Ambereros Posted April 6, 2021 Posted April 6, 2021 Worth mentioning here, still needs improvement though https://www.nexusmods.com/mountandblade2bannerlord/mods/2832
mummble Posted July 10, 2021 Posted July 10, 2021 Check out this mod instead looks so much better! https://www.nexusmods.com/mountandblade2bannerlord/mods/3061?tab=files&file_id=19490
Ambereros Posted July 14, 2021 Author Posted July 14, 2021 On 7/10/2021 at 10:44 PM, mummble said: Check out this mod instead looks so much better! https://www.nexusmods.com/mountandblade2bannerlord/mods/3061?tab=files&file_id=19490 indeed, much better ! (and more recent ;) )
SacredDatura Posted December 6, 2021 Posted December 6, 2021 Does anyone have any experience with getting Nude Males and Females (or any other nude mod) to work with Detailed Character Creation? I've played around with the load order and optional module but they don't seem to go together - DCC will restore the original undies no matter what.
2McCoy7 Posted December 12, 2021 Posted December 12, 2021 I got Nude males & females working on Beta 1.7 but so far have not figured out how to make it compatible with Detailed Character Creation. I'll look into more when I have some time. You can remove the undies but the parts are still gone. Weird how DCC overrides despite the load order...
2McCoy7 Posted December 12, 2021 Posted December 12, 2021 On 12/6/2021 at 6:14 AM, Buridan said: Does anyone have any experience with getting Nude Males and Females (or any other nude mod) to work with Detailed Character Creation? I've played around with the load order and optional module but they don't seem to go together - DCC will restore the original undies no matter what. Alright got it to work on Beta 1.7 Open submodule for "Nude Males & Females" and delete the following <SubModules/> <Xmls> <XmlNode> <XmlName id="Items" path="items"/> <IncludedGameTypes> <GameType value="Campaign"/> <GameType value="CampaignStoryMode"/> </IncludedGameTypes> </XmlNode> <XmlNode> <XmlName id="SPCultures" path="spcultures"/> <IncludedGameTypes> <GameType value="Campaign"/> <GameType value="CampaignStoryMode"/> </IncludedGameTypes> </XmlNode> <XmlNode> <XmlName id="NPCCharacters" path="spnpccharacters"/> <IncludedGameTypes> <GameType value="Campaign"/> <GameType value="CampaignStoryMode"/> </IncludedGameTypes> </XmlNode> <XmlNode> <XmlName id="partyTemplates" path="partyTemplates"/> <IncludedGameTypes> <GameType value="Campaign"/> <GameType value="CampaignStoryMode"/> </IncludedGameTypes> </XmlNode> <XmlNode> <XmlName id="Kingdoms" path="spkingdoms"/> <IncludedGameTypes> <GameType value="Campaign"/> <GameType value="CampaignStoryMode"/> </IncludedGameTypes> </XmlNode> <XmlNode> <XmlName id="Factions" path="spclans"/> <IncludedGameTypes> <GameType value="Campaign"/> <GameType value="CampaignStoryMode"/> </IncludedGameTypes> </XmlNode> <XmlNode> <XmlName id="WorkshopTypes" path="spworkshops"/> <IncludedGameTypes> <GameType value="Campaign"/> <GameType value="CampaignStoryMode"/> </IncludedGameTypes> </XmlNode> <XmlNode> <XmlName id="Settlements" path="settlements"/> <IncludedGameTypes> <GameType value="Campaign"/> <GameType value="CampaignStoryMode"/> </IncludedGameTypes> </XmlNode> </Xmls> ^^This bloat code causes crash on startup & deleting it fixes the issue (Ver 1.7 Beta) Next open Skins.xml in DCC files and search "underwear" underwear_bottom_mesh="" underwear_top_mesh="" ^^Make sure you remove bottom & top underwear for both male & female. Should look like above code (quotes empty) Search body_meta_mesh= (this is still in Skins.xml file in DCC mod) body_meta_mesh="body_male_a_nude" body_meta_mesh="body_female_a_nude" ^^Change the quotes to match the above for male and female and you are good to go! One last thing to make sure your mod order is Nude males & females first before DCC so that it can process those changes
srkn4432 Posted January 3, 2022 Posted January 3, 2022 On 12/12/2021 at 7:07 PM, 2McCoy7 said: Alright got it to work on Beta 1.7 Open submodule for "Nude Males & Females" and delete the following <SubModules/> <Xmls> <XmlNode> <XmlName id="Items" path="items"/> <IncludedGameTypes> <GameType value="Campaign"/> <GameType value="CampaignStoryMode"/> </IncludedGameTypes> </XmlNode> <XmlNode> <XmlName id="SPCultures" path="spcultures"/> <IncludedGameTypes> <GameType value="Campaign"/> <GameType value="CampaignStoryMode"/> </IncludedGameTypes> </XmlNode> <XmlNode> <XmlName id="NPCCharacters" path="spnpccharacters"/> <IncludedGameTypes> <GameType value="Campaign"/> <GameType value="CampaignStoryMode"/> </IncludedGameTypes> </XmlNode> <XmlNode> <XmlName id="partyTemplates" path="partyTemplates"/> <IncludedGameTypes> <GameType value="Campaign"/> <GameType value="CampaignStoryMode"/> </IncludedGameTypes> </XmlNode> <XmlNode> <XmlName id="Kingdoms" path="spkingdoms"/> <IncludedGameTypes> <GameType value="Campaign"/> <GameType value="CampaignStoryMode"/> </IncludedGameTypes> </XmlNode> <XmlNode> <XmlName id="Factions" path="spclans"/> <IncludedGameTypes> <GameType value="Campaign"/> <GameType value="CampaignStoryMode"/> </IncludedGameTypes> </XmlNode> <XmlNode> <XmlName id="WorkshopTypes" path="spworkshops"/> <IncludedGameTypes> <GameType value="Campaign"/> <GameType value="CampaignStoryMode"/> </IncludedGameTypes> </XmlNode> <XmlNode> <XmlName id="Settlements" path="settlements"/> <IncludedGameTypes> <GameType value="Campaign"/> <GameType value="CampaignStoryMode"/> </IncludedGameTypes> </XmlNode> </Xmls> ^^This bloat code causes crash on startup & deleting it fixes the issue (Ver 1.7 Beta) Next open Skins.xml in DCC files and search "underwear" underwear_bottom_mesh="" underwear_top_mesh="" ^^Make sure you remove bottom & top underwear for both male & female. Should look like above code (quotes empty) Search body_meta_mesh= (this is still in Skins.xml file in DCC mod) body_meta_mesh="body_male_a_nude" body_meta_mesh="body_female_a_nude" ^^Change the quotes to match the above for male and female and you are good to go! One last thing to make sure your mod order is Nude males & females first before DCC so that it can process those changes how did you fix the detailed character creation mod ? can someone help pls ? and thank you
SacredDatura Posted January 6, 2022 Posted January 6, 2022 On 1/3/2022 at 10:22 AM, srkn4432 said: how did you fix the detailed character creation mod ? can someone help pls ? and thank you Yeah, the e1.6.5 version of DCC seems to not work with e1.7.0. I'd just wait for the author of DCC to update (should be soon now since e1.7.0 just came out of beta earlier today). Nude Males and Females works for e1.7.0 with the above SubModule.xml fix, though.
Ambereros Posted January 8, 2022 Author Posted January 8, 2022 On 1/6/2022 at 4:27 PM, Buridan said: Yeah, the e1.6.5 version of DCC seems to not work with e1.7.0. I'd just wait for the author of DCC to update (should be soon now since e1.7.0 just came out of beta earlier today). Nude Males and Females works for e1.7.0 with the above SubModule.xml fix, though. new version of DCC released need to redo the the skin.xml tweak and it works fine
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