eyewhite texture by adding normal's giving them more definition.
Clara Cox Posted October 3, 2022 Posted October 3, 2022 1 hour ago, RidSol said: Do you use Hook? 4 or 5? It looks like you want to use a hook 5 eyeiris texture but have a normal body texture. I faced this problem too... But if you use H5 you also need an H5 eyewhite texture - then the eyeiris should be loaded first and then the eyewhite texture. And it's worth experimenting with brightness and saturation in the settings... I don't use Hook because I don't have a powerful computer. The camera is very slow when I use the hook. In the picture is eye iris for hook 5 and I play as open gl, without hook. I see that the game is reading the H5 eye iris but I don't know how to get rid of the black eyeballs. All eyeballs are black when I change the other one, but with this eye iris. The eye iris are cool but can not use them because of this problem.
_K17_ Posted October 3, 2022 Posted October 3, 2022 11 hours ago, Clara Cox said: How to do that? Eye Iris, game is not loading. Right when I put it in the folder with the skin, then it will. I put eyeiris in active mod folder, in skinmusclefimalev4 folder and then it loads dark eyeball on model. On this specific eye iris. When I change the eyeball it always shows dark on that eye's iris. Eyeiris is ok but eyeball not. When I select an Iris that give me black white eye, I go in the menu, and select a different eye white until it's white again. 1
Clara Cox Posted October 3, 2022 Posted October 3, 2022 Solved! You are both alraight. Tanks _K17_ and vascosnts. It was necessary to resize the png from 512x512 to 1024x1024 px. After that, and reload texture (ctrl+R), it was necessary to choose another white eye. 1
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