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New Vegas Script Extender (NVSE) v2 beta 12


Dreamer102

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Posted

Holy shit, they're still working on it? Awesome!

 

Changelog since v9:

 

 

2 beta 12:

- made weapon mod indexing the same across all functions (1-based instead of 0-based for backwards compatibility)

 

2 beta 11:

- fixed Get/SetWeaponItemModValue2

 

2 beta 10:

- optional (compile-time) SEH wrappers for formlist functions, useful for debugging

- add .ini file (\Data\NVSE\nvse_config.ini),

- optionally hook game error reporting function, to enable add this to your nvse_config.ini:

[Logging]

EnableGameErrorLog=1

- rename nvse_1_1.dll to nvse_1_4.dll (an old mistake that should have been fixed long ago)

- log start time of components

- fix crash in GetHotkeyItem (tList::Iterator now understands empty nodes)

- fix SetWeaponRequiredSkill

- nogore runtime support

- from schlangster: Get/SetEquippedWeaponModFlags

- Get/SetWeaponItemModEffect/Value1/Value2

0: None

1: Increase Weapon Damage

2: Increase Clip Capacity

3: Decrease Spread

4: Decrease Weight

5:

6: Regenerate Ammo

7: Decrease Equip Time

8: Increase Rate of Fire

9: Increase Projectile Speed

10: Increase Max. Condition

11: Silence

12: Split Beam

13: VATS Bonus

14: Increase Zoom

 

Posted

That is good news maybe soon they will finally add the option to call a script from one to another script.

Posted

So where people find some documentation for the new functions/features? The doc link hasn't changed as far as I can tell.

 

Have you tried bethesda main forum modding section ?? i don't really think they will update the doc on the main page anymore other then placing only newer version of nvse, but if you have questions regarding new commands that is the place to ask them.

Posted

does it work stable enough ?? not sure i want to upgrade yet, since i am currently modding several mods. and it does not contain any new options i need right now.

Posted

It's working great for me.

no interruption in any services.

May as well stick with what you're using since you're building mods right now.

Posted

So can I upgrade to this without everything breaking? No promises or anything but has anyone tried it?

Posted

So can I upgrade to this without everything breaking? No promises or anything but has anyone tried it?

 

I have, and I'm guessing Dreamer has too.

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