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Does anyone have bodyslide files for this set of armor?


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Greetings,

 

I saw your question and decided to give it a try. I'd like to think I didn't do too bad a job (I used two states of the same game for comparison, with the character having gotten -some- weight):

 

Spoiler

 

963517606_enb2021_03_2808_24_53_72.jpg.c666d3866a475505409e4f83388069e9.jpg

 

 

Spoiler

 

190754659_enb2021_03_2808_26_48_23.jpg.83ae6c1e9320785c81776ebb15e2e8fd.jpg

 

 

 

Extract the attached .7z file in your Bodyslide folder and build the armor. I used the CBBE HDT Body as reference, by the way.

 

A note: I merely attempted to help out the thread creator by creating the Bodyslide files for this armor. If the creator of the original armor asks me to take this down, I will do so immediately.

ShroudedArmor+Cleavage.7z

Regards, s3ngine

 

 

 

 

 

 

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23 hours ago, s3ngine said:

Greetings,

 

I saw your question and decided to give it a try. I'd like to think I didn't do too bad a job (I used two states of the same game for comparison, with the character having gotten -some- weight):

 

  Reveal hidden contents

 

963517606_enb2021_03_2808_24_53_72.jpg.c666d3866a475505409e4f83388069e9.jpg

 

 

  Reveal hidden contents

 

190754659_enb2021_03_2808_26_48_23.jpg.83ae6c1e9320785c81776ebb15e2e8fd.jpg

 

 

 

Extract the attached .7z file in your Bodyslide folder and build the armor. I used the CBBE HDT Body as reference, by the way.

 

A note: I merely attempted to help out the thread creator by creating the Bodyslide files for this armor. If the creator of the original armor asks me to take this down, I will do so immediately.

ShroudedArmor+Cleavage.7z 1.07 MB · 4 downloads

Regards, s3ngine

 

 

 

 

 

 

This is good and all, but I think you forgot to include the jiggle physics. Could you try to fix that?

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Greetings,

 

On 3/29/2021 at 8:26 AM, GiantmetalLink said:

This is good and all, but I think you forgot to include the jiggle physics. Could you try to fix that?

 

I'm sorry, I'm afraid that goes beyond my abilities. Up til now, I merely converted existing armors as they were (physics or not). I don't really know how to add new physics. Not to mention hand collision or something more advanced. If I find the time, I might look into a tutorial and get back to you if I manage it.

 

Until then...well, personally, I reasoned that the leather suit seems very tight, thus not leaving a lot of room for bouncing ^^' Still, I hear you, some subtle physics never hurt.

 

Regards, s3ngine.

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49 minutes ago, s3ngine said:

Greetings,

 

 

I'm sorry, I'm afraid that goes beyond my abilities. Up til now, I merely converted existing armors as they were (physics or not). I don't really know how to add new physics. Not to mention hand collision or something more advanced. If I find the time, I might look into a tutorial and get back to you if I manage it.

 

Until then...well, personally, I reasoned that the leather suit seems very tight, thus not leaving a lot of room for bouncing ^^' Still, I hear you, some subtle physics never hurt.

 

Regards, s3ngine.

Ok, thanks for your honesty, I just wasn't sure at first about the physics

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Greetings,

 

well, there was an attempt, but...

 

Spoiler

 

1752637341_enb2021_04_0209_07_21_19.jpg.6ddb4e0b3e1304840d6e7e0a2578d3a2.jpg

 

 

 

The physics are there, but somethings not right. There is clipping and weird spikes beneath the breasts.

When converting the outfit, Outfit Studio told me about unweighted vertices which needed to be painted manually. So I haphazardly brushed over the offending areas, not really knowing what I am doing. And I can't seem to find good explanations on how to weight-paint properly.

Maybe there are some experts around, who know more about this?

 

In any case, sorry, seems I can't be of any more help for now.

 

Regards, s3ngine

 

Link to comment
On 4/2/2021 at 12:13 AM, s3ngine said:

Greetings,

 

well, there was an attempt, but...

 

  Reveal hidden contents

 

1752637341_enb2021_04_0209_07_21_19.jpg.6ddb4e0b3e1304840d6e7e0a2578d3a2.jpg

 

 

 

The physics are there, but somethings not right. There is clipping and weird spikes beneath the breasts.

When converting the outfit, Outfit Studio told me about unweighted vertices which needed to be painted manually. So I haphazardly brushed over the offending areas, not really knowing what I am doing. And I can't seem to find good explanations on how to weight-paint properly.

Maybe there are some experts around, who know more about this?

 

In any case, sorry, seems I can't be of any more help for now.

 

Regards, s3ngine

 

Well at least you tried

 

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